- 7,734 views, 0 today
- 138
- 85
- 30
2,950
2000 subscribers? Woah! Thank you everyone!
Alright, by popular demand and as a celebration, here are some of my top skinning tips/tutorial/advice. I made something like this just over a year ago, and that was when I only had 100 submissions, and my skins really didn't look good :P
I make my skins in Paint.net, and look at them in LookAtMySkin.
Also, a word of warning: I'm Australian, so I spell colour with a 'u'. Deal with it.
sorry this took so long 😓
Alright, by popular demand and as a celebration, here are some of my top skinning tips/tutorial/advice. I made something like this just over a year ago, and that was when I only had 100 submissions, and my skins really didn't look good :P
I make my skins in Paint.net, and look at them in LookAtMySkin.
Also, a word of warning: I'm Australian, so I spell colour with a 'u'. Deal with it.
Colours/Palette!
Okay, well, I have very little to say about colours.
I'm not going to into too much detail with hue shifting and stuff, as Knobleknives has done so already better than I could have, but I will try to explain what I do.
My method is pretty similar to the '.jpeg' method he describes, except with fewer colours.
Also, try to avoid using full white or black (#FFFFFF or #000000), unless your skin is almost entirely black or white.
I'm not going to into too much detail with hue shifting and stuff, as Knobleknives has done so already better than I could have, but I will try to explain what I do.
My method is pretty similar to the '.jpeg' method he describes, except with fewer colours.
Also, try to avoid using full white or black (#FFFFFF or #000000), unless your skin is almost entirely black or white.
Shading!
Shading is a very subjective and almost controversial subject, as everyone has their own unique opions on how shading should work and how much you should do. A common argument against shading in general is that Minecraft applies it's own lighting to skins in-game, so having a shaded skin ruins this effect, but leaving skins flat looks boring, so let's shade✨
I tend to shade my skins as if there was light source vertically above them.
skin file:
Also, when shading sleeves, I like to use some dithering on the sides to imply folds.
skin file:
I put little shadows at the top of the legs, because if there was a light source above the skin, the arms would cast a shadow down, onto the legs. I don't have the shadow go down the entire leg, though, as that wouldn't make sense when the leg sticks out.
skin file:
This method can also be applied to very short hair to a certain extent, as short hair doesn't change the shade of a hair very much. Just use less contrast to imply a furrier texture than skin.
I tend to shade my skins as if there was light source vertically above them.
Materials are important!
A very important thing to consider when shading is the material of the thing that you're making a skin of. Different materials reflect light differently, with rough things like dirt and hair reflecting light less than smooth things like metal and plastic. A general rule is that the smoother something is, the shinier it is.
So, consider material when you shade!
I also like to utilise some light dithering to help convey a rough surface, especially fluffly fur, as seen above.
So, consider material when you shade!
I also like to utilise some light dithering to help convey a rough surface, especially fluffly fur, as seen above.
Shading arms!
skin file:
Also, when shading sleeves, I like to use some dithering on the sides to imply folds.
Shading Legs!!!!11
skin file:
I put little shadows at the top of the legs, because if there was a light source above the skin, the arms would cast a shadow down, onto the legs. I don't have the shadow go down the entire leg, though, as that wouldn't make sense when the leg sticks out.
body shadingg!
male and females have differences, but don't make the differences too prominent or you'll get banned
skin file:
skin file:
What's that? Your skin isn't naked? Well, use similar shading, but with less or more contrast, to show what material the body is, if it isn't skin.
skin file:
skin file:
What's that? Your skin isn't naked? Well, use similar shading, but with less or more contrast, to show what material the body is, if it isn't skin.
Shading heads that don't have hair (or really short hair)!
skin file:
This method can also be applied to very short hair to a certain extent, as short hair doesn't change the shade of a hair very much. Just use less contrast to imply a furrier texture than skin.
Complex Hair Shading! woo!
Getting hair to look good is difficult. Just try to simplify the hair into chunks, and shade those. idk
the hair on my skins of Cloud and Corrin, because i like how they came out:
the hair on my skins of Cloud and Corrin, because i like how they came out:
Capes!
no one really knows
How do I make eyes? Hands? Mouths?
Don't know how to portray what you want on your skin? Are you tired of the same eye designs, or want to know how to make good hands? Here's the place for it!
Remember, these are only suggestions! You don't have to follow them. Do whatever you want to do!
(If you are stuck, leave a comment or something!
I mostly use #3 myself, but I used to use #2 a lot.
Remember, these are only suggestions! You don't have to follow them. Do whatever you want to do!
(If you are stuck, leave a comment or something!
Eyes
Eye colour is optional! You can leave irises black if you want.
There's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as it looks very weird when you look at a face like that from the side.
There's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as it looks very weird when you look at a face like that from the side.
Hands
I mostly use #3 myself, but I used to use #2 a lot.
Mouths
<-- the bottom row ones involve putting the lighter bits on the hat layer
As explained in the 'Eyes' section, there's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as
it looks very weird when you look at a face like that from the side.
As explained in the 'Eyes' section, there's also this 'realistic' method of doing faces, which looks pretty cool from the front. I used to do something similar. However, I don't do it anymore, as
it looks very weird when you look at a face like that from the side.
sorry this took so long 😓
Credit | Knobleknives, for his colour tips |
Tags |
1 Update Logs
Update #1 : by Drazile 10/11/2016 5:01:54 pmOct 11th, 2016
Added skin files with the body parts below the body part descriptions, so you don't have to copy and rescale the big images.
3715231
6
Create an account or sign in to comment.
It's only not working on this post, though :/
EDIT: Updated to 65.0.3325.181
this is great tutorials for shade the skins.