LB Photo Realism Pack 64x64 Version 10.0.0
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Level 100 : Transcendent Scuttles
The 64x64 is an experimental pack to try and broaden the amount of people capable of using my pack. Hopefully you like it
Hate having to use the HD patcher every update?
Vote this up for great justice: HD Texture Support
Out of memory?
Here's a thread if you are having issues with out of memory error crashes.
It goes into great detail on how to increase your memory allocated to Java.
Experimental compact version here: http://adf.ly/1l2FG
This helps reduce the amount of memory that the texture pack uses. It may have some bugs that I never found, but I'd like some people to try it and see if it fixed their white box issues. =)
In would like to credit Misa for the outstanding job on the mobs. I reallyn love her work so please check her pack out if you have the time.
Her PMC: HERE
Additional NotesSupported Mods:Theseare the current supported textures for some mods. I will be working on expanding this tenfold over the course of this summer. =)Wildgrass:Download: http://adf.ly/1UsPCThisis a download link that is compatible with the modloader version of wildgrass. I'm not sure if I'll ever include into the actual downloads since it is just more to download. Anyway, enjoy!Modders thread: http://www.minecraftforum.net/viewtopic.php?f=25&t=100771Wildcaves:This is support for Dilla's wildcaves which is simply wildgrass in the version of stalagmites/stalactites growing in caves.Download: http://adf.ly/1UsK3His mod can be found in the link belowModders thread: http://www.minecraftforum.net/viewtopic.php?t=286605AlternativesNew Biomes:For now, all I have available is alternative biomes which cause the grass and foilage to be colored in a variety of different ways. Some such examples would be a fall/autumn coloring, a summer coloring, or a consistent green everywhere.Download: http://adf.ly/1UsT5
|Game Version:||Minecraft 1.5.2|
|Tags:||Realistic, Environment, Terrain, Items, GUI, Art, Mobs, Armor, Misc, Particles, Font|
Note: Showing last 25 of 32 logs.
Update #32 : 06/11/2013 3:37:11 pm6/11/13
-Added missing textures
-Tweaked metal blocks
Update #31 : 04/03/2013 2:05:05 am4/03/13
-New grass textures
-New dirt textures
-New sand textures (Not quite completed)
-New stone textures
-Redstone block added
-Missing a few texture for 1.5 still working on them
-New tall grass
-Fixed a few items such as flower pots and nether bricks
Update #30 : 12/28/2012 10:47:29 am12/28/12
-Added latest textures for the terrain.png
-Updated items.png to latest items
-Added the new GUI
Update #29 : 08/19/2012 1:58:31 pm8/19/12
Update #28 : 03/29/2012 6:35:58 pm3/29/12
-Added in 1.2.4 wood textures
-Fixed missing jungle sapling
-Fixed default cat texture
-Food bar no long default
-Added in the new sandstone blocks
-Added new stone circle block
Update #27 : 03/02/2012 3:39:17 pm3/02/12
-Added the 1.2 textures. Some are currently unused in the game so they are default.
-New mobs (done by Misa with her permission)
Update #26 : 01/29/2012 6:18:11 pm1/29/12
-Added 1.1 textures (such as language button)
-Dragon egg texture added
-Fixed issue with default items in x128 and lower resolutions
-Book texture added
-HD font added
Update #25 : 12/25/2011 12:48:07 am12/25/11
-Added in watermelon vine texture
-Fixed mission boss health and added new texture
-Updated the items.png removing default placeholders
-Added additional particle textures
Update #24 : 12/05/2011 10:09:59 pm12/05/11
-Ender portal textures added
-New Gravel texture (finally!)
-Fixed the chest textures for lower resolutions
-Added the alchemy stand
-Updated to Misa's current mobs
-Items.png update again by DaBiggman.
-Hardcore health bars placeholders for now.
Update #23 : 11/06/2011 11:22:54 pm11/06/11
-Added many 1.9pre5 textures
-Added fan-made items.png. Kudos DaBiggman!
-New 1.9 GUI added.
-Fixed many small issues with textures
-Phases of the moon. (Not sure if this is in 1.9 yet. I didn't test it too much)
-Updated the mobs to 1.9 with Misas mobs. Be sure to thank her and maybe download her pack. I do.
-Next update is coming fairly soon and will include some pleasing esthetically pleasing improvements such as importing the clay from the RPG pack and a new gravel which looks really nice thus far.
Update #22 : 10/03/2011 10:08:57 pm10/03/11
-More textures added to the items.png. Contribution of DaBiggman again.
-Tweaked the side grass for better depth
-Added some more 1.9 textures to the terrain
-Many 1.9 placeholders to be removed this week.
-1.9 is entirely "playable" with this update. Comment any issues or things I've missed.
Update #21 : 09/20/2011 10:15:14 am9/20/11
-Updated the items.png with some fan made textures. Thanks to DaBiggman!
-Fixed the mushroom mistake
Update #20 : 09/13/2011 9:02:01 pm9/13/11
-Made it 1.8 compatible. Unfortunately, many placeholders.
-New watermelon texture
-Hopefully my final version of vines added
-All types of bricks
-Mushroom (not used???)
Update #19 : 08/25/2011 11:36:35 am8/25/11
-GUI overhaul. Hopefully much easier on the eyes. ;D
Update #18 : 08/11/2011 6:42:33 pm8/11/11
-Minor graphical glitches
-New animated fire texture which looks SO much better. ^^
Update #17 : 07/19/2011 12:06:47 am7/19/11
-Touched up on many graphical glitches
-Polished very few of the textures in the lower resolutions
-Sorry for the lack of updates, the x512 is taking a huge amount of my time
-Everyone should post issues that need fixing. I will try to respond and fix them in the next update.
Update #16 : 07/10/2011 5:04:31 pm7/10/11
-Half-assed fixed the clock. I have to go through each resolution individually and fix it each pixel for it to work properly.
-Slightly changed the hue of the glowstone
-Added wildgrass support back into the terrain.png
-Compressed Versions finally updated to 6.0.5. Disregard the version in the .zip. I forgot to update the text.
Update #15 : 07/08/2011 11:27:55 am7/08/11
-Added x32 and x16 resolutions out of person request. x32 came out pretty well, actually.
-Fixed the graphical glitches in the sign/bread, lever, and redstone dust
-New gold/iron blocks with bolted edges
-New glowstone texture. I may switch this out if no one likes it
-Added the old glass texture back
-Additions to the items.png such as new sign, canvas, and watch
-I will add back in the wildgrass tonight. I'm short on time and can't do it right now.
Update #14 : 06/30/2011 9:45:56 pm6/30/11
-Fixed cake texture
Version 5.5.1 *Hotfix*
-Fixed bed issue
Update #13 : 06/30/2011 6:47:26 pm6/30/11
-Changed some textures around in the items.png
-Updated to 1.7. I'm using some placeholders in the mean time.
Update #12 : 06/10/2011 12:02:04 pm6/10/11
-ADDED A CAKE TEXTURE!!!
-That's pretty much download worthy, right?
-New door textures thanks to Blizzard (User not the company)
-Added a new wood texture
-Tall grass refined. Hopefully able to differentiate with wildgrass. It may be difficult with the x64 pack. I'll work on that.
Update #11 : 06/01/2011 9:39:17 pm6/01/11
-Finished up with texturing the crops
-Worked on optimization of texture sizes. Future updates will have more
-Had to post a quick fix because too many people are downloading the old one.
Update #10 : 05/26/2011 12:27:32 pm5/26/11
-Updated everything to 1.6. Some Misa placeholders
-Few texture tweaks.
-Stone tiles better
Update #9 : 05/21/2011 9:46:56 am5/21/11
-Tree texture slightly browner in tint
-Glowstone fixed (Old one was missing a layer)
-New nether textures
-New dirt texture
-New snow texture
-Fixed "fancy" side grass
-Added new sprouts. I'm not entirely finished with the crops
Update #8 : 05/11/2011 10:14:39 am5/11/11
-New glowstone texture
-New iron/gold textures
-New glass texture
-Many alternative biomes under the "Alternatives" area.
-Fixed a few items in the items.png to be uniform with the new stone
-New iron armor texture (Took a huge amount of effort on this one)
-Modified the fire texture to a slower version
-Added Wild Caves mod support.
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