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Gordon Freeman (Half-Life) [A skinning tutorial]

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avatar Cipher_Punk
Site Moderator
Level 72 : Legendary Nerd
Posted 09/06/11 5:47:36 am , last updated: 06/24/12 3:03:51 am
09/06/11
People have been asking me, so consider this my 'tutorial'.  I'm going to update this skin multiple times, and post the 'states' here in the description as I complete them.  Check back on this skin for updates, as I will be posting downloads for each 'step' so that you can see how each are different.

I am working off of this source image, with a bit of help from this one as well.

Step 1:  Shaping (20%)
This step can actually be the longest and most complicated step.  It's important to lay out the character in a way that the shapes of the bits will resemble the original source material, but not so much as that you want to include every single little detail.  Trying to put 'too much' on a skin can really detract from the skin's overall appearance.  In this particular case, the elbow and knee pads had to go, and were included in the 'underarmor' layer instead.  This is, of course, not necessarily the final shape, as it may need to be tweaked a bit in later steps as shading and coloration are added.  Yes, most, if not all of my skins, start out looking something like this.

61680958.png


Step 2: Color Matching (40%)
It's absolutely imperative that the skin's colors match the source material for a good looking outcome.  You can't just play by memory - I've learned that mistake.  Use a tool like paint.net, GIMP, or Photoshop and get the exact colors you want to use.  As it turns out, for instance, Gordon's armor here is actually a much darker orange/brown than I initially painted it, and I had no idea that his jumpsuit was actually dark grey/purple until I had a second look.  I technically already started on shading as I was applying brush strokes.  You want to pick out the highlight color, the mid-tone, and the low-light colors for each specific 'part' and put them in roughly the spots you want to use them.  It helps out greatly for later in the process.

11451365.png

Step 3: Shading & Texture (90%)
At this point, you should be absolutely sure that all of your base colors and shapes are correct.  Then, you start moving around the inside of each shape, darkening or lightening as appropriate to give them the right texture.  Cloths, for instance, should be wavy and smooth, with ripples.  Metals or plastics should brighten at the apex, or darken at convex points, and 'gleam' a bit.  If the character has hair, use the dodge and burn tools in an alternating pattern to give them streaks of highlights and low-lights.  Some color correction may be necessary during this step when using the dodge and burn, but it should be very minor and mostly for contrast purposes.  For instance, went back to darken the center 'belly' area to better match the subject material.

92313264.png

Step 4: Shadow & Detail (100%)
This is the step everyone else seems to leave out.  Once everything is properly shaded, textured, and in place, I like to add some shadow below the parts that 'stick out' to give the skin a bit more a feeling of depth.  Small bits, such as facial features, straps, weapon holsters, or otherwise insignificant portions should be added at this point, once everything else is in place.  I jumped the gun by adding the glasses to this one so early, but it's more so a judgement call when the detail elements aren't significant enough to mess up the process.  This step doesn't take long at all, and while the difference can be subtle, it's that extra bit of attention that sets the work apart from the others.  I'd call this skin done now, unless I notice something about I don't like and go back to fix it later.  Final version is up for download now!

step4m.png


Be sure to up-vote if you found this tutorial useful, and if you feel like giving it a try, link me to a skin you made using it in the comments!

Additional Details

Progress:
100
Gender:Male
Tags:Gordon, Freeman, Half, Life, HalfLife, Halflife 2, Scientist, Engineer, Physicist, Hazmat, Badass, Crobar, Steam, Valve, Gaming

Update #1 : 06/24/2012 3:03:51 am6/24/12

Updated to account for the flip of underside textures.

Join us to post comments.

Comments : 116

1 - 50 of 116

Jackangell
Level 1
New Crafter
December 19, 2012, 6:51 pm

I love how you put badass in the tags xD

VenomousJelly
Level 12
Journeyman Taco
November 19, 2012, 12:58 am

Woot im the 60th fav the 115th comment and the 185th diamond :)

Timfrank
Level 12
Journeyman Hunter
November 8, 2012, 5:13 am

Nice! I'm afraid i'll have to give you a diamond for your work :P

Aximili
Level 57
Grandmaster Dwarf
November 6, 2012, 8:37 am

You're a bit better at skinning now sir.

nmaurok
Level 11
Journeyman Artist
November 5, 2012, 12:11 pm

You should put a bigger font :P

n8D13ja0o
Level 6
Apprentice Modder
November 7, 2012, 11:20 pm

And you should zoom in

FIdoQuinn
Level 12
Journeyman Ninja
November 5, 2012, 7:42 am

What's that?
I think it's a tutorial!
Greatest tutorial ever known!

kola321
Level 20
Expert Crafter
November 5, 2012, 4:08 pm

lol

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
November 5, 2012, 11:23 am

Eh, I've seen better ones.

GALAXYNINJA37
Level 15
Journeyman Skinner
August 31, 2012, 4:52 pm

 thanks for the info a diamond for you

Jackangell
Level 1
New Crafter
August 2, 2012, 7:47 pm

Man this is the best skin ever Gordon Freeman is awesome :D

gpiedad
Level 1
New Miner
July 12, 2012, 4:34 am

Which specific application/tool do you use for creating, editing and shading*?
(*i.e. from lemon yellow to yellow to orange yellow etc, etc)
I want to use pro material for the contest :D
(PS just read bold for fast version)
Please reply!

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
July 12, 2012, 7:23 am

Whatever I feel like at that moment, mostly with adobe photoshop.

I've been known to use the following for various purposes:

(1) A normal paintbrush (2 to 5px wide, 30% feather, 10% transparency) set to either black or a deep hue of the current flat layer.

(2) A separate layer with shadows on it, set to 'darken' filter, applied over the flat layer.

(3) The smudge tool, to clean up and smooth out messes left by the above

(4) The burn tool (2 to 5px wide, 20% burn) when hue is important, or to add texture to shadows


(5) The drop shadow filter (2px offset, 3 smoothness, 20-35% transparency)


Good luck!

gpiedad
Level 1
New Miner
July 13, 2012, 3:01 am

Thanks, man. Good luck if you're joining the contest!
I hope you win! (2nd)
>:D

frightmare
Level 7
Apprentice Blacksmith
June 8, 2012, 8:49 pm

hay i know all the old skins have this going on and it bugs me to say the least but the bottom of his head is on backwards idk why but that bugs me i know jeb screwed up skins making all the old ones that way but still it bugs me 

Technofreak301
Level 14
Journeyman Engineer
July 13, 2012, 4:27 am

I know right, that makes it look wrong in some skin previewers because they don't flip it around.

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
June 21, 2012, 1:16 pm

Yeah, I haven't gotten around to fixing mine yet since then, been
too busy with other things.

frightmare
Level 7
Apprentice Blacksmith
June 21, 2012, 2:08 pm

alright thanks for the know how

LightofDeath
Level 31
Artisan Herobrine
May 26, 2012, 9:04 pm

I only got step 1.

hollesdottir
Level 17
Journeyman Skinner
April 14, 2012, 3:16 am

Here is my most recent attempt. I think I'm getting better:
http://www.planetminecraft.com/skin/zelda-from-ocarina-of-time/

koolkat_gold
Level 37
Artisan Nether Knight
August 11, 2012, 8:48 am

could be better, but who am I to judge, I can't do any good types of shading that are popular :P

chezefromamerica
Level 1
New Miner
May 19, 2012, 3:41 pm

nice :D that is really good!

ShadoweHawke
Level 7
Apprentice Blacksmith
May 11, 2012, 5:53 pm

nice job!

hollesdottir
Level 17
Journeyman Skinner
May 12, 2012, 2:40 am

Thank you!

ShadoweHawke
Level 7
Apprentice Blacksmith
May 12, 2012, 10:42 am

you're welcome

the_soup
Site Moderator
Level 59
Grandmaster Cyborg
March 25, 2012, 7:17 am

This is a great tutorial! I'm glad I'm not the only one who finds blocking out the colors (what you call shaping the skin) to be harder than actually shading the skin. Although it is the most fun part I think!

TheEnderDwarf
Level 4
Apprentice Ranger
March 23, 2012, 10:23 am

Thanks it really helped and now i know how to make a good skin I'm going to make some like this! :D

Moonbeam
Level 1
New Miner
March 13, 2012, 8:18 am

Hey, do you mind if I use this as a recommended skin for an adventure map I am making?

hollesdottir
Level 17
Journeyman Skinner
March 11, 2012, 5:25 am

Here is what I did, using your tutorial. I don't think I did very well, but it was my first time with this technique. http://www.planetminecraft.com/skin/queen-amidala-634987/ (not sure the embedded link is working.)

yoavsnake
Level 30
Artisan Pixel Painter
March 15, 2012, 7:33 pm

You didn't do the most important part - shading.

hollesdottir
Level 17
Journeyman Skinner
April 2, 2012, 1:41 am

I tried to. I probably need more practice.

RedXtreme
Level 23
Expert Pixel Puncher
February 24, 2012, 4:02 am

Wow! I am going to use this to create an altair! but I want to be judged on the skins I hvae already made, Can you tell me how bad my skins are?

SpaceCake1999
Level 5
Apprentice Cake
February 10, 2012, 11:53 pm

Nice. I'm a fan of your pixel art, and now I can try to make something as good as yours (I won't never, ever, ever be better than you of course)!

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
February 15, 2012, 5:30 pm

Sure you will.  It just takes some time and effort.  I'd say there are plenty of others just as good, and better than me.

Hawkken
Level 1
New Goblin
February 19, 2012, 1:33 am

I doubt it.

yoavsnake
Level 30
Artisan Pixel Painter
January 10, 2012, 2:18 am

Did the same as here, only that at the part of the detail I use noise tool (MCskin3D).

yoavsnake
Level 30
Artisan Pixel Painter
April 2, 2012, 3:30 am

Old post, I am not noising my skins any more.

P0CKETLINT13
Level 1
New Demolitionist
January 9, 2012, 2:27 pm

Thanks for this tutorial! I'm going to try it on the weekend! :D

suicidepikle
Level 18
Journeyman Taco
November 16, 2011, 2:21 pm

Im atry to us e this for my steampunk contest entry.ill try to learn GIMP

Yummypotato
Level 5
Apprentice Miner
October 22, 2011, 9:47 am

Wow this is really good but i think you should make a video about it.

PenguiN_x
Level 49
Master Pegasus
October 14, 2011, 9:15 pm

I don't really know how to make that 40% with paint.net. Couldn't you make a tutorial video on how to make that skin? That would be great! (Im a good builder, not skinmaker, but I would like to be that, too)

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
October 17, 2011, 2:58 pm

I won't be able to make a video until I get FRAPS working, sorry.

nick8907y
Level 20
Expert Dragonborn
October 23, 2011, 10:36 pm

why don't you use hyper cam 3 or 2

taher66294
Level 29
Expert Pixel Puncher
November 19, 2011, 8:04 am

Studnicky
Try using Camtasia Sould work fine hopefully.

JamesTheAwesomeDude
Level 21
Expert Farmer
January 20, 2012, 5:54 am

What screen capture tools are good and free?

Wolf1026
Level 23
Expert Pixel Painter
January 21, 2012, 9:17 am

Bandicam.

JamesTheAwesomeDude
Level 21
Expert Farmer
January 28, 2012, 7:05 am

Where can I find it? (I am asking because I hate to Google stuff like that. A link would be handy.) (I hope that this doesn't start sounding like an infomercial. ;)

Wolf1026
Level 23
Expert Pixel Painter
January 28, 2012, 11:29 am

JamesTheAwesomeDude
Level 21
Expert Farmer
January 28, 2012, 11:36 am

Thanks.

hillsygirl101
Level 11
Journeyman Architect
October 14, 2011, 3:40 pm

Really nice advice. It seems like your an expert, have you ever reached the void?


Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
October 17, 2011, 3:00 pm

There and back again.

hillsygirl101
Level 11
Journeyman Architect
October 18, 2011, 12:10 pm

Gasp.

nick8907y
Level 20
Expert Dragonborn
October 23, 2011, 10:39 pm

heres a tip to get their use creative mode and dig strait down u can beak bedrock
if you dont wanna  do that theirs a hard way find the one hole which is the hardest thing

hillsygirl101
Level 11
Journeyman Architect
October 25, 2011, 1:08 pm

Thats not the void.

JamesTheAwesomeDude
Level 21
Expert Farmer
January 28, 2012, 7:07 am

yes it is. you are probably thinking of the farlands.

nick8907y
Level 20
Expert Dragonborn
October 25, 2011, 10:52 pm

yes it is

hillsygirl101
Level 11
Journeyman Architect
October 26, 2011, 12:20 pm

We mean the one where it gets very laggy and glitchy and stuff

tlc2010
Level 7
Apprentice Skinner
November 23, 2011, 6:06 pm

The far lands were removed on accident in 1.8

Vxilum
Level 14
Journeyman Taco
October 10, 2011, 7:10 am

This will really make my skins a lot better! I've just been using that weird broom tool on skinedit to make it so that there aren't any solid colors. It works, kinda, but this method works way better, thanks!

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
October 10, 2011, 12:25 pm

Well I hope to see something nice from you in the future.

SpigotBlister
Level 17
Journeyman Zombie
October 8, 2011, 5:36 pm

Imma be using this tutorial for my contest entry, thanks xD

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
October 8, 2011, 7:11 pm

No problem.  Make something nice!

TheBomb99
Level 25
Expert Creeper Hugger
October 8, 2011, 11:56 am

I made a Michael Jackson Skin. :)

Enraric
Level 33
Artisan Nether Knight
September 20, 2011, 4:12 pm

I made a skin with this tutorial.


It's here, and the base picture here, under the glitch two pic.


Tell me what you think!

Xainos
Level 25
Expert Warrior
September 20, 2011, 8:37 am

Dude, this is epic, really nice shading, i'm working on a Gordon Freeman skin right now, failing on the shading haha. What did you look at to base the skin on? From memory or google image, 'cause i everything i find is different than the one before, so i have no idea how it's supposed to look.

Painter
Level 15
Journeyman Ninja
September 14, 2011, 6:27 pm

Studnicky, (You might get a laugh out of this.)I have used skin edit for most of the skins I have done now, and only because of its preview functionality, I use photoshop for shading but I cant seem to make the whole skin in photoshop because it feels like I NEED a previewer, any ideas?

Cipher_Punk
Site Moderator
Level 72
Legendary Nerd
September 14, 2011, 8:01 pm

Nah, that's pretty much how I do it, too.  I just save my work, then look at it in MCSKinEdit, then go back to working in photoshop to fix the parts that looks funny.  It's really just a matter of getting to know what parts line up where, though.

Accension
Level 25
Expert Creeper
September 8, 2011, 1:49 pm

I made a skin like this a while ago. You did a nice job!

TheBomb99
Level 25
Expert Creeper Hugger
September 8, 2011, 2:14 am

I wish I could do that. I can make skins but not like that.

SuperSodaPops
Forum Moderator
Level 36
Artisan Farmer
September 7, 2011, 3:06 pm

Perfect! I love how your creations have a more.... dark hue. It gives a great sense of mystique (not the mutant). Great job!

1 - 50 of 116