[1.6.2] [16x] Essence [WIP]
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Level 49 : Master Pixel Puncher
Posted 04/24/13 10:10:51 pm , last updated: 08/21/13 2:10:44 pm
-- Update 4/29/2013 --
I want to discuss some stuff about my texture pack:
So, most of the textures that are still default right now are still default because they aren't a top priority. I actually like/don't really have a problem with some of the default textures (like endstone, mushroom blocks, soulsand, cart tracks, brewing stand, ore blocks, quartz, etc.), though I will still change them a little bit probably.
Then there are some textures that I changed a little bit, like the bed is the default bed, but with a more orange-ish red and I changed the wood bottom of it. You might find some textures like this, which are just slightly modified and will be fully changed later on, once I finish other textures.
I hope this kind of helps you understand my process and just how I look at things.
~ Also, if you are wondering what is up with the big change from purple Mycelium to the yellowish/white. In real life, Mycelium is a white/yellowish color, like most fungi, which is why I wanted to try the same color in this texture pack.
-- Essence --
|Game Version:||Minecraft 1.6.2|
|Tags:||Imrevned, Essence, Texture, Pack, Rpg, Themed, Environment, Terrain, GUI|
|Credit:||SMP Revival - Inspiration|
Update #5 : 08/21/2013 2:10:44 pm8/21/13
Update #4 : 04/29/2013 2:27:55 pm4/29/13
Update #3 : 04/28/2013 3:30:34 pm4/28/13
Update #2 : 04/27/2013 2:35:18 pm4/27/13
Update #1 : 04/26/2013 12:47:26 pm4/26/13
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