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un'foved!

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fov360
Level 37 : Artisan Pixel Puncher
209
During the last five years I created a custom texture every once in a while for specific builds I worked on at that time. Always having on my mind that one day I might make a whole texture pack.

So recently I made a few quarz blocks and ended up looking through some of the old stuff I still have saved. And then finally thought why not finally release some of it, even if it's not a complete pack. It might be of interest for some people to use as an overlay. So here it is.

I focussed on the quarz blocks as they might be of good use for columns and decorational walls or floors. Additionally I threw in some sandstone blocks and - to have some color - I added some Lapis, Emerald and Redstone-Blocks that should fit well in. And finally to complete this bundle I tried some gold blocks. I added a few normal and specular maps for the gold blocks. Everything far apart from being perfect but I'm quite happy with the result.


Important information:
Please note that the pack was made for MC 1.7.10. To fully enjoy the CTM-textures you need to install Optifine (recommended) or MCPatcher to see connected textures. Please view their pages for informations/downloads/bug reports.

Specular & normal maps were optimized for SEUS V10.1.

A sample world with all meta data and biomes is in the zip-file included.


Installation:


  • install Optifine/MCPatcher
  • Place the unfoved-Pack into your Ressource Pack folder
    1) On a windows System navigate to the following folder: C:\Users\you_user_name\AppData\Roaming\.minecraft\.ressourcepack or press WIN + R and enter%appdata%\Roaming\.minecraft\ressourcepacks2) drop the Zip-File into the folder

  • Start Minecraft, select the pack and enjoy.


Using Metadatas and Biomes:
To use the Metadata-Textures and Biomes you will need an additional Mod/plugin like WorldEdit and/or MetaCycler.


Last hints and tipps:
The pack is currently at an very early stage of development and thus provides very few Vanilla blocks. It is therefore currently more of an overlay for other texturepacks than a standalone-pack.

Still I hope you guys enjoy. Feedbeack and constructive critics are always welcome.

If you like this pack - please diamond, favorite or/and subscribe! Thank you!


Terms of use:

Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Spoiler - click to reveal



Credits:
Much love goes to Monsterfish and his fantastic Conquest ressource pack. The pack offers such an enormous variety of blocks and possibilities that it became a favorite the second i layed my hands on it for the very first time.

Also credits to Ravand who developed the MetaCycler-Plugin which made the use of Metadatas as easy and comfortable as never before. I wouldn't want to miss this tool anymore.

Last but not least Credits to Misa who created my very first used and long time favorite ressourcepack. I still love it nowadays for its clean and beautiful textures.
Progress: 5% Complete
Game Version:Minecraft 1.7.10
Resolution:128x128
  • Terrain
Tags:Realistic, Terrain
Credit:Monsterfish, Ravand, Misa

Comments : 15

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1 - 15 of 15

  • RalphJCaz
  • Level 1
  • New Explorer
  • January 17, 2017, 8:59 pm
That's a great RP ( Resource Pack).
Oh by the way, just try to imagine someone trying to build the pillars from the last image.
How much money would that cost?
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 18, 2017, 8:55 am
...well in case of it would be all cheap but well painted plasterboard this could be a low-cost-solution. As we know even the old egyptians were great phoneys... But in this case it's of course best marble and pure gold - so I guess it's priceless. Thanks for the diamond!
  • Team Veladius
  • Level 14
  • Journeyman Architect
  • January 16, 2017, 8:59 pm
Love the realistic touch to it. Looks like a texture pack we could use for a complete roman inspired build. Fantastic job, can't wait to see more work from you!
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 17, 2017, 7:23 am
You will love the next update ... ;)
  • Team Veladius
  • Level 14
  • Journeyman Architect
  • January 17, 2017, 3:33 pm
Seriously can't wait! ;D
  • xxBastet
  • Level 12
  • Journeyman Ninja
  • January 16, 2017, 1:04 pm
That looks incredible.

Diamond for you!
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 17, 2017, 7:19 am
Thanks a lot, I really appreciate it.
  • Vendacci
  • Level 24
  • Expert Architect
  • January 16, 2017, 7:31 am
Sehr starke Arbeit. Sieht mal wie immer gut aus :)
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 17, 2017, 7:18 am
Danke! Nicht zuletzt auch von euch inspiriert. :)

Thanks! Not least inspired by your fantastic Venice project.
  • FistoF
  • Level 48
  • Master Enderdragon
  • January 14, 2017, 4:54 am
Beautiful! Awesome CTM.
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 14, 2017, 8:48 am
I tried my best. :)
  • DanyWood
  • Level 37
  • Artisan Pirate
  • January 11, 2017, 1:22 pm
Really good stuff!
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 14, 2017, 8:48 am
Thanks a lot - glad you like it! :)
  • Volans
  • Level 2
  • Apprentice Network
  • January 11, 2017, 11:19 am
If you could finish all of these blocks and update it, this would be my new TP.
  • fov360
  • Level 37
  • Artisan Pixel Puncher
  • January 14, 2017, 8:47 am
I don't know if I can make it to a complete pack but I will update it frequently. :)

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