- check_circle Armor
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
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165
Next Update: I WILL add the Hylian and Sacred Shields as alternate shield models. There's a catch though! You have to get this pack to 55+ diamonds by the time the next rolls out and then I will add the other shield models. If the pack gets 60 diamonds, I will add an optional data pack that allows the use of crafting each of the shields in vanilla MC.
This is a Skyward Sword resource pack and currently it adds sounds and textures from Skyward Sword! Not everything is finished yet as the pack is only at 70% done.The sounds currently replace stuff like ambient music, menu music, and records/jukebox music! Also a secret sound if you are "leveled" enough... :)
I hope you enjoy the pack!
Want custom Legend of Zelda: Skyward Sword music and sounds? Download the sounds add-on here!
Understand that NONE of the sounds in this pack are made by me and are straight from Skyward Sword, I take NO credit for them.
As always... don't forget to...
This is a Skyward Sword resource pack and currently it adds sounds and textures from Skyward Sword! Not everything is finished yet as the pack is only at 70% done.The sounds currently replace stuff like ambient music, menu music, and records/jukebox music! Also a secret sound if you are "leveled" enough... :)
I hope you enjoy the pack!
Want custom Legend of Zelda: Skyward Sword music and sounds? Download the sounds add-on here!
Understand that NONE of the sounds in this pack are made by me and are straight from Skyward Sword, I take NO credit for them.
As always... don't forget to...
Custom Language File / Item Renames Guide
To get custom item/block names for the pack...
1) Enable the resource pack
2) Go to "Options" > "Language" > Find the "Hyrule Speak" Language
3) Done! Zelda-related renames!
1) Enable the resource pack
2) Go to "Options" > "Language" > Find the "Hyrule Speak" Language
3) Done! Zelda-related renames!
Credit | Legend of Zelda: Skyward Sword developers and all who helped with the game |
Progress | 70% complete |
Game Version | Minecraft 1.14 |
Resolution | 32x |
Tags |
9 Update Logs
Blocks N' Bokoblins Update : by Runninlikcraz 08/18/2019 5:36:06 pmAug 18th, 2019
[BLOCKS]
- Added a lot of desert related textures!
- Sand texture
- Sandstone, smooth sandstone, and chiseled sandstone textures!
- Added red sand variants (May get tweaks in the future)
- Added cactus (May get tweaks in the future)
- Added lava texture, may also be tweaked in the future
- Added textures for iron, gold, diamond, emerald, lapis, and redstone blocks
- Added nether and red nether brick textures
- Some natural lookin' stuff
- Added vines
- Added red and brown mushroom textures. They are now glowshrooms
[ITEMS]
- Totems of Undying are now Fairies in Bottles (Will change the effect when used in the next update)
[PARTICLES]
- Fixed all the particle effects and added some that fit with the pack theme
- The generic "Poof" particle is now the shards emitted from Ghirahim when teleporting/killing Ghirahim related mobs
[MOBS]
- Added ChuChu's/Slimes
- Slight tweak to the Bokoblin texture
- Added Cursed Bokoblins/Zombie Pigmen
- Fixed an error where there was an invisible villager texture
- Normal Villagers are now Zelda (I will add random mob support for MCPatcher soon so she isn't the only villager)
[FONT]
- Font is now re-done. All numbers 0-9 and corresponding special characters have been redone as well as the entire alphabet. The font is based from Zelda Wind Waker since I couldn't find the Skyward Sword in-game font, but the two are very similar.
[LANGUAGE PACK]
- The pack re-features Lang renames! The way packs work with language files was changed recently so I had to redo the entire thing. Took a lot of work but they finally work and will continue to be updated as the pack does!
[SOUND PACK]
- Added tons of new sounds and music from the game!
- Flying in the Sky theme
- Stalfos theme
- Volcano Ascent theme
- Enter Dungeon theme
- Earth Temple theme
- Lots more were added
- Made sweep hits have the SSLink spin attack sound
- More misc sounds have Link voices, like taking damage/fire damage, and collecting experience orbs
- Fixed the Cave theme so now it plays when you enter caves
- Added a lot of desert related textures!
- Sand texture
- Sandstone, smooth sandstone, and chiseled sandstone textures!
- Added red sand variants (May get tweaks in the future)
- Added cactus (May get tweaks in the future)
- Added lava texture, may also be tweaked in the future
- Added textures for iron, gold, diamond, emerald, lapis, and redstone blocks
- Added nether and red nether brick textures
- Some natural lookin' stuff
- Added vines
- Added red and brown mushroom textures. They are now glowshrooms
[ITEMS]
- Totems of Undying are now Fairies in Bottles (Will change the effect when used in the next update)
[PARTICLES]
- Fixed all the particle effects and added some that fit with the pack theme
- The generic "Poof" particle is now the shards emitted from Ghirahim when teleporting/killing Ghirahim related mobs
[MOBS]
- Added ChuChu's/Slimes
- Slight tweak to the Bokoblin texture
- Added Cursed Bokoblins/Zombie Pigmen
- Fixed an error where there was an invisible villager texture
- Normal Villagers are now Zelda (I will add random mob support for MCPatcher soon so she isn't the only villager)
[FONT]
- Font is now re-done. All numbers 0-9 and corresponding special characters have been redone as well as the entire alphabet. The font is based from Zelda Wind Waker since I couldn't find the Skyward Sword in-game font, but the two are very similar.
[LANGUAGE PACK]
- The pack re-features Lang renames! The way packs work with language files was changed recently so I had to redo the entire thing. Took a lot of work but they finally work and will continue to be updated as the pack does!
[SOUND PACK]
- Added tons of new sounds and music from the game!
- Flying in the Sky theme
- Stalfos theme
- Volcano Ascent theme
- Enter Dungeon theme
- Earth Temple theme
- Lots more were added
- Made sweep hits have the SSLink spin attack sound
- More misc sounds have Link voices, like taking damage/fire damage, and collecting experience orbs
- Fixed the Cave theme so now it plays when you enter caves
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This ain't it, chief.
Can someone help me :)