Minecraft Blogs / Other

Caves And Cliffs

  • 329 views, 1 today
  • 6
  • 2
  • 3
Dab676767 avatar Dab676767
Level 23 : Expert Professor
15
Minecraft Caves are starting to take shape in snapshot 20w48a.
Seed:2828712058331632039
Coordinates: -51 55 -84


Snapshot Addittions:
20w45a

20w46a





20w48a




20w50a SPOILER


20w49a


20w51a


[spoiler=21w03a]
Today's Caves & Cliffs snapshot is particularly shiny! You could almost say it's glowing... Oh wait, that's a squid.
[h2]New Features in 21w03a[/h2]

[list]
[*]Added Glow Lichen![/*]
[*]Added the Glow Squid! ​[/*]
[/list][h2]Glow Lichen[/h2][list]
[*]A dim light source that generates in caves[/*]
[*]Use shears to pick it up[/*]
[*]Use bonemeal to spread it along block surfaces ​[/*]
[/list][h2]Glow Squid[/h2]
Glow squids have been added, but do not yet spawn naturally. You can find spawn eggs for them in the creative inventory.
[list]
[*]Glow Squids are well-lit and can be seen from even far distances![/*]
[*]When killed, Glow Squids drop Glow Ink Sacs[/*]
[*]Glow Ink Sacs can be used on signs to make the text super visible, even at night! Works with colors![/*]
[*]Craft a Glow Item Frame by combining a Glow Ink Sac with an Item Frame in a Crafting Table. Any item in a Glow Item Frame is perfectly illuminated, even at night![/*]
[*]Use an Ink Sac on a sign to remove the glow effect[/*]
[*]Axolotls will attack any Glow Squids they see, so...be careful ​[/*]
[/list][h2]Changes in 21w03a[/h2]

[list]
[*]Dripstone blocks can be crafted from 4 pointed dripstone ​[/*]
[/list][h2]Fixed bugs in 21w03a[/h2]

[list]
[*][url=bugs.mojang.com/browse/MC-9568]MC-9568[/url] Mobs suffocate / go through blocks when growing up near a solid block[/*]
[*][url=bugs.mojang.com/browse/MC-89880]MC-89880[/url] Spawner with weight 0 crashes game[/*]
[*][url=bugs.mojang.com/browse/MC-91522]MC-91522[/url] Shulker rendering position desync and generates ghost shulker when destroying shulker-ridden boat or minecart[/*]
[*][url=bugs.mojang.com/browse/MC-92349]MC-92349[/url] Players can't tempt animals with food while other players are closer to the animal[/*]
[*][url=bugs.mojang.com/browse/MC-92867]MC-92867[/url] Setting Json text value to null throws exceptions and crashes[/*]
[*][url=bugs.mojang.com/browse/MC-105344]MC-105344[/url] Shulkers in boats and minecarts do not sit up if previousely attached to blocks sideways[/*]
[*][url=bugs.mojang.com/browse/MC-108717]MC-108717[/url] Shulkers can't be pushed back[/*]
[*][url=bugs.mojang.com/browse/MC-111196]MC-111196[/url] Using a monster spawner to spawn shulkers spawns white shulkers[/*]
[*][url=bugs.mojang.com/browse/MC-113177]MC-113177[/url] Shulkers cannot be pushed inside non-solid blocks[/*]
[*][url=bugs.mojang.com/browse/MC-119051]MC-119051[/url] Random transparent line in shulker box GUI texture[/*]
[*][url=bugs.mojang.com/browse/MC-121897]MC-121897[/url] Gaps in an animation's used frames throws ArrayIndexOutOfBoundsException[/*]
[*][url=bugs.mojang.com/browse/MC-139265]MC-139265[/url] Shulkers do not teleport correctly when going through a portal[/*]
[*][url=bugs.mojang.com/browse/MC-161334]MC-161334[/url] Shulker boxes cannot be opened if next to a shulker mob[/*]
[*][url=bugs.mojang.com/browse/MC-168900]MC-168900[/url] Shulkers teleport with original dimension coordinates after passing through portals[/*]
[*][url=bugs.mojang.com/browse/MC-183884]MC-183884[/url] Shulkers are afraid of being next to another shulker[/*]
[*][url=bugs.mojang.com/browse/MC-186172]MC-186172[/url] Shulkers open into blocks when unable to teleport[/*]
[*][url=bugs.mojang.com/browse/MC-190677]MC-190677[/url] Shulkers aren't aligned to the grid for a split second after being spawned in[/*]
[*][url=bugs.mojang.com/browse/MC-200195]MC-200195[/url] Boats don't try dismounting you on land[/*]
[*][url=bugs.mojang.com/browse/MC-202202]MC-202202[/url] Server is unable to prevent a player from dismounting a vehicle, causing a desync[/*]
[*][url=bugs.mojang.com/browse/MC-203373]MC-203373[/url] Shulker bullet subtitles are not capitalized correctly[/*]
[*][url=bugs.mojang.com/browse/MC-203571]MC-203571[/url] Right-clicking an empty bundle sometimes plays hand animation[/*]
[*][url=bugs.mojang.com/browse/MC-204337]MC-204337[/url] Bundle use stat never increases[/*]
[*][url=bugs.mojang.com/browse/MC-205076]MC-205076[/url] Game mode selection is ordered differently[/*]
[*][url=bugs.mojang.com/browse/MC-206118]MC-206118[/url] "type" in loot table number providers is not optional anymore[/*]
[*][url=bugs.mojang.com/browse/MC-206510]MC-206510[/url] Game crashes when trying to shift-click a chest into the inventory of a donkey whose chest is being removed[/*]
[*][url=bugs.mojang.com/browse/MC-206550]MC-206550[/url] block.pointed[i]dripstone.drip[/i][liquid/cauldron] has no subtitles[/*]
[*][url=bugs.mojang.com/browse/MC-206599]MC-206599[/url] Pointed dripstone can be placed atop each other, even if a player would be inside the hitbox of the lower dripstone[/*]
[*][url=bugs.mojang.com/browse/MC-206923]MC-206923[/url] Dripstone subtitles are not capitalized properly[/*]
[*][url=bugs.mojang.com/browse/MC-207250]MC-207250[/url] Dripstone caves biome name is not properly capitalized[/*]
[*][url=bugs.mojang.com/browse/MC-207254]MC-207254[/url] Dripstone caves generate merging dripstones in impossible ways[/*]
[*][url=bugs.mojang.com/browse/MC-207293]MC-207293[/url] Dripstone generated in dripstone caves can replace lava sources which looks weird[/*]
[*][url=bugs.mojang.com/browse/MC-207335]MC-207335[/url] Mobs cannot spawn in Dripstone Caves[/*]
[*][url=bugs.mojang.com/browse/MC-207388]MC-207388[/url] Issues with chunk rendering when height limit is large[/*]
[*][url=bugs.mojang.com/browse/MC-207900]MC-207900[/url] Summoning "dust" or "dust_color_transition" particles kicks nearby players when on a server[/*]
[*][url=bugs.mojang.com/browse/MC-208336]MC-208336[/url] 'player' sub-predicate of 'entity_properties' predicate only passes if game mode is specified[/*]
[*][url=bugs.mojang.com/browse/MC-208611]MC-208611[/url] Shulkerboxes/bundles duplicate items when destroyed by two fire blocks simultaneously[/*]
[*][url=bugs.mojang.com/browse/MC-208666]MC-208666[/url] Shulker boxes and bundles drop their items twice when thrown into a lava cauldron[/*]
[*][spoiler=21w05a][h1]New Features in 21w05a[/h1][list]
[/*]
[*]Azalea bushes as well as flowering azaela bushes![/*]
[*]
[/*]
[*]Added cave vines and glow berries![/*]
[*]
[/*]
[*]Added drip leaves![/*]
[*]
[/*]
[*]Added decorative blocks for the upcoming lush caves: hanging roots and rooted dirt![/*]
[*]
[/*]
[*]Added moss![/*]
[*]
[/*]
[*]Added spore blossom![/*]
[*]
[/list][h2]Cave vines and glow berries[/h2][list]
[/*]
[*]Cave vines grow down from the ceiling, like weeping vines[/*]
[*]
[/*]
[*]When they grow they have a chance of producing glow berries[/*]
[*]
[/*]
[*]Glow berries are a natural light source as well as a food source[/*]
[*]
[/*]
[*]Foxes eat glow berries[/*]
[*]
[/*]
[*]Use glow berries to plant new cave vines[/*]
[*]
[/*]
[*]Bonemealing a cave vine will create glow berries[/*]
[*]
[/list][h2]Dripleaf[/h2][list]
[/*]
[*]Small dripleaf needs moisture, so it grows on clay or underwater[/*]
[*]
[/*]
[*]Small dripleaf grow into big dripleaf when bonemealed.[/*]
[*]
[/*]
[*]Big dripleaf grows taller when bonemealed[/*]
[*]
[/*]
[*]If you stand on a big dripleaf it will tilt after a while and you will fall off[/*]
[*]
[/*]
[*]You can crouch or jump to prevent a big dripleaf from tilting[/*]
[*]
[/*]
[*]A tilted big drip leaf will tilt up again after a while[/*]
[*]
[/*]
[*]The big dripleaf will break when hit by a projectile[/*]
[*]
[/*]
[*]The wandering trader will sometimes sell small dripleaf plants[/*]
[*]
[/list][h2]Moss[/h2][list]
[/*]
[*]Two new decorative blocks: Moss block and moss carpet[/*]
[*]
[/*]
[*]Moss carpet can be crafted from moss blocks[/*]
[*]
[/list][h2]Spore blossom[/h2][list]
[/*]
[*]A beautiful large flower placed on ceilings[/*]
[*]
[/*]
[*]Particles drip from it[/*]
[*]
[/list][h2]Changes in 21w05a[/h2][list]
[/*]
[*]The stonecutter can be used to craft the different copper block variants[/*]
[*]
[/*]
[*]The stages of copper oxidization are now called "Copper Block", "Exposed Copper Block", "Weathered Copper Block" and "Oxidized Copper Block" in sequence of least to most oxidized[/*]
[*]
[/*]
[*]Drowned now have a chance of dropping a copper ingot, they no longer drop gold ingots[/*]
[*]
[/*]
[*]Added new sculk sensor events[/*]
[*]
[/*]
[*]Changes to powder snow[/*]
[*]
[/list][h2]Sculk Sensor Changes[/h2]
Added the following game events that the Sculk Sensor reacts to, along with corresponding frequency value:
[table background=null]
[thead]
[tr]
Vibration Types
Frequency Value
[/tr]
[/thead]
[tbody]
[tr]
Minecart Moving, Ring Bell, Block Change
6
[/tr]
[tr]
Drinking Finish, Prime Fuse
7
[/tr]
[tr]
Mob Interact
8
[/tr]
[tr]
Equip, Shear, Ravager Roar
9
[/tr]
[tr]
Entity Place
12
[/tr]
[tr]
Entity Killed
13
[/tr]
[tr]
Shulker Close
14
[/tr]
[tr]
Shulker Open
15
[/tr]
[/tbody]
[/table][list]
[/*]
[*][code]Block Change[/code] is for when player or dispenser action has changed a block. Example: cake slice being eaten.[/*]
[*]
[/*]
[*][code]Mob Interact[/code] is for specific mob interaction events that cause vibrations.[/*]
[*]
[/*]
[*][code]Prime Fuse[/code] is for both TNT and Creepers.[/*]
[*]
[/list][h2]Powder Snow changes[/h2][list]
[/*]
[*]Flaming arrows now get extinguished when they collide with Powder Snow[/*]
[*]
[/*]
[*]Skeletons now convert to Strays when frozen[/*]
[*]
[/*]
[*]Powder snow is now pushable by pistons and sticky pistons[/*]
[*]
[/*]
[*]Foxes can now walk on top of powder snow without falling in[/*]
[*]
[/list][h2]Technical Changes in 21w05a[/h2][list]
[/*]
[*]Improved performance when using many overrides on an item model[/*]
[*]
[/*]
[*]Copper oxidization is now a random tick effect and thus affected by the randomTickSpeed game rule[/*]
[*]
[/list][h2]Fixed Bugs in 21w05a[/h2][list]
[/*]
[*][url=bugs.mojang.com/browse/MC-9568]MC-9568[/url] Mobs suffocate / go through blocks when growing up near a solid block[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-130098]MC-130098[/url] Debug world spawns player at y=2 instead at y=70 where all the blocks are[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-142711]MC-142711[/url] Baby turtles take damage when pushed against ceiling[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-148432]MC-148432[/url] Sound spam while in water and lava at the same time[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-149495]MC-149495[/url] Pufferfish triggers tripwire without colliding with it upon reloading the game[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-152265]MC-152265[/url] Starting server outputs "unable to resolve BlockEntity for ItemStack" errors[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-153254]MC-153254[/url] Baby zombies/piglins take damage when pushed against ceiling by bubble columns[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-163673]MC-163673[/url] Baby husks, piglins, zombies, zombie villagers, and zombified piglins take damage when jumping into a space with a solid block above it[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-186879]MC-186879[/url] Standing in fire and water spams the extinguish sound[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-191714]MC-191714[/url] Player is dismounted when standing on farmland while riding a horse/boat while the farmland turns to dirt, causing a desync[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-198432]MC-198432[/url] Pufferfish phases through blocks after reloading world[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-199356]MC-199356[/url] chatDelay in options.txt has a space between the colon and the value[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-200906]MC-200906[/url] Pufferfish hitbox incorrect when reloading world[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-204801]MC-204801[/url] Large amounts of copper blocks lag the server and causes the worldsave to take forever[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-205079]MC-205079[/url] Cauldrons don't fill with powder snow in some biomes[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-205401]MC-205401[/url] "Fire extinguishes" Sound repeatedly plays when a mob that burns in daylight is in powder snow[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-205477]MC-205477[/url] Occasional desync when trying to enter/exit a boat while the server is lagging[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-205735]MC-205735[/url] Baby cows can suffocate on stairs[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-206113]MC-206113[/url] Powder Snow causes Z-Fighting with Falling Blocks[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207258]MC-207258[/url] Sculk sensors do not react to minecarts being driven[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207261]MC-207261[/url] Bell ringing event is not considered a vibration[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207262]MC-207262[/url] Drinking potions or milk doesn’t cause vibrations even though eating does[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207263]MC-207263[/url] Inconsistency: Filling cauldrons with liquids or powder snow is not detected by sculk sensors[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207277]MC-207277[/url] Sculk sensor can't detect setting a fire with fire charge[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207283]MC-207283[/url] Extinguishing a campfire is not detected by sculk sensor[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207300]MC-207300[/url] Blocks being placed or picked up by an enderman are not detected by sculk sensors[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207329]MC-207329[/url] Sculk sensors don't properly detect eating from other mobs[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207340]MC-207340[/url] Sculk sensors do not detect buckets of fish being emptied[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207358]MC-207358[/url] Sculk sensors don't detect shulkers opening and closing[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207384]MC-207384[/url] Flame arrows repeatedly trigger sculk sensors[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207387]MC-207387[/url] Sculk sensors can sense players sneaking in water when they move, even when they're not swimming[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207391]MC-207391[/url] Sculk sensors don't detect certain flying mobs[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207397]MC-207397[/url] The fire extinguish sound plays every tick when the player is on fire and freezing[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207407]MC-207407[/url] Villages will always generate at least on y=0[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207417]MC-207417[/url] Directly breaking fire does not alert sculk sensors, but removing its supporting block correctly does[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207418]MC-207418[/url] Breaking paintings/item frames/glow item frames does not alert sculk sensors, even though placing them does[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207445]MC-207445[/url] Sculk sensor doesn't detect squids swimming[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207473]MC-207473[/url] Sculk sensors do not detect when ghasts shoot[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207520]MC-207520[/url] Sculk sensors don't react to ravager roars[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207521]MC-207521[/url] Ocelots and cats can still emit vibrations while sneaking[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207592]MC-207592[/url] Shooting bow with flame enchantment while sneaking triggers sculk sensor[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207600]MC-207600[/url] Sculk sensor detects wrong sound for fishing rod[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207670]MC-207670[/url] Sculk sensors do not detect the placement of boats and minecarts[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207671]MC-207671[/url] Sculk sensors do not detect candles being placed into cakes[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207672]MC-207672[/url] Sculk sensors do not detect when creepers are set off with flint and steel[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207673]MC-207673[/url] Sculk sensors do not detect lighting TNT with flint and steel[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207674]MC-207674[/url] Sculk sensors do not detect placing things in flower pots[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207675]MC-207675[/url] Sculk sensors do not detect books being placed onto lecterns[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207677]MC-207677[/url] Sculk sensors do not detect collecting water with bottles[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207678]MC-207678[/url] Sculk sensors do not detect collecting honey bottles[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207679]MC-207679[/url] Sculk sensors do not detect the breaking of bee nests and beehives in Creative mode[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-207745]MC-207745[/url] Sculk sensors do not detect when ender dragons shoot fireballs[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-208193]MC-208193[/url] Sculk sensors do not detect removing things from flower pots[/*]
[*]
[/*]
[*][url=bugs.mojang.com/browse/MC-208194]MC-208194[/url] Sculk sensors do not detect when candle cakes are eaten[/*]
[*]
[/*]
[*][url=bugs.mojan
CreditMineCraft
Tags

6 Update Logs

21w05a : 02/03/2021 9:40:57 pmFeb 3rd

LUSH CAVES ARE OUT!!!!
LOAD MORE LOGS

2
02/04/2021 1:11 pm
Level 20 : Expert Modder
DiamondStories_PMC
DiamondStories_PMC avatar
that is the longest discription ive ever seen lol
2
02/03/2021 10:27 pm
Level 21 : Expert Pixel Puncher
ImYourFwend_
ImYourFwend_ avatar
thanks for the info, mate!
1
02/05/2021 4:04 am
Level 23 : Expert Professor
Dab676767
Dab676767 avatar
np
Planet Minecraft Logo

Website

© 2010 - 2021
www.planetminecraft.com

Welcome