CastleCraft
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Level 51 : Grandmaster Pixel Painter
Posted 01/12/12 10:07:56 pm , last updated: 04/01/13 11:33:15 pm
01/12/12
feel free to check out his youtube channel and see more his work!
I have been having recent problems with my ISP and PMC. Until this can be fixed, I won't be able to upload my texture pack on PMC. Please use the alternate download link until I can post a mirror or get on another network. Thanks for your patience!

The Texture Pack is medieval themed, I know there are many, but I tried to put a little different aspects to mine, A good contrast of colors.
Read this:
This pack has HD features like water. Also the larger moon phases, to get the new water, and avoid large white squares in place of your moon, please patch your minecraft client.
(^Click to download the latest MCpatcher)
Updated to Minecraft 1.5 | Latest Snapshot: Official Release
Texture Pack Version: CastleCraft 1.5.1
Pack Website and Blog: www.castlecrafttextures.webs.com
What I'm Working On
Most work is now being aimed towards individual items, mobs (possibly random mobs), and making sure all terrain textures fit together.
To read spoiler text, click the title, not the [x]
- Lava (I'm sorry this is taking so long!) Work has been done on still lava
- Mobs
- Armour is done: I want to add chain mail, and I feel as though armor can still go with improvement. Though at the moment, all 4 main armor types are done!
Updates happen frequently!
Out of school, but I still have a job to work around. So I'll do my best to keep this as up to date as possible. Thanks for your support!
Supporting This Pack
If you'd like to help this pack get noticed, here are some forum banners you can put in your signature, or wear around your neck! (Or put it anywhere else someone might see it :) )


Thank you for supporting!
I'd also like to thank everyone for downloading this pack, and providing feedback, it means a lot.
Using This Pack
This pack is for your use, NOT your modification. If you would like to change some textures for personal use, you may do so, but it will not be uploaded, I do not want my textures being used as templates. The only true template you'd need is the classic pack.
Enjoy. :)
It's hard to believe the Pack has come this far, I want to send A Big Thank You to all those who have contributed, downloaded, commented, diamonded, or anything else to further encourage work on this pack.
I have added an Adf.ly link for those of you who wish to support my efforts on this pack. Thank you to all those who have downloaded.
(^ you can click this)
Additional Details
Updated to the latest Snapshot
Tools:
- Gimp
- Paint.Net
- Also started using Paril's 1.4 beta for MCSkin3D (Mobs) Try it out, it's an awesome skinning program!
- Meh brain!
| Progress: | |
| Game Version: | Minecraft 1.5 |
| Resolution: | 16x16 |
| |
| Tags: | Realistic, Castle, Terrain, Items, Old Times, Knights, Medieval, Environment, Runesmite, GUI, Art, Mobs, Armor |
| Credit: | Ball Lightning for the texture pack video |
Note: Showing last 25 of 26 logs.
Update #26 : 04/01/2013 11:33:15 pm4/01/13
- Gravel changed slightly
- Biggest update is that I did all this without the unzipper tool :P
Update #25 : 02/02/2013 9:58:45 pm2/02/13
Changes include:
- Food revamp (bread, pork, beef, fish)
- Slight tweaks to wheat
- New skins for the Spider and Enderman (Hopefully they're quite creepy)
- Fixed shadow issues caused by my HD shadow. (no more strange lines)
- Fixed darkness of Cobblestone and Stone Brick variants. They should fit with the pack a lot better and work with massive builds a lot better now.
- A little GUI work
Update #24 : 11/11/2012 6:40:21 pm11/11/12
Changes include:
- Changed Beacon
- Changed Nether Star
- Fixed a bunch of problems the leap from 1.3 to 1.4 caused in my pack (no more jumbly zombies)
Update #23 : 10/08/2012 6:16:34 pm10/08/12
- Updated every color of wool (About time too)
Update #22 : 07/28/2012 11:52:46 am7/28/12
- Compatibility with MineCraft update 1.3
- Zombie skin
- Fixed the Cactus glitch that went unnoticed for too long a time.
- Gave Iron ore the more natural ore color instead of being silver as if refined.
- Gave hoes a makeover
- Gave bow a tiny makeover, a sight (not functional)
- EXP bar now as a brightened effect as you get closer to leveling up.
- Character shadow more blurred.
Update #21 : 06/06/2012 4:35:48 pm6/06/12
- Fix to: Leather Armour
- Completed Gold Armour
- Completed Diamond Armour
- (I'm using "Completed" very loosely there)
- Updated Gui to latest release
- Changed the Emerald Ore texture (interestingly enough I got it when it was red... confusing...)
- Updated terrain and items blocks (Tripwire mostly)
Update #20 : 04/18/2012 9:33:57 am4/18/12
ARMOR IS COMING!
- Iron Armor
- Some change to gold armor (to let you see where I'm going)
- Some change to diamond, but so little that it's not in the pack yet, just letting you know I'm working
- And I'm planning on fixing the leather armor, but I left it so you can tease me a bit. :P.
- Fixed download
Update #19 : 04/01/2012 1:10:07 pm4/01/12
- New Fast grass texture
- Fixed random pixels on fancy grass texture
- greatly improved snow
- added all 4 planks, (good textures)
- green wool (random wool of the day)
- Fixed dirt as to not look like random noise
- small changes to smooth stone
Update #18 : 03/29/2012 9:27:32 pm3/29/12
- Edited all planks
- Fixed pixel errors on tools and blocks including fern, gold shovel, etc.
- Fixed "Fast" grass texture
- Changed stone brick texture
- Edited Wool (Not all done)
Update #17 : 03/24/2012 2:17:26 pm3/24/12
- Totally revamped grass (top and sides), and tall grass
- Added custom_terrain_50.png (Diamond), the start of a more realistic and enjoyable pack.
- Little more change to the new wooden planks (Just Birch)
Update #16 : 03/22/2012 6:32:27 pm3/22/12
- Converting texture pack to 1.2.4
- Started textures on new wooden planks
Update #15 : 03/21/2012 3:26:17 pm3/21/12
- Changed Iron door a little more
- Changed Black wool
- messed with dirt, so if something looks odd, don't be afraid to say so.
- Edited sapling some
- GUI changes, notably, enchantment and some work in icons.
Update #14 : 03/01/2012 5:18:04 pm3/01/12
- Updated to 1.2 (To my knowledge
- New glowstone texture to ease the transition to glowstone lamps.
- New (only slightly) glowstone lamp textures
- Fixed random wooden door pixels
- new iron door
- Changed white wool
- Again changed wood plank shading
- Added information you should read about my pack! :)
Update #13 : 02/26/2012 9:23:34 pm2/26/12
- Small and Large chests
- Fixed trapdoor
- Little Tweaks to tall grass
- Pumpkin changes
Update #12 : 02/25/2012 11:21:40 am2/25/12
- Pumpkin
- White (Birch?) Tree
- Tall grass fixed
- Yellow flower changed
- Side grass shading
- Tool bench items (Workbench, Chest, Furnace, etc.) Will be released very soon, if not today
Update #11 : 02/22/2012 11:04:08 pm2/22/12
- Shading changes in: Wood, Bricks (Clay), and Cobblestone
- Changed Sugarcane
- Lighter grass
- Fixed tree sapling
- Edited iron block texture
For those of you who read the update logs, I've also started experimenting with a 32x32 version of this pack, but it won't even start to be released until after this one is complete
Update #10 : 02/20/2012 10:03:21 am2/20/12
- White Wool, update to red wool
- even more changes to Tall Grass
- Mossy Cobblestone, Mossy and Cracked Stone Bricks
- Custom_water_flowing (w00t)
- An apology for lack of updates (gone all weekend)
Update #9 : 02/16/2012 7:07:05 pm2/16/12
- Updated Gui (Button color when clicked, survival inventory
- Creeper Skin! (mwahahaha)
- Updated pickaxes (all changed)
- (most likely some texture editing I've forgotten to mention)
Update #8 : 02/14/2012 9:45:58 pm2/14/12
- A new fixed tall grass
- New tree sapling
- New seeds
- Darker melon stalks (Not edited shapewise)
- Some editing to snow dirt
- New wood for (Oak?) Trees
Update #7 : 02/09/2012 8:58:58 pm2/09/12
- custom still water
- slightly lighter grass
Update #6 : 02/04/2012 12:26:11 pm2/04/12
- Moon and moon cycles
- New Item menu
- Iron block
- Fixed Glass
Update #5 : 01/27/2012 4:51:36 pm1/27/12
- New, new sun
- Altered Cactus
- New Pumpkin
- Changed New wood (Jungle Tree)
- Added new screenshots (And removed old)
- Changes to long grass
Update #4 : 01/22/2012 12:56:39 pm1/22/12
Update #3 : 01/16/2012 11:35:37 am1/16/12
- New art (Not completely done)
- New armour (Just leather at the moment)
- Fix in grass
- Updated dead bush
- Other minor tweaks.
Update #2 : 01/15/2012 5:44:48 pm1/15/12
- REMOVED custom water (I accidentally, well, messed up) My apologies to anyone effected by the random line through water.
That's all in this update, wanted to get a stable version out there.
Edit: Also included, snow, ice, and sun textures/images.
Join us to post comments.
Comments : 157
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SpiccyNoodle
Level 2
Apprentice Modder
April 1, 2013, 7:43 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
April 1, 2013, 8:11 pm
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DiamondRose
Level 6
Apprentice Pony
March 18, 2013, 9:20 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
March 19, 2013, 7:31 am
I'll get on that as soon as possible. PMC is acting up for me today (It's actually working best with IE10, imagine that...)
Anyway, I'll try to get the latest update out today if not a few days. Thanks for your patience! :)
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DiamondRose
Level 6
Apprentice Pony
March 25, 2013, 4:14 pm
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Ultrablue2258
Level 2
Apprentice Crafter
February 2, 2013, 6:17 pm
It is the best pack ever I love it :D
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cheetah
Level 18
Journeyman Mountaineer
February 2, 2013, 5:19 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
April 1, 2013, 7:37 pm
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cheetah
Level 18
Journeyman Mountaineer
April 2, 2013, 4:06 pm
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Ball Lightning
Level 17
Journeyman Miner
February 1, 2013, 12:42 pm
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BorntoLive
Level 5
Apprentice Miner
December 9, 2012, 1:25 pm
DIAMONDS 4 U
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The8BitDude
Level 1
New Crafter
November 14, 2012, 7:58 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
November 22, 2012, 12:32 pm
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zan6387
Level 3
Apprentice Explorer
November 14, 2012, 11:14 am
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imDREAming_
Level 1
New Explorer
November 12, 2012, 12:51 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
November 14, 2012, 4:11 am
Thanks for the comment, and I'll try to get it done as fast as I can.
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imDREAming_
Level 1
New Explorer
November 17, 2012, 12:51 pm
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jackattack51598
Level 1
New Miner
November 11, 2012, 3:45 pm
this i the best texture pack ever!!!!!!!!!!!!!!!!!!!!!!
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runesmite14
Level 51
Grandmaster Pixel Painter
November 11, 2012, 4:25 pm
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Penguinexploder
Level 15
Journeyman Pokemon
November 10, 2012, 12:56 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
November 11, 2012, 11:53 am
What could possibly go wrong? :)
Hope to get the updated pack out soon. Thanks for waiting!
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IcU_Sixaxis
Level 1
New Miner
October 20, 2012, 5:41 am
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runesmite14
Level 51
Grandmaster Pixel Painter
October 22, 2012, 10:11 am
As for the tools, most of them are close to complete, items however, I'm thinking about how to change them for the most part. I'll take a look at the items and inventory and see what hits me :)
On the other note, I'm glad you like the pack, and I'll do my best to keep it that way. Thanks!
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Kelthar72
Level 1
New Miner
October 8, 2012, 2:48 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
October 8, 2012, 6:03 pm
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jzpelaez
Level 3
Apprentice Engineer
September 22, 2012, 9:11 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
October 8, 2012, 1:06 pm
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jzpelaez
Level 3
Apprentice Engineer
October 9, 2012, 4:34 am
Well actualy you just need the textures for the stuff.
Optifine in it will be a good help.
I dont know how it works.
If anything install the faithful tekkit file and examine how its supposed to be.
Cause I use faithful and stuff cause it has a tekkit compat
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tufferke
Level 1
New Crafter
July 17, 2012, 6:22 am
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runesmite14
Level 51
Grandmaster Pixel Painter
July 23, 2012, 4:23 am
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JWS
Level 5
Apprentice Artist
July 14, 2012, 2:19 pm
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Trident3
Level 19
Journeyman Dragonborn
July 10, 2012, 5:59 pm
Hmm... I have just started using this pack, and I think that the terrain is great, but I dont like that you have used part of the defult tools in you tools... the design is good, but can you change it so that they dont look like the defult? Also, can you try to finish the mobs and the other items. Other then that, it is very playable, and easy to look at. Good job!
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runesmite14
Level 51
Grandmaster Pixel Painter
July 11, 2012, 6:20 am
As for the tools, I have kept pretty much the same color scheme as default, and the handles have stayed almost the same. The main reason for this is the limitations of a 16x16 texture pack. I can and will still revisit the tools to see if there's anything else I can do to them.
I will do my best to finish the mobs, the fact that they are a constantly moving AI, I want to make the skins so they look best from any position the mob is in, but yes I will be finishing mobs.
As for the other items, that usually just comes from me spending too much time elsewhere in the pack, and not moving on, I'll do my best to get those done.
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Trident3
Level 19
Journeyman Dragonborn
July 11, 2012, 1:42 pm
Thats alright!
Cant wait to see more updates!
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Trident3
Level 19
Journeyman Dragonborn
June 29, 2012, 8:18 pm
But, in the first and second pic, why are there two kinds of side grass? There is one side grass that is full of grass, but on the other one, only 1/3 is. Why is that?
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runesmite14
Level 51
Grandmaster Pixel Painter
June 30, 2012, 7:11 am
Thank you, though. :)
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Trident3
Level 19
Journeyman Dragonborn
June 30, 2012, 3:51 pm
http://s19.postimage.org/7pel7lrv7/Side_Grass.jpg
See? Why is that?
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runesmite14
Level 51
Grandmaster Pixel Painter
July 3, 2012, 4:40 pm
The reason there is that when patching the game to use for this pack with either McPatcher or Optifine, there is an option for "Fancy Grass, and what that does, is that if grass is connected to another grass block, it continues the top texture on the side, to resemble the entire hill being covered with grass, more "realistic" if you will. The reason the other one isn't like that is because the stone stair is beside it, so it won't have a direct connection with another dirt (grass) block.
So, hopefully that cleared things up for you! Thanks :)
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Trident3
Level 19
Journeyman Dragonborn
July 10, 2012, 1:01 am
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drummerking01
Level 8
Apprentice Cake
June 28, 2012, 3:33 am
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runesmite14
Level 51
Grandmaster Pixel Painter
June 28, 2012, 1:44 pm
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MissFcmz
Level 3
Apprentice Mage
June 27, 2012, 5:21 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 28, 2012, 1:43 pm
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rhys556
Level 1
New Crafter
June 18, 2012, 7:15 am
Love it !
Got a diamond and a sub keep up the good work
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ichimo
Level 1
New Ranger
June 12, 2012, 5:32 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 15, 2012, 2:24 pm
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Cover_Lost
Level 2
Apprentice Miner
June 12, 2012, 9:08 am
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runesmite14
Level 51
Grandmaster Pixel Painter
June 15, 2012, 2:23 pm
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Koalaman
Level 22
Expert Blockhead
June 8, 2012, 5:07 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 8, 2012, 5:17 pm
Thanks again for the encouragement, and I'm glad you like it!
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Koalaman
Level 22
Expert Blockhead
June 8, 2012, 5:22 pm
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Mystics
Level 1
New Miner
June 7, 2012, 6:07 pm
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Mystics
Level 1
New Miner
June 7, 2012, 6:06 pm
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DrGsouth
Level 25
Expert Artist
June 6, 2012, 2:42 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 6, 2012, 4:43 pm
As for the iron, if you mean it's silver color, I wanted it to be changed to that. Do you mean a tiling error, or something like that?
Thank you for helping :)
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DrGsouth
Level 25
Expert Artist
June 6, 2012, 6:50 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 6, 2012, 6:58 pm
Anyway, thanks for the input, you can't make something for everyone with just one viewpoint, so I rely on users like you to give me this sort of advice. Thank you.
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DrGsouth
Level 25
Expert Artist
June 7, 2012, 12:48 pm
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iliketrains26
Level 1
New Miner
June 6, 2012, 12:56 pm
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Picklepops100
Level 26
Expert Robot
June 6, 2012, 2:16 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 6, 2012, 1:02 pm
Second off, thank you for this one. It's great (well, not great) when users find bugs! That means i get to squash 'em... though, that gets messy, so I try not to make too many...
Anyway, what seems to be the problem? Thanks again for bringing it to my attention.
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iliketrains26
Level 1
New Miner
June 7, 2012, 6:41 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 8, 2012, 6:22 am
If you would like to download the latest snapshot, just go to mojang.com
But yes, this is for the latest snapshot, on the tab it says 1.2.5 because we're not allowed to choose anything higher than that. Sorry if it caused you any inconveniences. I may set up another download (on this page) for the 1.2.5 version.
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iliketrains26
Level 1
New Miner
June 10, 2012, 12:57 pm
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iliketrains26
Level 1
New Miner
June 6, 2012, 12:52 pm
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Delta593
Level 1
New Explorer
June 6, 2012, 12:38 pm
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runesmite14
Level 51
Grandmaster Pixel Painter
June 6, 2012, 1:01 pm
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Delta593
Level 1
New Explorer
June 6, 2012, 1:11 pm
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call111now
Level 1
New Miner
May 23, 2012, 8:16 pm
or in other words
ITS BLOCK!
:D
:D
DOUBLE COMPLIMENT!!
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call111now
Level 1
New Miner
May 15, 2012, 8:19 pm
AAAAAAAAAAAMMMMMMMMMMAAAAAAAAAAAAZZZZZZZZZZZZIIIIIIIINNNNNNNNNGGGGGGGG!!!!
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runesmite14
Level 51
Grandmaster Pixel Painter
May 22, 2012, 5:06 am
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superalgae
Level 63
High Grandmaster Blockhead
May 15, 2012, 7:49 am
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runesmite14
Level 51
Grandmaster Pixel Painter
May 22, 2012, 5:08 am
So, actually in the picture of the house, there is a castle behind it, it's just not visible. lol.
I agree though I need to get some castle shots in, as well as the armor textures done. So hopefully the next update will bring a lot!
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superalgae
Level 63
High Grandmaster Blockhead
May 22, 2012, 4:28 pm
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Lead_smells_good
Level 2
Apprentice Crafter
May 11, 2012, 3:20 pm