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taurmell's Avatar taurmell
Level 22 : Expert Explorer
12
This is a texture pack I have been perfecting for approximately 6 months and today is the day I can finally feel it's truly complete. If you're looking for a texture pack that would make your castle, village or house feel more immersive but still 'minecrafty' this is the pack for you.


The premise is very simple. I wanted to make a texture pack for older Minecraft that commits to the undeniable medieval art direction without straying too far from what feels like a "old Minecraft experience". Also I was dissatisfied whit inconsistency of some of the textures, for example;
-bow and fishing rod now have a white string
-shears are fully iron
-arrows have flint head
-buckets have handles
-craftable dyes have potion-like containers
-cake item is more squared
-bone is more bone-like
-color of gold now looks more like real gold (the texture stayed the same, only colors changed)
-armor now looks much more reasonable
-door now look like something a medieval people would make (the palette stayed the same, only model changed)
-ladder has now less steps
-food looks tastier and more medieval-like
-pistons don't have white spots so they look more like tables (when used as tables)
-etc.

While I tried to not edit textures as much as other packs do. Some of the the edits may seem controversial and unforgivable to you, meaning they stray too much away from what Beta Minecraft should feel like and that's a perfectly valid response. This is just what I personaly feel is immersive for the game.

Main inspirations for this pack were:The Elder Scrolls II: Daggerfall
Heroes of Might and Magic III

Some paintings come directly from these games.
Should work with all beta versions but the main one I was working with was 1.7.3. Also I tested some alpha ones and it works there too!

If you have any ideas on suggestions that you would like me to add or change, feel free to message me here, I'd be glad to hear from you.

Enjoy!
CreditMark Ferrari - some of the paintings, The Elder Scrolls Daggerfall - some of the paintings, Heroes of Might and Magic 3 - some of the paintings, Sarcelle Cannelle - mountain painting
Progress100% complete
Game VersionMinecraft 1.7 beta
Resolution16x
Tags

7 Update Logs

Immersive Beta 1.6.1 Update : by taurmell 05/28/2024 6:13:56 amMay 28th

- fixed string,
- revamped dyes,
- added experimental bone meal texture,
LOAD MORE LOGS

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Alecishere2
05/30/2024 10:46 am
Level 1 : New Miner
Alecishere2's Avatar
I have an issue, the custom text font doesn't work
1
taurmell
05/30/2024 10:52 am
Level 23 : Expert Explorer
taurmell's Avatar
You need to install Optifine
1
marbsphere
05/29/2024 6:38 pm
Level 1 : New Miner
marbsphere's Avatar
can we get a standalone upload of the custom steve skin in this texturepack? I like it a lot
1
taurmell
05/30/2024 4:27 am
Level 23 : Expert Explorer
taurmell's Avatar
the Steve texture is in 'immersive-beta>mob' folder and it's name is 'char'
1
egc01
05/27/2024 1:51 pm
Level 19 : Journeyman Artist
egc01's Avatar
really like it, but the font doesnt work for me
1
taurmell
05/28/2024 4:34 am
Level 23 : Expert Explorer
taurmell's Avatar
Try installing Optifine
1
gamer_bruh
05/19/2024 4:57 am
Level 1 : New Miner
gamer_bruh's Avatar
This is a really good pack, but how come some blocks use modern textures? I understand if you just prefer them, but they just kinda seemed a bit out of place imo.
2
taurmell
05/19/2024 1:43 pm
Level 23 : Expert Explorer
taurmell's Avatar
Thanks! What textures stick out too much?
2
gamer_bruh
05/19/2024 11:33 pm
Level 1 : New Miner
history
gamer_bruh's Avatar
The blocks that use modern textures are snowy grass, tall grass, and lit pumkins. Beds seem to be using the modern textures as a base.

EDIT: Nvm just downloaded the update. It's just snowy grass and beds now. (Thank you for changing the rest.) :]
2
taurmell
05/20/2024 5:40 am
Level 23 : Expert Explorer
history
taurmell's Avatar
The beds are now edited too (but still have a pillow) and the snow got beta-ified. Thank you for your feedback!
2
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