13w18c compatible Conquest 32x32 (new update check changelog for a images)
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Level 55 : Grandmaster Artist
Posted 08/27/12 3:13:28 pm , last updated: 05/19/13 5:28:23 pm
08/27/12



normal - - - - - - - - - - - - - - - - - - - - - - - - - - - - adfoc.us
And for all the darkness loving hardcore players, like me, i
have this "extra-dark-nights" versionof the pack down below,
Its only a different lightmap but the result speaks for itself.

normal - - - - - - - - - - - - - - - - - - - - - - - - - - - - adfoc.us



For the expert builders and worldedit users out there i have some cool
metadata textures in the pack worth checking out (you can place them with
//set, /lrbuild and /replace etc. - if you are playing on a server i recommend
suggesting this plugin for better access to the metadatablocks = win)
If you like my pack and you have some nice screenshots or ideas, i am always open
to suggestions and inspiration. (links to screenshots in the comments or with pm)
The used images have been taken from the build i made on the Server i play
on called ravand.org its an open to everyone server with a nice community and
awesome people to let the time pass by and start giant projects of nearly all sort.
----> my current Building project

In case you guys have concerns about the copyrights for the
textures that belong to JohnSmith click the link below to see
my agreement with him. The rest should be pretty selfexplanatory.
Additional Details
| Progress: | |
| Game Version: | Minecraft 1.5 |
| Resolution: | 32x32 |
| |
| Tags: | Environment, Font, Terrain, Items, GUI, Art, Mobs, Misc, Particles, Conquest |
| Credit: | JohnSmith for the permission to use his textures as placeholders, hennerz_bro for the video |
Note: Showing last 25 of 93 logs.
Update #93 : 05/19/2013 5:28:23 pm5/19/13
- updated vinetexture (made it connect vertical with randomparts)
- updated cobblestone and mossycobblestonewall
- changed beaconblock inside a bit
- updated goldarmor for horse
- added new bettersky stuff


Update #92 : 05/17/2013 5:44:10 pm5/17/13
- added new texture for doubleslabblock mostly to make making them easiser distinguishable (looking for feedback since this can mess up quite a few builds optically if you dont replace the slabblocks with the normal wooden ones =/)
- modified the font a bit

Update #91 : 05/12/2013 4:38:28 pm5/12/13
- updated to latest snapshot =)

Update #90 : 05/11/2013 4:51:56 pm5/11/13
- new metadatablock ironblock (42:5)
- reedrandomtexture for the top bit
- new metadatablock flowerpod aka cannonball =P or bowlingball choose! (140:13)
- testing a new font (feedback pls) =)

Update #89 : 05/04/2013 5:01:31 am5/04/13
- new metadatablock thatchblock (will be moved to a different block in 1.6) Â 19:1
- new metadatablock metalfence 113:1
- new metadatablock bottleshelf 133:1/2
- updated flower (red/yellow)
- changed border on the miscellaneousshelfblock

Update #88 : 05/03/2013 4:14:08 pm5/03/13
- new metadatablock junglewoodpillar 139:12
- new biomespecific sugarcane/reeds
- new metadatablock "nograssdirt" 82:1
- added coalblock for snapshot (looks different right now but will look like the screen later on)
- new metadatablock ironfence 113:1

Update #87 : 04/28/2013 6:39:36 pm4/28/13
- new metadatablock birchlog pillar
- new biomespecific ferns
- new biomespecific mossy cobblestone
- fixed skymap
- fixed biomecolors

Update #86 : 04/27/2013 5:06:54 pm4/27/13
- updated hoppers
- added 1 new metadatablock 139:10
- changed wooden pressureplate
- changed sandstone (will change more)
- changed chisledsandstone according to the new sandstonetexture
- change stone/stonebrick/cobblestone color

Update #85 : 04/21/2013 4:37:09 pm4/21/13
- updated hoppers
- added 2 new metadatablocks 98:8 139:9
- updated all pressureplates
- added activated state for pressureplate (yay)
- changed stoneslabs a bit
- exchanged stonetop with stoneside (looks way better)

Update #84 : 04/19/2013 4:39:36 pm4/19/13
- updated to latest snapshot (no horseskins through)

Update #83 : 04/13/2013 8:23:16 pm4/13/13
- fixed some bugs
Update #82 : 04/07/2013 4:12:11 pm4/07/13
- fixed some annoying bugs (trapped chest not displaying properly)
- touched up some more textures
- fixed the bookshelf displaying old texture when in the hand
Update #81 : 04/06/2013 4:09:44 pm4/06/13
- added new new Bookshelftexture
- touched up a few textures fr a better result

Update #80 : 04/05/2013 4:14:10 pm4/05/13
- new netherrack (random, can be used as pile of meat
) - new netherquarzore
- prepared biome specific glowstone texture (connected vertical)

Feel free to try it out, comment and have fun
_
Monster
Update #79 : 03/29/2013 5:23:10 pm3/29/13
- updated foilagecolor
- changed sidegrass
Update #78 : 03/23/2013 5:18:12 pm3/23/13
- fixed the gravelslabs/quarzslabs
- started working on a new cheatsheet
Update #77 : 03/22/2013 6:15:48 pm3/22/13
- fixed the ctm in the texturepack to work with the new ctm format of optifine/mcpatcher have fun guys =)
- added a aditional waving grass to make it look less ridicules and more shaderlike =)

Feel free to try it out, comment and have fun
_
Monster
Update #76 : 03/17/2013 5:17:03 pm3/17/13
- tweaked gold armor icons
- new crosshair
- some color correction on stone
- (ctm fixes are coming once optifine supports ctm again)
Update #75 : 03/16/2013 5:12:50 pm3/16/13
- added new stone shovel
- edited diamond helmet
- some other fixes for tall grass etc.
Update #74 : 03/15/2013 5:07:51 pm3/15/13
- added new gold/iron/diamond armor icons
- added new Diamond Armor
- added new wooden shovel

Update #73 : 03/13/2013 11:28:34 am3/13/13
Update #72 : 03/10/2013 5:07:45 pm3/10/13
- added some metadata pressureplate (experimental)
- fixed some texture issues

Update #71 : 03/09/2013 5:20:36 pm3/09/13
- New main menu logo
- added animated random grass
- tweaked stonebricks
- some fixes to the gui
Update #70 : 03/01/2013 4:57:17 pm3/01/13
- changed sandstone side
- changed mossy cobblestone
- changed mossy cobblestonewalls
- added new metadatablock for flowerpot (watercup)

Update #69 : 02/24/2013 5:16:22 pm2/24/13
- added a metadata variant for glass
- changed workbench
- new jungletreesapling
- changed wheat color

Join us to post comments.
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Badcraft
Level 1
New Miner
May 20, 2013, 2:10 am
Thank you for the amazing texturepack
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Zazorok
Level 8
Apprentice Dragon
May 19, 2013, 8:16 am
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:47 pm
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orcishdude
Level 1
New Miner
May 19, 2013, 1:01 am
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:46 pm
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Wilkinsclan
Level 1
New Miner
May 20, 2013, 1:46 pm
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Al B Dam
Level 1
New Miner
May 18, 2013, 8:04 am
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:45 pm
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BigZanE
Level 1
New Miner
May 18, 2013, 3:54 am
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bilbolaggins
Level 1
New Explorer
May 18, 2013, 3:40 am
Can anyone help please?
Thanks
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:44 pm
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bilbolaggins
Level 1
New Explorer
May 19, 2013, 10:38 pm
Thanks anyway.
P.S. I'm currently building a Helms Deep inspired fort with this texture pack, will I be able to upload the world save when completed if I give you credit?
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granes
Level 1
New Miner
May 18, 2013, 2:12 am
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:43 pm
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Mr_Darkboy2010
Level 1
New Miner
May 17, 2013, 1:27 am
1: Trapped chests are still broken
2: rails use the same connected textures as Moss Stone
3: Oak wood logs look like spruce and Spruce wood logs look like oak.
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:43 pm
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Mr_Darkboy2010
Level 1
New Miner
May 23, 2013, 10:36 pm
1: Spiders' Eye Glow layers are not fully transparent, causing there whole bodies to appear white.
2. Missing texture for the tops of stacked oak wood slabs.
3. Bookshelves in my hand and inventory have the book texture on the top
4.Sideways jungle log still has the end texture on the top and bottom as well as the sides.
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Pocketz
Level 1
New Miner
May 24, 2013, 4:05 am
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flamo900
Level 1
New Miner
May 16, 2013, 7:21 am
Preferably not obvious ones please :D
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Monsterfish_
Level 55
Grandmaster Artist
May 19, 2013, 1:41 pm
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flamo900
Level 1
New Miner
May 20, 2013, 7:54 am
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Tyrr
Level 15
Journeyman Unicorn
May 12, 2013, 2:26 am
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Monsterfish_
Level 55
Grandmaster Artist
May 15, 2013, 2:13 pm
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flamo900
Level 1
New Miner
May 12, 2013, 2:09 am
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Monsterfish_
Level 55
Grandmaster Artist
May 15, 2013, 2:12 pm
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lonezebra
Level 17
Journeyman Dragonborn
May 11, 2013, 7:59 am
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babbajagga
Level 19
Journeyman Architect
May 12, 2013, 10:55 am
the links seem to not load for me... incl. the images...
I just see Posted Image Posted Image Posted Image... text... and if I click on the links of those... timed-out error...
Is it being loaded from Antarctis? would explain a lot, maybe :/
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xMojox
Level 9
Apprentice Cake
May 11, 2013, 2:38 pm
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lonezebra
Level 17
Journeyman Dragonborn
May 11, 2013, 4:27 pm
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xMojox
Level 9
Apprentice Cake
May 12, 2013, 3:12 pm
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silentevil2
Level 2
Apprentice Skinner
May 10, 2013, 7:12 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 10, 2013, 11:40 pm
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Greenliquidfire7
Level 1
New Miner
May 7, 2013, 2:30 pm
Cave Spider Spider Side log
Any suggestions? I've tried both the regular and dark versions of the pack
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Monsterfish_
Level 55
Grandmaster Artist
May 7, 2013, 3:01 pm
the spider shouldnt appear like that when you use mcpatcher ...maybe try using optifine
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Greenliquidfire7
Level 1
New Miner
May 7, 2013, 4:47 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 8, 2013, 1:17 pm
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Greenliquidfire7
Level 1
New Miner
May 9, 2013, 12:07 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 10, 2013, 11:39 pm
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Grimace449
Level 31
Artisan Taco
May 7, 2013, 1:07 am
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Monsterfish_
Level 55
Grandmaster Artist
May 7, 2013, 3:02 pm
:)
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Grimace449
Level 31
Artisan Taco
May 7, 2013, 9:49 pm
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sirBIGmac5
Level 1
New Miner
May 6, 2013, 4:28 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 7, 2013, 3:03 pm
the link kinda got deleted from the page re-adding it right now
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sirBIGmac5
Level 1
New Miner
May 8, 2013, 2:22 pm
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 6, 2013, 4:51 am
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Monsterfish_
Level 55
Grandmaster Artist
May 6, 2013, 1:35 pm
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 7, 2013, 3:46 am
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Monsterfish_
Level 55
Grandmaster Artist
May 7, 2013, 3:03 pm
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 7, 2013, 9:55 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 8, 2013, 1:18 pm
or maybe redownload maybe something went wrong in the last one =/
(had the same issue when switching teyxturepacks to johnsmith in the past got fixed after a restart however =/)
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 15, 2013, 11:04 am
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Monsterfish_
Level 55
Grandmaster Artist
May 15, 2013, 2:12 pm
the reeds only change in waterbiomes aka river ocean shore =)
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 15, 2013, 10:38 pm
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Devil_in_Person
Retired Moderator
Level 46
Master Blob
May 8, 2013, 1:38 pm
I'm using the version with default MC lighting for now untill you can figure out what the problem is. Thanks for looking into it :p
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GIL 00+17
Level 1
New Miner
May 6, 2013, 1:41 am
do you have a server or a project
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Monsterfish_
Level 55
Grandmaster Artist
May 6, 2013, 1:35 pm
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GIL 00+17
Level 1
New Miner
May 7, 2013, 12:40 pm
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Monsterfish_
Level 55
Grandmaster Artist
May 7, 2013, 3:04 pm
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kokonus
Level 5
Apprentice Architect
May 3, 2013, 8:24 am
can you put all the metadateblocks in a txt file
since you update them so fast you cant update the metadata picture
thanks for reading
-kokonus
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Monsterfish_
Level 55
Grandmaster Artist
May 6, 2013, 1:34 pm
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Wilkinsclan
Level 1
New Miner
April 27, 2013, 6:28 pm
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Monsterfish_
Level 55
Grandmaster Artist
April 28, 2013, 1:42 am
i wish they would make it a bit more obvious but oh well >_>
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Wilkinsclan
Level 1
New Miner
April 30, 2013, 8:02 pm
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James5145
Level 1
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April 26, 2013, 8:01 am
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Monsterfish_
Level 55
Grandmaster Artist
April 27, 2013, 9:01 am
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RatedRez
Level 1
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April 24, 2013, 12:47 pm
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Monsterfish_
Level 55
Grandmaster Artist
April 24, 2013, 2:36 pm
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BigZanE
Level 1
New Miner
April 20, 2013, 2:40 am
Dia 4 y