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Failed Experiment

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avatar TQuin
Level 69 : High Grandmaster Engineer
In practice, the idea turned out nice, but it fell apart in execution.  I'd been working on new ideas for adding more variety to my resource pack with JSON models.  Initially, I'd gone inside the normal block size, but realized on my first test that doing so breaks rendering because the default model is a whole block.  After executing this latest test and overcoming a few obstacles to get everything oriented properly, I was very pleased with the results.  But as you can see, this method breaks the surface model for vines and fire.  I had considered modifying those to compensate, but I'm concerned that changing those will cause them to look odd in conjunction with other blocks.  I'm afraid I'm going to have to call this one a lost cause and put it away.  It was worth a shot, though, and I'm glad I tried it out if only to see how it looks.

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  • DrECH0
  • Level 5
  • Apprentice Architect
  • February 14, 2016, 4:07 am
Edit fire.json and vine.json.
  • TQuin
  • Level 69
  • High Grandmaster Engineer
  • February 14, 2016, 5:15 am
Nope. That breaks other things. It might "work" but I don't like how it looks.
  • TQuin
  • Level 69
  • High Grandmaster Engineer
  • February 1, 2016, 8:26 am
I just thought of a way I can make this work!
Edit:  Nope, didn't work.
Why don't you make it sized like a normal block?
  • TQuin
  • Level 69
  • High Grandmaster Engineer
  • December 27, 2015, 4:23 am
If you have a non-transparent block and have surfaces that don't meet the required 16x16 coverage area, it breaks the rendering engine.  You'll see through the world in any exposed areas like you would with an x-ray exploit..
Ah. Maybe.... You could make it so it connects to sides that are covered, and are curved on sides exposed to air?
EDIT: While being 16x16.
  • nephco
  • Level 43
  • Master Artist
  • October 14, 2015, 11:06 pm
Interesting experiment!
  • TQuin
  • Level 69
  • High Grandmaster Engineer
  • September 5, 2015, 1:12 pm
As an afterthought, I've retained the source files in the event I ever decide to use the geometry for something else or in the off-chance that anybody has a suggestion on a possible work-around.

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