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[1.9] compatible Conquest 32x32 (weekly update check changelog)

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Monsterfish_
Level 79 : Legendary Artist

Urgent Notice the pack cant be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!
https://www.youtube.com/watch?v=qk7pLOes3QQ

here is how to install Conquest_ =)


https://twitter.com/ravand1990/status/533314507150741504

retweet so it gets noticed (metadata alternative in 1.9) =)

You need to use Optifine or Mcpatcher together with this Resourcepack!

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Optifine/McPatcher required!

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Not convinced yet? Check out these Videos
Spoiler - click to reveal

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or support me on patreon

Additional to supporting me with a donation i provide a syncing server that will keep the pack on your pc up to date 24/7 and you will be able to see content i am working on and explore the new changes without having to download the pack entirely from scratch. The syncing works similar to a torrent and dropbox as it uses a network to provide the download and only downloads the changes made to the pack so each update for you is as small as possible. Note that i will only provide this if the donation is a min of 5$.


Custom sounds


Since im not the type of guy who takes other peoples work,
to make profit with it here is a free for personal use music,from the game Stronghold.
You can officially download it from here for free. Or use this conveniently placed button,to
download and already to the .ogg format converted and renamed version of the music,that
you simply unzip and place inside your../assets/minecraft/musicdictionary.


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How to use custom sounds.
In order to use custom sounds i added to conquest you have to use the ingame command
/playsound [Name of the sound] [@p/a/r/personname] [x] [y] [z]] [loudness] .
This command can either be used in chat or with comandblocks
List of all the currently available soundnames



Spoiler - click to reveal
wolves (0:10s=100 redstoneticks)
Wind (0:14s=140 redstoneticks)
waterfall (0:29s=290 redstoneticks)
tavern (0:50s=500 redstoneticks)
seagulls (0:29s=290 redstoneticks)
rainforest (0:08s=80 redstoneticks)
ocean (0:20s=200 redstoneticks)
market (0:29s=290 redstoneticks)
forest (0:30s=300 redstoneticks)
crickets (0:36s=360 redstoneticks)
bells (0:25s=250 redstoneticks)
stream (0:16s=160 redstoneticks)
smallwaterfall (0:16s=160 redstoneticks)
city (0:30s=300 redstoneticks)
harbor (0:31s=310 redstoneticks)



Custom heads (hopefully still functional =/)
Spoiler - click to reveal

cabbage
/give @p 397 1 3 {display:{Name:"Cabbage"},SkullOwner:{Id:4B06F254-C109-71BB-99E0-BDA65CC21E45,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FiYmFnZS5wbmcifX19=}]}}}


cage
/give @p 397 1 3 {display:{Name:"Cage"},SkullOwner:{Id:F0693E9D-75F3-7573-AE3C-452A2AB891F0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FnZS5wbmcifX19=}]}}}



fruitcake
/give @p 397 1 3 {display:{Name:"Fruitcake"},SkullOwner:{Id:498A5ADF-C7F1-D85D-F8F4-4EC8F8612E63,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FrZTEucG5nIn19fQ===}]}}}



sandstone
/give @p 397 1 3 {display:{Name:"Sandstone"},SkullOwner:{Id:562585C7-B745-FBAE-1E15-649F9F85314F,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc2FuZHN0b25lLnBuZyJ9fX0==}]}}}


pumpkin
/give @p 397 1 3 {display:{Name:"Pumpkin"},SkullOwner:{Id:73B66A6F-883C-AE00-0479-98EF889B2154,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbi5wbmcifX19=}]}}}


stonebolder
/give @p 397 1 3 {display:{Name:"Stonebolder"},SkullOwner:{Id:C05E8EEF-9F07-FAB3-B64E-E5050A29386E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc3RvbmUucG5nIn19fQ===}]}}}


pumpkinlit
/give @p 397 1 3 {display:{Name:"Jack o lantern"},SkullOwner:{Id:8A42F625-FF78-2D79-3F35-3BDF8FA9B41B,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbl9saXQucG5nIn19fQ===}]}}}



lamp
/give @p 397 1 3 {display:{Name:"Lamp"},SkullOwner:{Id:D2009BC0-603C-6E4F-0F26-08D97574A832,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvbGFtYi5wbmcifX19=}]}}}


books
/give @p 397 1 3 {display:{Name:"Books"},SkullOwner:{Id:A8FDAB10-D590-8388-E66B-5E8A451E461E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYm9va3MucG5nIn19fQ===}]}}}


birdcage
/give @p 397 1 3 {display:{Name:"Birdcage"},SkullOwner:{Id:1B56DB58-15E7-AAAE-5DCC-6BCD8F74766E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYmlyZGNhZ2UucG5nIn19fQ===}]}}}

crystal
/give @p 397 1 3 {display:{Name:"crystal"},SkullOwner:{Id:9DC24CA0-8509-F364-1C9B-1AB0EF521063,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY3J5c3RhbC5wbmcifX19=}]}}}


globe
/give @p 397 1 3 {display:{Name:"globe"},SkullOwner:{Id:5453C009-61E5-B590-0AFA-09DF21B7E2B0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9nbG9iZS5wbmcifX19=}]}}}


old lamp
/give @p 397 1 3 {display:{Name:"Oldlamp"},SkullOwner:{Id:6C258963-82C6-0034-AC95-CB70841B8F2E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9sYW1wLnBuZyJ9fX0==}]}}}

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1.8 Support

3d models to go along with conquest by Jugbot


Modsupport

Spoiler - click to reveal

Shaderpack optimized for Conquest by me
Shaderpack made by Triliton
Better Than Wolves [BTW] made&edited by nebux
Balcons Weaponsmod by BlueboyS13
bumpmapping/normalmap support by Antroz59
got content related to conquest post it here =)


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Spoiler - click to reveal
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For the expert builders and worldedit users out there i
have some cool metadata textures in the pack (you can place them with //set, /lrbuild
and /replace etc. -if you are playing on a server i recommend this plugin for better access to the metadatablocks) click here for referencesheet and here for the biomespecific texturesheet. Most Images are from my builds on ravand.org.Feel
free to pass by and have a look for yourself.


An ongoing list of projects using Conquest can be found here

(additionsuggestions are welcome )


Spoiler - click to reveal
Adventuremap "perfect Vacation" by vagosssssss
Videoseries "Noctis" by CreativeComunity
tree&rockpack by Monsterfish_ (me)
Medieval Buildingpack by creativerealmsmc
Romanstyle Addonpack by Origines
Romanbanners by tom_clark
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For more info on updates and indev things feel free to visit me on
https://twitter.com/Monsterfish_
and check out whats coming next.


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Conquest32x32 byStefan Krein is licensed under a

Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License

Permissions beyond the scope of this license may be available at

If you want to use my work as a serverpack make sure to stick to the following guidelines: do not use ingame prompts to the download of the pack (rehosting on your sever), you can simply have a clickable link show in chat that leads to the official pack download.If you want to put custom content in the pack, you can make an addon pack that server users can load on top of conquest (that way they can always be uptodate to conquest without having to wait for you to update your custom version).
Progress: 100% Complete
Game Version:Minecraft 1.8.1
Resolution:32x32
  • Armor
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
Tags:Environment, Font, Terrain, Items, GUI, Art, Mobs, Misc, Particles, Conquest, Armor
Credit:JohnSmith for the permission to use his textures as placeholders, hennerz_bro for the video

Note: Showing last 25 of 195 logs.

Update #195 : 09/09/2016 6:27:53 pm9/09/16

Note the pack cant be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

v08eKTdiLhc





1.7 Update (V.10.9)

  • new underside of planks
  • new biomevariant of colored windowframes (desert=yellow, Cold taiga=white, roofedforest=green, foresthills=green, etc)
  • new copper roof block 42:10
  • new copper roof stair 164:7-15
  • reworked green stained clay
  • reworked gray stained clay
  • reworked blue stained clay
  • added 1.10 end blocks
    • "purpur"pillar 22:9-11
    • "purpur"block 22:8
    • endbrick 121:11

  • new diorite brick98:11
  • new colorfull slate cobble 4:11
  • new thickfern 31:4
  • new dirt with roots 3:10 with mossy biomevariant (forest_hills etc)
  • new biomevariant "old podzol" (swampland)
  • new hempplant 39:12
  • new cicerbita alpina 39:11
  • new roman mosaic 121:12
  • new arabic/spanish mosaic 121:12
  • new indian mosaic 121:12
  • added biome sack variant for the barrel (mushroomisland)
  • changed singlewide cobblebrick cornerstones






Feel free to try it out, comment and have fun

_Monster


You can also follow me on twitter and get news on upcoming changes as soon as they happen.https://twitter.com/Monsterfish_ .
I case you are a donator to my work you can also get acces to a auto sync tool to get the apha changes of the textures so you are always a step ahead of the competition

Update #194 : 08/12/2016 5:03:24 pm8/12/16

Note the pack cant be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

QQs8dgsWc0U



1.7 Update (V.10.8)

  • new biomevariant of the logcabinblock (ice_mountains etc)
  • new heather plant metadata (38:15)
  • new cottongrass metadata (37:5)
  • new nettel metadata (39:10)
  • new sweetgrass metadata (39:9)
  • new flowerbaskets biome variant of the hanging net cobweb (Plains)
  • added burned log biomevariant for oaklog (Hell)
  • new burned dirt metadata (33:9)
  • new muddy dirt metadata (88:3)
  • new biomevariants for arrowslits
    • cobble (Plains)
    • brick (Extreme_hills)
    • slate (Frozen_ocean)
    • sandstone (Desert_hills)
    • darkcobble (Taiga_hills)
    • darksandstone (Savanna_plateau)
    • stonebrick (Jungle_hills)

  • new cornerstone with cobble and brick (4:10)
  • new cornerstone with darkcobble and stonebrick (Frozen_ocean etc)
  • added biome variants for the gravely sand and grassy sand
    • normal (plains)
    • wet (river)
    • red (Mesa)

  • added directional farmland depending on the biome ()
    • diagonal1 (frozen ocean)
    • diagonal2 (plains)
    • straight1 (hell)
    • straight2 (extreme_hills)

  • added vertical ctm for covered boxes
  • made ravens on hanging people possible in a single biome (extreme_hills)





Feel free to try it out, comment and have fun

_Monster


You can also follow me on twitter and get news on upcoming changes as soon as they happen.https://twitter.com/Monsterfish_ .
I case you are a donator to my work you can also get acces to a auto sync tool to get the apha changes of the textures so you are always a step ahead of the competition

Update #193 : 07/17/2016 10:44:56 am7/17/16

Note the pack cant be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!


1.7 Update (V.10.7)

  • added dead hanging bodies (30:7 iceplains etc.)
  • added wooden rails (jungle)
  • updated bamboofence
  • added new carved netherbrick
  • new pigeon bird (savanna)
  • new painting "the Strayking"
  • updated peony to become useable
  • added zombiehorse
  • fixed pigman&magmacube to be actually changed to the new skin
1.10 Update (1.1)

  • added bonetexture
  • added netherwardblock texture
  • added red netherbrick texture
  • added magmablock texture
  • added zombiehorsetexture
  • added straytexture (mob)
  • added husktexture (mob)
  • added polarbear texture
  • updated birchfencegate
  • new painting "the Strayking"

1.8 Update (1.4)

  • added zombiehorsetexture
  • new painting "the Strayking"





Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen.https://twitter.com/Monsterfish_

Update #192 : 06/17/2016 4:57:10 pm6/17/16

Note the pack cant be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!


Update (V.10.6)

  • added doublehigh wheat (39:5)
  • added cornplant (39:8)
  • added big saplings (biomedependend) (39:7)
  • added forestplant with "young tree" (39:6)
  • added new granite block (1:12)
  • added new netherbrickmetadata pillar (112:3)
  • added new netherbrickmetadata large block (112:2)
  • added bamboofence (85:8)
  • added gravely sand (12:4)
  • added overgrown sand (12:5)
  • new Zombiepigmantexture
  • new magmaslime texture



Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #191 : 04/16/2016 4:50:19 pm4/16/16

[FOR MC 1.9]

Update (V.1.1)


  • added 3dmodel for cauldron
  • added 3d model for bookshelves
  • added added 3d for darkoak fences
  • added model for jungle fences
  • added model for birch fences
  • updated model for ladders
  • added enchantmenttable 3dmodel [credit to jugbot for the original]
  • added torches 3d model [credit to jugbot for the original]
  • added 3d model for ferns
  • added 3dmodel for dandelion
  • fixed comparator model
  • added 3dmodel for laver
  • added 3dmodel for carrots
  • added 3dmodel for potatos
  • added 3dmodel for grown wheat
  • added better model for jungledoor
  • added endercrystal texture
  • added elytra textures






Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #190 : 01/22/2016 5:25:46 pm1/22/16

Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

https://www.youtube.com/watch?v=viEemEfrVl4&feature=youtu.be

Update (V.10.5)

  • added new kitchentop workbendmetadata (58:4)
  • added new cobblestonemetadata pavement (4:9) 
  • added new mossycobblestonemetadata dirtypavement (48:6)
  • new flowermetadata beans (38:14)
  • added new mushroommetadatas  
    • grass (39:1)
    • fern (39:2)
    • deadbush (39:3)
    • big cow parsley (39:4)

  • added new conquest customheads (commandblockspawning only due to length of command)
    • bucket: give [name] 397 1 3 {display:{Name:"bucket"},SkullOwner:{Id:"c3406cd0-37ca-4811-8480-79ecb923338a",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE4N2M3ZDRkNGMzNGY2NGQyMGRmY2I3MjE3MjA4Mzg5YTI1ZjI5Y2RlMjg1MGFhZmRiMGNlOTM3NjE5M2EifX19"}]}}}
    • brownshroom: give [name] 397 1 3 {display:{Name:"brownschroom"},SkullOwner:{Id:"aa5894bb-7d4d-42c1-89c9-bf383d65669f",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmUzZjVhZmM1NDY3NTZkM2I2M2Y0NDM4NGE4YTAxNDIwMzNlYTQ3YTVjOTgwYmE2YzYwMmU4MjcyZmFkOWVkIn19fQ=="}]}}}
    • redshroom: give [name] 397 1 3 {display:{Name:"redschroom"},SkullOwner:{Id:"dfcc47d1-25d3-402a-984f-94229c44dda3",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2JkMWY0NWZjMTQ5ZjJmOTQ3NzE0Y2Q1Zjk0YzEyNTg3NDhhNjM4YjdmYTIxYmE4MWFkZWRkNmZjZTJjIn19fQ=="}]}}}

  • new biomevariant for the weaponsrack (SwamplandM Swampland Taiga TaigaHills TaigaM Mesa Mesa(Bryce) MesaPlateauF MesaPlateauFM MesaPlateau MesaPlateauM) with brooms and shovels
  • new biomevariant for trapdoors heavy ironbars (IcePlains IcePlainsSpikes Beach DeepOcean Mesa Mesa(Bryce) MesaPlateauF )
  • fixed a few biomeincompatibilities
  • updated the metadatasheet to be compatible with the 10.4 version of the pack



 


Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #189 : 01/01/2016 4:51:37 pm1/01/16

Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

https://www.youtube.com/watch?v=KnRc4nOvs4M&feature=youtu.be

Update (V.10.4)

  • added coldlavarock metadata (49:2)
  • added lavarock metadata (49:3)
  • added netherbrick metadata inspired by the black gate (112:1)
  • added rat biome variant of the frog/toad cobweb (SwamplandM Swampland Ocean FrozenOcean DeepOcean Desert DesertHills DesertM )
  • added  round 3x3 wheel (fullwheel)
  • added  added tripplecannonfront texture to ironstairs (stonebeach only)
  • added lying barrel biomevariants (deepocean & coldtaigahills)
  • added wickerfencevariants
    •  roman (Savanna Plateau SavannaPlateau SavannaPlateauM SavannaM PlateauM
    • white (BirchForestHills BirchForest BirchForestHillsM BirchForestM SunflowerPlains IceMountains)sandclock (Forest ForestHills Jungle JungleHills JungleEdge JungleM JungleEdgeM RoofedForestM RoofedForest)
    • plank (Taiga TaigaHills TaigaM MegaTaiga MegaTaigaHills MegaSpruceTaiga ColdTaiga ColdTaigaM ColdTaigaHills ExtremeHills ExtremeHillsEdge ExtremeHills+ ExtremeHillsM ExtremeHills+M)

  • reworked dispenser
  • updated nightsky (betterskies) in all the conquest version 1.7 1.8 1.9 etc
 


Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #188 : 12/22/2015 4:22:49 pm12/22/15

Hohoho,


well it appears it is about the right time to let an update hit the road im sure you guys agree. 


It has been a little while since the last one, so I hope this one will statisfy your needs for new stuff.


But without much more uninteresting topics here is what you all have been waiting for :D


Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

https://www.youtube.com/watch?v=eIhxuvfp_q8&feature=youtu.be

Update (V.10.3)

  • added new sandstone metadata (24:11)
  • added snowy cobblestone 48:5
  • added MASSIVE whel textures for the spiny wheel chooseing the type of wheel is now easier and depending on the metadata as well
  • added grassblock for the grasssnow layer so it doesnt turn snow blow it (2:3)
  • added biomeversions for the scale 101:13
    • weathercock (SwamplandM Swampland Plains  IcePlainsSpikes IcePlains  SunflowerPlains )

    • spyglass (FrozenRiver  MushroomIslandShore MushroomIsland ColdTaiga ColdTaigaM  ColdTaigaHills)
    • sandclock (Forest ForestHills Jungle JungleHills JungleEdge JungleM JungleEdgeM RoofedForestM RoofedForest )
    • sextant (Ocean River FrozenOcean DeepOcean Beach ColdBeach  stonebeach )

    • abacus (IceMountains BirchForestHills BirchForest BirchForestHillsM BirchForestM FlowerForest )
    • astrolabe // armillary sphere ()

  • added biomversion for ladder (singlerope junglebiome) removed jungle from the ropeladder
  • added new paperlanter  (BirchForestHills BirchForest BirchForestHillsM BirchForestM FlowerForest SunflowerPlains  )
  • added medieval lamp (MegaTaiga MegaSpruceTaiga  Plains ColdTaiga ColdTaigaM  ColdTaigaHills)
  • added nonbark log textures 162:2/6/10/14&139:9 (light = MushroomIslandShore MushroomIsland ExtremeHills ExtremeHillsEdge ExtremeHills+ ExtremeHillsM ExtremeHills+M Plains  etc.) (dark = ColdBeach FrozenRiver IceMountains IcePlainsSpikes IcePlains  Hell Sky ColdTaiga )
  • tweaked the color of oakplanks very slightly
  • changed Stonebricks normal, mossy, and keystones & mossykeystones etc.
  • put old stonebricktexture on mosterstoneegg




 


Feel free to try it out, comment and have fun

_Monster


you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #187 : 09/25/2015 4:34:40 pm9/25/15

Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

https://www.youtube.com/watch?v=u1doJAUZUV8

Update (V.10.2)

  • added carved wood (woodtype is biomedependend (5:6 oak=plains, spruce=iceplains, birch=birchforest, jungle=jungle, acacia=desert, darkoak=hell etc.)
  • added new stonewallbiomedepened variants for the woodenpillar to have carved wood look above fror biome (not some biomes have the old texture still so it can be better combined)
  • added shipdecoration  block (41:4)
  • added marblelike rock type (1:11)
  • added a new sandstone top texture (24:0)
  • added a fancy sandstonetop texture for more complex floordesigns for the refined sandstoneblocks (24:1~~)
  • updated the sandstoneside texture
  • updated yellow painted planks
  • updated spruceleaves a littlebit so give them some more depth
  • added a special doublebrickslab to make colorcombination possible  (43:12)
  • updated orange stained clay to go together with sandstone



Update_1.8 (V.1.4)

  • fixed a few 3dmodel related bugs


Update_1.9 (V.1.0)

  • added most upcomming 1.9 blocks and items

 


Feel free to try it out, comment and have fun

_Monster

ps:You can see/hear most of the new changes on the ravand.org server in the creativesection by going to /p visit Monsterfish_
you can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_

Update #186 : 09/11/2015 4:48:30 pm9/11/15

Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!
https://www.youtube.com/watch?v=qk7pLOes3QQ


Update (V.10.1)
  • new sawbblade (101:14)
  • new ironblock to combine with sawironbars (42:9 forest extremehills roofedforest etc for different materials)
  • new colored windowframes ( forest =green, desert=yellow, extremehills=brown)
  • new orangestained clay
  • new slaterock (1:10)
  • new upsidedown birchlogstairs (135:12/15)
  • new waterover slaterock (22:7)
  • new guns biomevariant of weaponsrack (ocean etc)
  • new duck (30:13 biome = river)
  • new frog 30:14
  • new biomevariant ofquarzwall (139:10 biome = extremehills
  • new villagersounds
  • added short ropeend (66 biome= extremehills)
  • new customsounds .. names to activate ingame =village, hall, bees, cannon, dripping, goats, windchimes, raven,battle, chains, torture, gong, frogs, ducks, boilingwater, bats
  • updated waterfallsound
  • darkened hangingmoss texture a bit
  • satrted a poll for futurechanges leave your vote =) http://strawpoll.me/5424869



 


Feel free to try it out, comment and have fun

_Monster

ps:You can see/hear most of the new changes on the ravand.org server in the creativesection by going to /p visit Monsterfish_ 22

Update #185 : 08/29/2015 4:23:54 pm8/29/15

Note the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!
https://www.youtube.com/watch?v=qk7pLOes3QQ


Update (V.10.0)
  • new biomespecific seagull (ocean beach biome)
  • flying versions of all the biirds (appear when two cobwebs are placed above each other)
  • new coiled rope beehive dragonegg (122:6)
  • new darker slatecobblestone (4:8)
  • new mossy sandstone (24:10)
  • new biomespecific dispenser (desert)
  • new biomespecific furnace (desert)
  • new biomespecific dropper (desert)
  • new grass snow (78:8-15)
  • new biomespecific snow (plains)
  • reworked red/pink stained clay



 


Feel free to try it out, comment and have fun

_Monster

Update #184 : 08/14/2015 4:14:18 pm8/14/15

Urgent Notice the pack cant be run as a  mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!
https://www.youtube.com/watch?v=qk7pLOes3QQ


Update (V.9.9)
  • new slateblock (4:7)
  • new gravely dirt (3:6)
  • new gravely&overgrown dirt (3:7)
  • new dryed up dirt (3:8)
  • new dried up clay (172:1)
  • new "clear" timberframe vartiant metas for snow brick and endstone (80:8, 45:11, 121:10)
  • new bronzeblock (41:2)
  • new scollsshelf (47:2) 
  • new medicineselfe (47:3)
  • new amphore metadata (120:8-15)
  • new Owl biomevariant [voted for by the community!] for the birdcobweb 30: (roofed-& forest, swamp and flowerforest)
  • new metalfencegates (mesa extremehills)
  • new "wooden" anvil in megataiga
  • new spruce hopper in megataiga
  • new birdnest biomevariant for the daylightsensor (plains roofed- & forest)
  • reduced damagespots randomly on yellow stained clay
  • fixed roasted pig texture not connecting properly
  • removed crusted junglewood from stonebeachbiome
  • added roperails to icemountains



 


Feel free to try it out, comment and have fun

_Monster

Update #183 : 07/03/2015 4:22:41 pm7/03/15

Update (V.9.8)
  • new bat biomespecific cobweb (30:13 Hell etc.) 
  • new roasted pig meatadata (101:11)

 

Feel free to try it out, comment and have fun

_Monster

Update #182 : 06/12/2015 4:08:27 pm6/12/15

Update (V.9.7)
  • new raven biomespecific cobweb (30:13 Taiga etc.) 
  • new hawk biomespecific cobweb (30:13 plains etc. ) 
  • new connected hangingfish (30: ocean only)
    • green (taiga)
    • hay (desert)
    • leather (Plains)
    • red (others)

  • replaced irondoor with the darkoakdoor will be left in if liked
  • fixed mossylog issue due to introduction of the new acaciatexture
  • did some biomechanges to trapdoors and rails to make certain block combinations possible

 

Feel free to try it out, comment and have fun

_Monster

Update #181 : 05/30/2015 4:42:23 pm5/30/15

Update (V.9.6)
  • new acacialog texture
  • new bird texture (wip) 30:13
  • new biomesecific cauldrontabletexture (coldtaiga, icemountains etc)
  • new obsidian tiles (49:1)


 

Feel free to try it out, comment and have fun

_Monster

Update #180 : 05/15/2015 4:43:38 pm5/15/15

Update (V.9.5)
  • added giant lillypads (171:13) biome = swampland_mountains
  • added runes carved into stone (98:9,98:10)
  • added more flowers
    • cow parsley (37:2)
    • lilly of the valley (37:3)
    • Euporbie (37:4)
    • pasque flower  (38:12)
    • burned orchid (38:13)

  • added more biomespecific leaves
    • Pear (Taiga etc.)
    • apple (forest etc.)
    • plumm (jungle etc.)
    • orange (birchforest etc.)
    • cherry (plains etc.)

  • added mossy jungleplanks (jungle, roofed forest ) (doubleslab stays "clean")
  • new enderchest
  • new banana"bundle" (30:12 jungle)
  • new door sounds


 

Feel free to try it out, comment and have fun

_Monster

Update #179 : 04/24/2015 4:17:34 pm4/24/15

Update (V.9.4)
  • added thicker vinevariant (biomespecific, old one is still there but has less biomes)
  • added a new texture for the trapped chest
  • added a scale metadata (101:13)
  • updated hanging moss
  • updated normal chest(single/double)


 

Feel free to try it out, comment and have fun

_Monster

Update #178 : 04/10/2015 4:40:38 pm4/10/15

Update (V.9.3)
  • added new siamese cat texture
  • added a new ocelot texture
  • added the long burried skeletal horsetexture (its mossy)
  • added darkcobblestonemetadata (4:6)
  • new diamond mirrormetadata (57:2-3)
  • added lanterndragonegg (122:8)
  • added a noose metadata (102:8)
  • added a rigging metadata (102:9)
  • added paintedwindowframemetadata (20:12) (102:10
  • added cagemetadata (20:11)
  • added "slitwindow metadata (20:13)
  • added cabinetmetadata (58:3)
  • added greenscreenmetadata for glowstone with less shadows :P (89:4)
  • added piniatadragonegg metadata (122:7) (rotation is biomedependend)
  • added 2 block hight diagional timberframework as a biomevariant of the normal diagnal timberframeblock
  • added the 2 block high diagonal timberframe diagonal as metadata for the bircks (45:9-10)
  • replaced old mossy cobblestonewall with new fancy biomespecific brick variant (139:8)
  • added red biomeversion for fencegates (birchforest etc)
  • added white biomeversion for fencegates (cold biomes)
  • added biomespecific 30:11 (lantern |megataiga and more :P ) 
  • added biomedependend variant flagline (101:10)
  • updated stonetrapdoor
  • changed the snowlayers to have a yellowgrassbiome with snow instead of sand for mapmakers
  • updated the planktrapddor with some more random variants

1.8 version of the pack (1.3)

  • fixed some 3dmodel related issues =P

ConquestoftheSun (shader)

  • changed the water a bit and some lightsettings
  • fixed an issue wiith grass beeing lit differently form the grassblock and standing out too much




 

Feel free to try it out, comment and have fun

_Monster

Update #177 : 03/21/2015 2:28:27 pm3/21/15

Update (V.9.2)
  • added new ctm texture to purple and magenta clay (cleanversion in birchforest etc
  • added biomespecific trapdoor fith stonetexture for sky and hell  taiga megataige etc (monster is an idiot)
  • added different colors for water 
  • fixed a tiling issue with mossy logs
  • added a new brownclay texture


 

Feel free to try it out, comment and have fun

_Monster

Update #176 : 03/06/2015 4:54:30 pm3/06/15

Update (V.9.1)
  • added 1.8 textures as metadatablocks in 1.7 
  • rough prismarine (22:4)
  • polished prismarine (22:5)
  • dark prismarine (22:6)
  • sealantern (89:3)
  • redsanstone (24:7)
  • polished redsanstone (24:8)
  • carved redsanstone (24:8)
  • iron trapdoor (hell,sky biome)
  • added a arrow in the ground biomeversion of the cobwebspears (extremehills ocean ...)
  • added ashbiome version of snow  (hell sky)
  • added grat top for the caldron (118:4)
  • added frozen dirt (3:5)
  • updated the birchwood planks side texture to hopefully be more useable
  • change the darkoakplanks slightly
  • added more random variants to the paper pressureplate 
  • changed the stonebeach biome to have rope rails wheels and red acaciawood
  • updated mossy stonebrick top to have a better tiling on big surfaces
  • added a globe to the custom heads feature


 

Feel free to try it out, comment and have fun

_Monster

Update #175 : 01/30/2015 4:04:11 pm1/30/15

Update (V.9.0)
  • clean yellow clay (biomes=SunflowerPlains BirchForest BirchForestM BirchForestHills BirchForestHillsM)
  • biomespecific sandstone (slab/stair/doubleslab) goldslab stair (biomes=ExtremeHills IceMountains MushroomIsland)
  • biomespecific netherbrick(slab/stair) ironslab stair (biomes=ExtremeHills IceMountains Desert )
  • extended bottlevariety and added a biomespeific version(biomes=Desert Mesa Savanna)
  • new crate texture for orebarrels
  • goldorebarrel (coins have a biomespecific variant as well)
  • fixed tiling on coralblock
  • bone/skullblock (121:8/9)
  • claybarrel (83:2)
  • grass on stone (2:2) 
  • changed a few biomes for trapdor and rails to make them combineable with other biomespecific blocks you might have to revisit old builds and fix the changed ones 
 

Feel free to try it out, comment and have fun

_Monster

Update #174 : 01/10/2015 3:55:07 pm1/10/15

Update (V.8.9)
  • updated the referencesheet tofeature all the current metadata  of the 8.9 pack
undefined

Feel free to try it out, comment and have fun

_Monster

Update #173 : 12/06/2014 4:46:20 pm12/06/14

Update (V.8.9)
  • new covered crates metadata for bookshelves (47:1)
  • new biomeversion of weaponsrack (plains sunflower mushroomislandbiome )
  • new biomeversion of dispenser (junglebiome)
  • new weirdcolored leaves in mushroom biomes
  • added more variation to the hanging fishes
  • added more variation to the hanging herbs (plains sunflower mushroomislandbiome )
  • updated cacti to be a bit more interesting 
  • new biomeversions for firewoopiles 

  • new bimeversion for brick (extremehills)

  • updated curtains
  • updated grassysand
  • updated grassygravel/debris

  • updated the pack intern supersecretsettingsshader
  • fixed some bugs ofc :P
 

Feel free to try it out, comment and have fun

_Monster

Update #172 : 11/21/2014 4:41:07 pm11/21/14

Update (V.8.8)
  • new sand metadata 12:2 (grassysand)

  • new gravel metadata 13:2 (grassy gravel)
  • new gravel metadata 13:3 (grassy debris)
  • new oremetadatas (diamond/emerald/iron/lapisbarrels) oreblock:1
  • new Goldoremetadata 14:1 (Goldorebarrel)
  • new Goldoremetadata 14:2 (goldcoinbarrel)
  • updated berrybushes/curtains

 

Feel free to try it out, comment and have fun

_Monster

Update #171 : 11/14/2014 6:03:07 pm11/14/14

Update (V.8.7)
  • new curtainmetadata for ironboars (101:12) biomedepended for colors
  • new mossy log 162:2,6,10,14 (biomedepended for the log type (some biomes are normal acaciawood forest roofed forest desert jungle birchforest and taiga contain mossy logs)
  • new meatdata for flower berry bushes (38:9,10,11)
  • new bonedirt (suggested by a user 3:4 (3:3 will stay non overgrowing dirt for terraforming)
  • new wetsand biomespecific sand version (oceans river etc ) also for snowlayers
  • new floating book enchantmenttable (116:2)
 

Feel free to try it out, comment and have fun

_Monster

Comments : 2,877

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1 - 50 of 2,877

  • roflslayer
  • Level 1
  • New Miner
  • September 24, 2016, 6:45 am
all of them and i am using 1.9-10.2
Edit Reply Delete
  • Sylvo1992
  • Level 1
  • New Crafter
  • September 16, 2016, 8:45 am
how many you need to upgrade conquest mod ? for 1.9-1.10.2
Edit Reply Delete
  • roflslayer
  • Level 1
  • New Miner
  • September 14, 2016, 8:08 am
theres something wrong with the logs when they are on their sides are pink and black
Edit Reply Delete
What mos is the modsupport folder for? It looks great!
Edit Reply Delete
How do you get rid of the text on certain leaves? That is basically the only thing of this pack I dislike.

EDIT: I'm using Minecraft version 1.10 without mods.
Edit Reply Delete
  • Redranger
  • Level 33
  • Artisan Architect
  • September 10, 2016, 1:54 am
is there way to just download conquest tp not launcher?
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:49 am
there is a link to the pack below the launcher download on the website =)
Edit Reply Delete
  • Team Equinox
  • Level 36
  • Artisan Dwarf
  • September 10, 2016, 12:31 am
I can't seem to download the 1.7 version, it redirects me to the forums with an error message.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:50 am
that problem should hopefully be fixed now =)
Edit Reply Delete
  • Team Equinox
  • Level 36
  • Artisan Dwarf
  • September 10, 2016, 5:43 am
it has, thank you :D
Edit Reply Delete
  • DarkwingDuckie
  • Level 2
  • Apprentice Architect
  • September 9, 2016, 8:56 pm
pledged 5 a month on your patreon. you deserve it.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:50 am
thank you very much for the support =)
do you want to get access to the earlyaccess feature i provide for donators/pledgers?
Edit Reply Delete
  • DarkwingDuckie
  • Level 2
  • Apprentice Architect
  • September 14, 2016, 8:17 pm
please and danke
Edit Reply Delete
  • DarkwingDuckie
  • Level 2
  • Apprentice Architect
  • September 16, 2016, 11:45 am
do i need to send you an email address?
Edit Reply Delete
  • SPN1965
  • Level 1
  • New Miner
  • September 3, 2016, 9:32 pm
Hi, this is my first time posting anywhere. I've been playing minecraft imagination for a while now. Great job on the textures. Unfortunately, I'm unable to use any of the metadata blocks. I've read all the post and tried all suggestions and now I'm just confused. Which version of Minecraft should I use? What version of Conquest (1.9 or Conquest Reforged. I'm using Optifine. I've also tried this liteloader. I just need some guidance if you have the time Thank you.

P.S. I really enjoy creating and find that the Conquest pack is the best and you have done an excellent job with the new textures and metadatas.

I/m posting this edit because I just crashed my minecraft trying to install a conquest pack. I just reinstalled Minecraft but haven't done anything as far as mods and resource packs. Please let me know what versions of which mods and packs I need to have conquest with all the metadata and be able to use forge. Thank you in advance. I just need somw guidance, please.
Edit Reply Delete
  • Evoken
  • Level 1
  • New Miner
  • September 4, 2016, 9:31 pm
For the extra decoration as metadatas you need the Minecraft version 1.7.10 and mods Optifine + WorldEdit or Metadatacycler mod/plugin.

You can also play on Minecraft ver. 1.9+ but you need to install mod Conquest Reforged + Forge mod.
Edit Reply Delete
  • aquabatty33
  • Level 1
  • New Explorer
  • August 27, 2016, 11:03 am
nice!
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:52 am
=D
Edit Reply Delete
  • NullWire
  • Level 9
  • Apprentice Engineer
  • August 26, 2016, 10:21 pm
How I can use th alternate blocks like the chains?
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:51 am
you need to be on 1.7 and use a 3rd party tool like worldedit/mcedit etc to access the normally hidden blocks by selecting the block with the tool and setting its id and subid to the one you want like for example 1:7 etc
Edit Reply Delete
  • Desdruktiva
  • Level 45
  • Master Explorer
  • August 12, 2016, 3:01 pm
Never siezes to amaze, awesome update, love the vegetation and well, all of the new stuff ofc.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:52 am
=]
Edit Reply Delete
  • Evoken
  • Level 1
  • New Miner
  • August 12, 2016, 2:22 pm
Hey, i love the new update.
I have an idea for a new block. You always use cobweb to make great textures but i would like to see, a new spider's web, but a hanging type, you know, like vines or stalactites. I think that you could do a really good texture of hanging spider web :)

(sorry for my english, i'm doing my best to be better)
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 10, 2016, 3:52 am
so like cobwebs with the model of a vineblock? i would have to look into that
Edit Reply Delete
  • 02viksve
  • Level 10
  • Journeyman Architect
  • August 11, 2016, 7:38 am
What is the cabbage head and the books heads names?
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:04 pm
they are not playerheads i have created them with a 3rdpartytool which doesnt require an account
the commands to get them need to be put in a commandblock and than executed to get the heads ingame
Edit Reply Delete
  • jaylow
  • Level 3
  • Apprentice Miner
  • August 10, 2016, 3:00 am
Still not downloading...
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:04 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • Aidowl
  • Level 1
  • New Miner
  • August 11, 2016, 2:33 am
I think it works only on some computers. I tried downloading on different ones around the house and eventually it worked on one of them. Maybe try on a different computer? Or maybe a different wifi?
Edit Reply Delete
I love the Conquest texture pack, it is very beautiful, and works great with what I build. But sometime around the beginning of this year, it bugged out. The leaves went from being nice and fringy, to ugly because of two solid green lines that go from corner to corner all the way around the block. it may be because I am still running Version 1.2, but I don't know how to update it. I run the game on a desktop Mac so any help is appreciated so i can keep using this wonderful pack. If the creator has any suggestions that will be a great help too.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:05 pm
you have to put leaves on fancy =/ sadly mojange introduced the unnessecary antixray feature which makes creative modelmaking a pain in the butt =(
Edit Reply Delete
Where is this? The closest I have found is better grass. Please help! It looks horrible!
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • September 5, 2016, 5:34 am
in the videosettings =) the buttons says graphics and you set it on fancy instead of fast
Edit Reply Delete
Thanks!
Edit Reply Delete
Yes, like Aidowl and jaylow I have the same problem, it keeps redirecting to that error page or doesn't fully download.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • jaylow
  • Level 3
  • Apprentice Miner
  • August 6, 2016, 10:06 am
Yes what aidowl says. :)
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • Aidowl
  • Level 1
  • New Miner
  • August 5, 2016, 3:53 pm
The Latest download doesn't work. It only downloads to about 20MB and then stops, or it goes to an error page on ravand.org (the exact link: https://ravand.org/errordocs/403.html). I think other people are having this problem too, judging by the comments. Please fix this error! This is the best texture pack ever but can't download the latest version :( please fix!
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • jaylow
  • Level 3
  • Apprentice Miner
  • August 5, 2016, 7:51 am
Link goes to a server site for me. Gives a error and nothing downloads. Ravand is the sites name also on other sites where the pack is hosted please fix it. Thanks for the best texture pack out there!
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • Rassiva
  • Level 10
  • Journeyman Miner
  • July 31, 2016, 6:24 am
where can I find Conquest resourcepack for minecraft 1.10.x ? I can only find for 1.9.x and 1.8.x.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
1.9 is also 1.10 =)
Edit Reply Delete
  • Rassiva
  • Level 10
  • Journeyman Miner
  • August 20, 2016, 7:09 am
Yeah I found Conquest Reforged - Over 800 new blocks, 3D models, and more! (Forge 1.10.2) uploaded by Origines and every thing works fine. oh by the way do you know if this is compitable with VoxelMap ? I only get a black minimap.
Edit Reply Delete
  • Unonimous
  • Level 1
  • New Miner
  • July 30, 2016, 12:51 pm
I got rid of the virgin media page! YAY but still I press on he link and it gives me a "cant reach this page" error. yes I tried refreshing the page but it still wont work any help?
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:06 pm
the issue was cause to a delayed payment to the hoster so once your router has reset on itself (ip reset)the link should haopefully work again
Edit Reply Delete
  • Unonimous
  • Level 1
  • New Miner
  • July 30, 2016, 5:19 am
I tried to download the latest 1.7 conquest textures but the link gets me to a virgin media page and the same with hymns of conquest. What should I do?
Edit Reply Delete
  • Templario1408
  • Level 52
  • Grandmaster Necromancer
  • July 30, 2016, 9:14 am
I have the same problem :/
Edit Reply Delete
  • markeepo
  • Level 1
  • New Miner
  • July 25, 2016, 4:00 am
For anyone who do not like the 'explosive' add-on textures to the leaves, here is my solution on how I fixed it:
1) Open the resourcepack.zip file and go to \assets\minecraft\textures\blocks and find the better_leaves_x.png files (x representing the type of leaves texture). Drag those files out of the .zip file and make a back-up in case you desire to return the textures.
2) Using any photo editing software, erase every pixel in all of those .png files.
3) Delete the better_leaves_x.png files in the.zip in case you haven't already. Replace those files with the edited ones.

That should be it.
Edit Reply Delete
  • Dantor3000
  • Level 1
  • New Miner
  • July 24, 2016, 11:57 pm
Can you please add a texture for the minecraft christmas chest if you haven't add that yet. Last christmas there weren't any textures for these christmas chests. Great resource pack btw.
Edit Reply Delete
  • Monsterfish_
  • Level 79
  • Legendary Artist
  • August 12, 2016, 2:07 pm
i might =)
Edit Reply Delete

1 - 50 of 2,877

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