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Drazile's Skin Tips/Tutorial! [2000 subs, 301+ submissions!]

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Drazile's Avatar Drazile
Level 82 : Elite Technomancer
2,935
2000 subscribers? Woah! Thank you everyone!

Alright, by popular demand and as a celebration, here are some of my top skinning tips/tutorial/advice. I made something like this just over a year ago, and that was when I only had 100 submissions, and my skins really didn't look good :P

I make my skins in Paint.net, and look at them in LookAtMySkin.

Also, a word of warning: I'm Australian, so I spell colour with a 'u'. Deal with it.

Colours/Palette!
Okay, well, I have very little to say about colours.

I'm not going to into too much detail with hue shifting and stuff, as Knobleknives has done so already better than I could have, but I will try to explain what I do.

My method is pretty similar to the '.jpeg' method he describes, except with fewer colours.

Also, try to avoid using full white or black (#FFFFFF or #000000), unless your skin is almost entirely black or white.

Shading!
Shading is a very subjective and almost controversial subject, as everyone has their own unique opions on how shading should work and how much you should do. A common argument against shading in general is that Minecraft applies it's own lighting to skins in-game, so having a shaded skin ruins this effect, but leaving skins flat looks boring, so let's shade✨

I tend to shade my skins as if there was light source vertically above them.

Materials are important!
A very important thing to consider when shading is the material of the thing that you're making a skin of. Different materials reflect light differently, with rough things like dirt and hair reflecting light less than smooth things like metal and plastic. A general rule is that the smoother something is, the shinier it is.
Drazile's Skin Tips/Tutorial! [2000 subs, 301+ submissions!]
So, consider material when you shade!
Drazile's Skin Tips/Tutorial! [2000 subs, 301+ submissions!]
I also like to utilise some light dithering to help convey a rough surface, especially fluffly fur, as seen above.


Shading arms!
Drazile's Skin Tips/Tutorial! [2000 subs, 301+ submissions!]
skin file:


Also, when shading sleeves, I like to use some dithering on the sides to imply folds.

Shading Legs!!!!11


skin file:


I put little shadows at the top of the legs, because if there was a light source above the skin, the arms would cast a shadow down, onto the legs. I don't have the shadow go down the entire leg, though, as that wouldn't make sense when the leg sticks out.
body shadingg!
male and females have differences, but don't make the differences too prominent or you'll get banned

skin file:



skin file:


What's that? Your skin isn't naked? Well, use similar shading, but with less or more contrast, to show what material the body is, if it isn't skin.


Shading heads that don't have hair (or really short hair)!


skin file:


This method can also be applied to very short hair to a certain extent, as short hair doesn't change the shade of a hair very much. Just use less contrast to imply a furrier texture than skin.
Complex Hair Shading! woo!
Getting hair to look good is difficult. Just try to simplify the hair into chunks, and shade those. idk


the hair on my skins of Cloud and Corrin, because i like how they came out:

Capes!
no one really knows


How do I make eyes? Hands? Mouths?
Don't know how to portray what you want on your skin? Are you tired of the same eye designs, or want to know how to make good hands? Here's the place for it!

Remember, these are only suggestions! You don't have to follow them. Do whatever you want to do!

(If you are stuck, leave a comment or something!
Eyes
Eye colour is optional! You can leave irises black if you want.

There's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as it looks very weird when you look at a face like that from the side.


Hands

I mostly use #3 myself, but I used to use #2 a lot.

Mouths
<-- the bottom row ones involve putting the lighter bits on the hat layer

As explained in the 'Eyes' section, there's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as
it looks very weird when you look at a face like that from the side.



sorry this took so long 😓
CreditKnobleknives, for his colour tips
Tags

1 Update Logs

Update #1 : by Drazile 10/11/2016 5:01:54 pmOct 11th, 2016

Added skin files with the body parts below the body part descriptions, so you don't have to copy and rescale the big images.

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1
03/20/2018 5:26 am
Level 27 : Expert Blockhead
CBomb
CBomb's Avatar
Why won't the spoilers open?
1
03/20/2018 9:03 am
Level 82 : Elite Technomancer
Drazile
Drazile's Avatar
I don't know, they work fine for me... what browser are you using?
1
03/21/2018 1:35 am
Level 27 : Expert Blockhead
CBomb
CBomb's Avatar
Even after update, they still don't open.

It's only not working on this post, though :/
1
03/21/2018 1:29 am
Level 27 : Expert Blockhead
CBomb
CBomb's Avatar
Google Chrome, Version 64.0.3282.186


EDIT: Updated to 65.0.3325.181
1
04/13/2017 2:58 am
Level 10 : Journeyman Artist
NEMUINERU
NEMUINERU's Avatar
THIS. I've finnaly found your blog..

this is great tutorials for shade the skins.
1
02/02/2017 2:53 pm
Level 26 : Expert Engineer
Bebe_Godzilla
Bebe_Godzilla's Avatar
Do ya take Requests? :O
1
02/02/2017 2:55 pm
Level 26 : Expert Engineer
Bebe_Godzilla
Bebe_Godzilla's Avatar
Oh, nevermind... :(
1
12/27/2016 6:42 am
Level 2 : Apprentice Miner
Ftln
Ftln's Avatar
Helllo! Please can I have the fur/hairy arm skin file?
1
10/23/2016 7:24 pm
Level 58 : Grandmaster Turtle
FlyingTurtles
FlyingTurtles's Avatar
I can make capes now thanks :D
1
01/08/2017 4:07 pm
Level 14 : Journeyman Network
RobinStrider
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lol
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