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DragonCraft (32x32) HD

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avatar GoldfangDragon
Level 27 : Expert Dragon
Posted 06/29/12 12:53:34 am , last updated: 09/02/12 9:30:11 pm
06/29/12
This is the better-looking variation of my original texturepack, since it is in higher res, I have more freedom to create the complex designs I wanted to... So far I have edited most of the commonly seen terrain, edited particles, edited some of the items (such as the iron and Diamond Swords). I will be making more of the mobs compatible with randommobs, many of the items left unedited before will be edited in this version; note: I am open to suggestions for some of the textures! Added 'Transparent' iron, chain and diamond armors, now go out and appreciate the skins you complained about not seeing! There are now a few animated textures; and likely more to be added.

Additional Details

Progress:
100
Game Version:Minecraft 1.3.1
Resolution:32x32
  • Armor
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
Tags:Terrain, Items, Particles, Mobs, GUI, Armor, Dragon, Goldfang, Font, Art, Misc, Environment, Animated

More Texture Packs by GoldfangDragonView All

Completed until editing requests are made! : 09/02/2012 9:30:11 pm9/02/12

~With a few final edits; the texturepack is now finished until I decide to tweak it further, which includes things added to the x64 version (in progress) that are not in this one; and any other tweaks/graphical bugs that are noted in the comments.

Coming Soon... : 08/31/2012 5:07:50 am8/31/12

~Some major updates coming soon: custom watercolor, redstonecolor, fontcolor, skycolor; sky and possibly more animations.
~~A x64 resolution texturepack version WILL be made soon; I am putting the Secret of Evermore texturepack progress on hold for a while.

Update #13 : 08/11/2012 10:53:40 pm8/11/12

**Adding Animated textures**
**Added animated Lava Blade as Diamond Sword
**Planned animation for End stone, so that you can differentiate it from Netherrack (with animations ON)
**Planned on animating a few more terrain blocks and a few more items....
[Added many of the 1.3.1 textures]

Update #12 : 08/07/2012 9:09:50 pm8/07/12

Added the default textures for all the updates in 1.3.1 as far as items and terrain.
!Researching animated textures!

Update #11 : 07/19/2012 9:48:12 pm7/19/12

*Edited more items including adding the spawn egg textures
+ Plans on smoothing out the fire animation for lack of full transparecy other than 1st person (on fire) rendering

Update #10 : 07/17/2012 9:03:48 pm7/17/12

* Changed the fire animation (custom animation)
+ More random mobs to come
+ Request compatibility for mods (Inficraft is already planned)

Update #9 : 07/16/2012 5:23:52 pm7/16/12

*Changed back the foliagecolor and grasscolor
*More terrain.png edits
*changed rain and snow (again)

Update #8 : 07/11/2012 4:52:06 pm7/11/12

*Major Change* Changed the foliage color and grass color to Red
* Edited more items such as pork and the music disks/jukebox

Update #7 : 07/10/2012 4:59:53 pm7/10/12

* Edited the Moon Phases
* Edited the Sun
* Edited more paintings (not all have been edited yet!)
* Edited Cow, Sheep, Pig, Chicken, and Spider

Update #6 : 07/06/2012 8:25:54 am7/06/12

* Changed the iron, gold and diamond blocks to the Dragon Scale design, but left the drop items alone
* Changed the leaves the the Dragon Scale design
* Added a second creeper for the Random mobs (A floating bomb!)

Update #5 : 07/06/2012 7:03:24 am7/06/12

*Realized a huge 'derp' and changed the font back to the default instead of invisible
*Added the Dragon Scales as the lapis and for 1.3, I might do the same with the Emeralds...
**Plans on more mob editing have been made

Update #4 : 07/05/2012 11:41:27 am7/05/12

*Changed the icons to HD

Update #3 : 07/04/2012 1:15:24 pm7/04/12

* Did some GUI HD refurbishing
* Changed several armor sets to 'transparent'
** Plans for the cloth armor have been made

Update #2 : 07/02/2012 11:09:48 am7/02/12

Edited more of the items such as the hoes and the buckets; No more festive skeletons for those who have Randommobs, I changed the Green Skeleton to a dark gray, updated the alchemy GUI.

Update #1 : 07/01/2012 5:40:57 am7/01/12

Did some major editing on the items and made the iron armor HD, notable edits on the new GUI items display and new potion/bottle appearance! Funnt how a 'blur' tool can make the texture HD for some of the edits...

Join us to post comments.

Comments : 14

1 - 14 of 14

pokemonfanof2012
Level 1
New Explorer
September 2, 2012, 6:59 pm

AWESOME

duxunited
Level 15
Journeyman Mage
August 7, 2012, 5:15 pm

Nice! I especially like the creepers and swords. Have a diamond for your troubles :)

GoldfangDragon
Level 27
Expert Dragon
August 9, 2012, 6:57 pm

I hope to be doing more updates for this as time progresses...including the creation of an even higher resolution version of this....yes; I might create a x64 version...though I will keep to as much of the same design as in this one if I do....

Sticksane
Level 1
New Explorer
July 17, 2012, 5:19 pm

Post the in game screenshots, not the terrain file!

GoldfangDragon
Level 27
Expert Dragon
July 17, 2012, 6:30 pm

I keep updating it so much, I can't really do that yet XD
I will be adding the current ones though

Sticksane
Level 1
New Explorer
July 18, 2012, 9:02 pm

Just saw this and I'm looking at the new screenshots. They represent the pack LOADS better than a kind of compressed png file. My only beef is that the same texture is used for stone, water, lava, and sand. The water and lava look good, but the stone (and especially the sand) using the texture is really kind of jarring.

GoldfangDragon
Level 27
Expert Dragon
July 19, 2012, 7:07 am

Would you prefer a change in the design? I used it for more than those; I used it for the grass, netherrack, and End Stone as well; just a color change more or less I was trying to make the textures flow together by doing that...though in consideration I should make the contrast in the stone and sand less...additionally I will be making more of the mobs in higher resolution, rather than those old 16x16 resolutions...

GoldfangDragon
Level 27
Expert Dragon
July 16, 2012, 1:01 pm

I'm changing the water back to the regular (red in an experiment), as well as turning the grass green again...

black_wolfy
Level 17
Journeyman Miner
July 15, 2012, 3:10 am

Looking even better than the last one ;) keep up the good work man!

icemage
Level 1
New Explorer
July 6, 2012, 7:23 am

realy omg thx

GoldfangDragon
Level 27
Expert Dragon
July 6, 2012, 3:05 am

I realized I derped up with this and left the fonts invisible! I have changed this so that you can see all of those again...heh...

icemage
Level 1
New Explorer
July 5, 2012, 8:05 am

hey dude one of my favriot texture is lapuis if you idk madit look like dragon scales that would be seewt btw daimods for you

GoldfangDragon
Level 27
Expert Dragon
July 5, 2012, 2:17 pm

I have just updated the texturepack with your requested edits, enjoy!

lbpevilclown78
Level 1
New Miner
June 29, 2012, 7:20 am

Cool texture pack!

1 - 14 of 14