Published Sep 19th, 2015, 9/19/15 8:27 pm
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THIS IS A WORK-IN-PROGRESS. SOME THINGS MAY CHANGE, OTHERS MAY BE REMOVED ENTIRELY.
Hello. I am very sorry for the long period of inactivity. As you know, it is September and I am halfway into the first 9 weeks of 9th grade. Here is a blog to hopefully make up for said inactivity.
How to Create a Resource Pack for 1.9
You will need the following tools at minimum:
1. Adobe Photoshop (or GIMP, if you're cheap like me)
2. A text editor
3. 7-Zip (or another file archiver thereof)
Step 1: Open the .minecraft folder (usually this is located under YOURUSER/AppData/Roaming, and can be accessed one of two ways. a) Show hidden files and folders in File Explorer options, b) Go to the Start menu and search %appdata%. On a Mac, this is called "minecraft" and can be located by using the "Shift-Command-G" shortcut and typing "~/Library/Application Support/minecraft". On Linux, it is called ".minecraft" and is hidden under the home directory.
Step 2: Open the "resourcepacks" folder and create a folder within it. Name the folder your resource pack's name.
Step 3: Open the text editor.
Step 4: Paste in the following code (the description can be edited, but the pack format must remain "2"):
Step 6 (optional): Create a pack.png file using your image editor (a 128x128 PNG file) and place it alongside "pack.mcmeta".
Step 7: Create a folder titled "assets" and a folder titled "minecraft" inside it. Afterwards, create a folder titled "textures"
Step 8: Use your file archiver to open the 15w38b.jar file and locate the texture files (always found under "assets/minecraft/textures") and import them into the "textures" folder of your resource pack.
Step 9: Edit the texture file you wish.
Hello. I am very sorry for the long period of inactivity. As you know, it is September and I am halfway into the first 9 weeks of 9th grade. Here is a blog to hopefully make up for said inactivity.
How to Create a Resource Pack for 1.9
You will need the following tools at minimum:
1. Adobe Photoshop (or GIMP, if you're cheap like me)
2. A text editor
3. 7-Zip (or another file archiver thereof)
Step 1: Open the .minecraft folder (usually this is located under YOURUSER/AppData/Roaming, and can be accessed one of two ways. a) Show hidden files and folders in File Explorer options, b) Go to the Start menu and search %appdata%. On a Mac, this is called "minecraft" and can be located by using the "Shift-Command-G" shortcut and typing "~/Library/Application Support/minecraft". On Linux, it is called ".minecraft" and is hidden under the home directory.
Step 2: Open the "resourcepacks" folder and create a folder within it. Name the folder your resource pack's name.
Step 3: Open the text editor.
Step 4: Paste in the following code (the description can be edited, but the pack format must remain "2"):
{
"pack":{
"pack_format":2,
"description":"My Resource Pack"
}
}
Step 5: Do not SAVE the document. Click SAVE AS... and save as a .mcmeta fileStep 6 (optional): Create a pack.png file using your image editor (a 128x128 PNG file) and place it alongside "pack.mcmeta".
Step 7: Create a folder titled "assets" and a folder titled "minecraft" inside it. Afterwards, create a folder titled "textures"
Step 8: Use your file archiver to open the 15w38b.jar file and locate the texture files (always found under "assets/minecraft/textures") and import them into the "textures" folder of your resource pack.
Step 9: Edit the texture file you wish.
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