GamingLord's Art Pack
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Level 34 : Artisan Miner
Posted 07/14/11 2:18:53 am , last updated: 05/14/12 7:06:03 pm
Everyone is allowed to do the following with my textures, with no prior permission. Credit given with my name (Gaming Lord/Bradley Padriga) is required, and a link to the pack on Planet Minecraft or minecraftforum.net would be appreciated:
-Reuse content from this pack in other packs.
-Re-distribute this content.
-Write reviews with Screenshots.
-Make videos using this content.
-All usage must be non-profit.
Credits:Thanks to Vattic for placeholder textures at 32x res.
|Game Version:||Minecraft 1.2.5|
|Tags:||32x, GamingLord, Mobs, Environment, Terrain, Items, GUI, Art, Armor, Misc, Particles, Font|
Update #16 : 05/14/2012 7:06:03 pm5/14/12
Update #15 : 03/23/2012 10:00:51 am3/23/12
Update #14 : 03/04/2012 1:50:44 am3/04/12
Update #13 : 02/22/2012 11:53:08 pm2/22/12
Update #12 : 02/19/2012 2:40:12 am2/19/12
Update #11 : 02/11/2012 4:07:27 am2/11/12
Added Cow and Mooshroom Cow mobs, along with randomobs for Cow. Lots of cow varieties.
Added new grass tile, grass dirt edge block (Fancy and fast), diamond block.
-Animated TNT block, diamond block, Jukebox
-New particle effects for potions, rotten meat, and enchanted attacks.
-New particle fire effect, tweaked ember effect.
Cow udders need some fixing, mob template I was using didn't seem to have it right for their skin, and it is all misaligned. This will be fixed in a future release, but I think it's a minor issue as the udders are rarely seen.
Update #10 : 02/10/2012 3:08:48 am2/10/12
Icons.png (HUD changes)
-New Health and Hardcore Health Icons
-New bubble icon
-New food bar icon
-New Armor icon
-Tweaked exp bar
-Added skin for Pig, made basic randomob varieties.
-New 2D Diamond armor
-New 2D Gold armor.
-New Iron and Gold ingot bars
-Tweaks to fishing pole, gold nugget, mob egg spawner, and iron door.
-New redstone dust icon.
-New cooked fish icon.
-fixed up glistering melon that had white specks on it's rind.
Not sure if missing anything else. Who knows!
Update #9 : 02/04/2012 8:04:14 pm2/04/12
-Lava and Water still animations tweaked and adjusted. (The water still and fire animations took forever to get how I wanted, even then I'm not sure I'm 100% pleased.)
-Spiders made less saturated and slightly darker the their smaller cave spider cousins. Cave spiders should stand out more with different colored spots/pimple things that seem more neonish.
Swapped out some of the picture images for new art, and screenshots resized of my texutre pack to better fit the minecraft theme. This will be continued to be worked on.
-Tweaked the chest and large chest models to have a new decoration along the lid, and to have stuff on the inside textured.
-All new workbench textures, making it more up to date.
-Color tweaked the sugarcane.
-Tweaked sugarcane color.
-new slimeball texture
-New fire charge/ghast/blaze fireball texture.
-Trimmed off the fire around the glistering watermelon slice.
-New magma creme texture.
Included new mojang.png loading image for all versions of pack, where I accidentally only included it for the planet minecraft download.
Update #8 : 02/03/2012 3:36:53 am2/03/12
Added Enderman, Blaze, Spider, Cave Spider.
Scaled down all mobs to 32x proper.
Tweaked skeleton, zombie, and slime for fixes, minor visuals.
Lightened foilage and grass things. Tweaked colors for sandstone.
moss stone brick
New sun and moon phases.
Pumpkin blur added.
May be more I'm missing.
Update #7 : 01/28/2012 12:42:13 am1/28/12
Fixed transparency issue with items.png.
Update #6 : 01/27/2012 10:21:56 pm1/27/12
-Changed the cooling bar graphic to that of a trail of fire cooling off into smoke to indicate when item is done smelting.
-Skinned the status effect box, and the related items that are enabled currently.
Bottle o' Enchanting added.
New raw fish.
New redstone repeater to match terrain.
New diamond sword.
Old fish and sword offered as alternates inside the items.png
Touched up spider web.
Redid rose and yellow flower.
Redid red small mushroom.
Touched up Block of Gold.
Add jungle tree sapling.
Tweaked/touched up/added to bookcase texture.
Redid tall grass texture.
Touched up/desaturated slightly mycellium textures.
Made one of the brighter green wheat textures slightly darker.
Tweaked and touched up/newish piston textures. Better than before.
New redstone repeater textures.
Jungle wood block texture.
Overhauled Power Rail and Detector Rail textures.
Redid redstone dust circle and trail textures.
Added jungle leaf textures.
Animations for still and flowing lava.
Animations for still and flowing water.
The following terrain blocks have animations currently:
The following item.png items have animations currently:
Planned future animations:
sparkling diamond and gold items.
Blinking/eye glowing creeper stuff.
animated ender pearl and eye of ender.
Ghast tear, various fiery items.
wavering plantlife? runes glowing on things that have runes?
Other stuff, depending if appropriate.
Update #5 : 01/09/2012 5:51:21 pm1/09/12
new 2d placeholders for chainmail, diamond, and gold armors. Iron armor finished.
Mob egg greyscaled for better coloring in game.
misc color tweaks here and there to some things.
New glowstone dust.
New flint, and flint and steel.
New redstone repeater item.
New ghast fireball.
Nearly done, just need to finish the armors here.
Added fire textures, even if unused for the most part.
New oak leaf and spruce leaf textures that are much improved.
New snow and ice textures, again, better than before.
cracked stone brick slightly tweaked to fix tiling issue.
New giant red mushroom texture for improved look.
New wood and iron door textures.
New netherrack texture.
Added new middle sandstone texture.
Added randommob support for
Still working on spider currently, turning out well.
-3D armor for iron, with colorization tweaks as placeholders for all the other types for now. Still somewhat rough, will be making better in a future update, and hopefully with different designs for the other armors.
Update #4 : 01/04/2012 12:10:52 pm1/04/12
-finished all tools
-May be forgetting other things.
-So many to list...
-New vines, pumpkin/melon vines, melons
-New cobblestone, moss cobblestone.
-tweaked mushroom blocks
-Added mycellium blocks.
-Added cauldron blocks.
-probably something I'm forgetting here.
Update #3 : 01/01/2012 3:44:53 pm1/01/12
-Leather 2d armor replaced
-Most of iron armor replaced
-Steak items replaced
-Ender pearl and eye resized
-Sugar cane reed replaced
-Blaze powder and magma cream replaced
-Clock has been tweaked to fix any pink issues.
-New brewing stand item icon
redone/added the following:
-Stone brick, cracked stone brick, moss stone brick.
-Brewing stand tiles
-End stone portal blocks, end stone, end stone eye insert
-Readded skin to the now 3d chests.
-Finished up main parts of GUI interface
-Slight extra particle effects done. May be revised.
Update #2 : 12/17/2011 4:47:23 am12/17/11
-Giant mushroom block textures in terrain.png
-Partial new GUI being worked on
-New animations for smoke puffs and explosions.
-Readjusted and completed kz.png art file
-Faithful 32x placeholders, and using Faithful's font as a replacement for the default.
-Removed own custom spider, pig, and squid mob skins due to not being as good as they could be.
-Left Skeleton, Zombie, Creeper, and Ghast custom mob skins in.
-Removed less then stellar 3D armor to be redone once I make better 2d item sprites for them.
-Mob eggs for mob spawning in creative mode.
-Nothing is guaranteed to be final.
Update #1 : 07/26/2011 3:38:51 am7/26/11
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