Published Jun 23rd, 2024, 6/23/24 11:21 pm
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Okay, I think it's time to make a resource pack tutorial...
Hi guys! Today, I'll be teaching you the basics on how to make a resource pack. This tutorial is about the manifest.json and pack_icon.png files, the two very important file for making your own resource pack.
What is manifest.json?
manifest.json is this file which contains all the necessary information about your pack. Without this file, you wouldn't be able to import your own pack to Minecraft.
The code for manifest.json file looks something like this:
Feel free to copy the code above!
format_version: put either 1 or 2; 1 if the min_engine_version is below 1.13.0 and 2 if the min_engine_version is above 1.13.0
Header:
description: This is the description of your pack
name: This is the name of your pack
uuid: This is the UUID of your pack, you need to go to the UUID Generator to get yourself a unique UUID
version: This is the pack version (change this according to your liking)
min_engine_version: The minimum Minecraft version required to use the pack. For example, if you only want your pack to work for 1.19.0 and above, change the min_engine_version to [1, 19, 0]
Modules:
description: This is the description of your pack; can be the same as the previous one
type: Put either resources or data; if you put data, the pack will become a behavior pack, so put resources if you want to make a resource pack
uuid: This is the UUID of your pack; this needs to be different than the previous one, you can get a unique UUID on UUID Generator
version: This is the pack version
After modifying the manifest.json, you need to have a pack_icon.png. The pack_icon.png will be the pack icon of your resource pack. You can use any photo you like. Once you already chose a pack icon, rename the photo to pack_icon.png.
Once you're done, compress your pack into a .zip file. After that, change the file extension to .mcpack for easier importing.
You can now import your pack to Minecraft! Take note that it still doesn't change any visuals, we'll get to that later.
Here's the link to the UUID Generator:
https://www.uuidgenerator.net/
Hi guys! Today, I'll be teaching you the basics on how to make a resource pack. This tutorial is about the manifest.json and pack_icon.png files, the two very important file for making your own resource pack.
What is manifest.json?
manifest.json is this file which contains all the necessary information about your pack. Without this file, you wouldn't be able to import your own pack to Minecraft.
The code for manifest.json file looks something like this:
{
"format_version": 2,
"header": {
"description": "[The pack description goes here!]",
"name": "[The name of the pack goes here!]",
"uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
"version": [0, 0, 0],
"min_engine_version": [1, 13, 0]
},
"modules": [
{
"description": "[The pack description goes here!]",
"type": "resources",
"uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
"version": [0, 0, 0]
}
]
}
Feel free to copy the code above!
format_version: put either 1 or 2; 1 if the min_engine_version is below 1.13.0 and 2 if the min_engine_version is above 1.13.0
Header:
description: This is the description of your pack
name: This is the name of your pack
uuid: This is the UUID of your pack, you need to go to the UUID Generator to get yourself a unique UUID
version: This is the pack version (change this according to your liking)
min_engine_version: The minimum Minecraft version required to use the pack. For example, if you only want your pack to work for 1.19.0 and above, change the min_engine_version to [1, 19, 0]
Modules:
description: This is the description of your pack; can be the same as the previous one
type: Put either resources or data; if you put data, the pack will become a behavior pack, so put resources if you want to make a resource pack
uuid: This is the UUID of your pack; this needs to be different than the previous one, you can get a unique UUID on UUID Generator
version: This is the pack version
After modifying the manifest.json, you need to have a pack_icon.png. The pack_icon.png will be the pack icon of your resource pack. You can use any photo you like. Once you already chose a pack icon, rename the photo to pack_icon.png.
Once you're done, compress your pack into a .zip file. After that, change the file extension to .mcpack for easier importing.
You can now import your pack to Minecraft! Take note that it still doesn't change any visuals, we'll get to that later.
Here's the link to the UUID Generator:
https://www.uuidgenerator.net/
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maybe try changing it to 1.19.80
pls sub for future updates
You also need JSONLint to check if your codes are valid.
jsonlint.com/