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How To Create Awsome Terrains with World-Machine

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avatar jannekloeffler
Level 53 : Grandmaster Terraformer
652









Hey guys and girls


today i will show you how to make awesome custom terrains. In world-machine. I will
make a series of tutorials on this topic because there are a lot of different styles and possibilies
and I cant show everything in one tutorial. So today I show just the basic way to create a nice
terrain. I will make more advanced tutorials in the future.

1) Get the right programs:

first of all you need world-machine. There are two different versions of world-machine. The basic free version,
and the full-version. The difference between the two versions is the size of your height-map.
In the free version your maximum export size is 513x 513 PX what is pretty small but for the beginning its enough.
You can buy it here : http://www.world-machine.com/download.php?page=buy  or get the free version here:  http://www.world-machine.com/download.php 

to export the height-map to minecraft you will need world-painter. Here you can also change materials and
add objects like trees to your world. You can download it here: http://www.worldpainter.net/


2) The start in world-machine:

the first thing we need to do is set the world extensions. I always use a 1:10 scale, so if I want my
minecraft terrain to be 1000 x 1000 blocks wide I would make a world which is 10km x 10km in world-machine.

Click on the “world extends and resolution” button in the top left, now go to the general settings tab.
Here you change the dimensionality to “km “ if it isn't already set.

Now adjust the maximum elevation to 2560 m

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after that go to the tab “render extends and build resolution”. Here you can set the width of your map.
I will make a 2000x2000 minecraft map so I set it to 20km.

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3) The island basic shape

1) get the right devices.

At the beginning wee need 3 devices. The layout generator the advanced-perlin and a combiner.

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now connect the primary output of the layout generator with the mask import of the advanced perlin and with
the upper primary input of the combiner. Now connect the output of the advanced perlin with the second input
of the combiner

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2) the layout generator

first of all double-click the layout generator.
The white box you see now is your world. Everything inside will be in your world and everything outside will be air.
In this layout generator we will draw the shape of our terrain . I will make an island today.
To draw the shape of your island I would recommend to use the polygon tool. Because it’s the tool you can
control most.

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now we need to edit the shape properties. For that click on the shape properties button and after that on the
shape list button. Make sure you have selected your shape. Now lets edit the properties.
For the island base I would recommend to reduce the strength to something around 20 %. and to choose the falloff profile curve 4.

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To make the shape a bit more natural we will now edit the breakup.
First enable “use breakup” in the top left. After that click on edit. And change the break-up scale to something
about 3 and the roughness to something around 4. if you don't like the breakup settings like that you can change
that to a value you like. ( as smaller the breakup scale the bigger the effect. And as rougher as bigger the effect.

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3) the combiner

double click the combiner. Now chose the method : add.

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now go back to the device view ( press F5 ) make a single click on the combiner device and press F.
It should now be marked red.

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4)  the advanced perlin

first of all go to the 3d view ( press F8 ) now double click the advanced perlin
first we reduce the feature scale to something around 600. now reduce the persistence to something
around 0.03-0.04. after that reduce steepness and elevation to something around 0.3 -0.4 ( if you have the free
version the elevation is may shown in meters. If this is the case make it to something around 800-900 meters ).
when you are finished press ‘ok.’

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now pres ctrl + B to render a more detailed view of the map in the 3d view.
Now click on show water and select a water level with looks good.

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4) The mountains

1) get the right devices

go back to the device view.( F5) now disable the locked preview, to do that click on the combiner and press F.
now get a layout generator, an Advanced Perlin and a combiner and connect them like this

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2) new combiner

use the combiner method add and a strength of 0.75

3) new layout generator.

Draw the shape of the mountains like you did in step 4 with the island base. ( make sure its much smaller
then the island.

Enable again the breakup and use the same values you did at the last layout generator.

For the properties I would recommend to reduce falloff distance to something around 1.5- 2.5 km and use
again the 4th falloff curve

after this it should look like that :

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4) new Advanced perlin

reduce the Feature scale to something around 800-1000 m
reduce the persistence to something around 0.3

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5) Erosion

go back to the device view and get a erosion device
and connect it like this:

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Here you have the first difference between basic and full version
if you have the full version go to the general settings and set the build resolution to 1024 x 1024
if you have the basic version just skip this.


Now go to the 3D view ( F8 ) and double click the erosion
I normally use settings like this:

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but there is no setting with fit everytime. You need to try around with these settings to get the perfect
values for your terrain.
To see how the erosion look like you need to click ‘ok’and press Ctrl + B

if you have the full-version it should look like this:

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if you have the basic version it should look like this:

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6) Export

go to the device view and add the device height-output
and connect it like this :

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double-click the height output

choose PNG as output format.
And set the file-name and save direction to something what you will find again later and then press OK

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if you have the full version go to general settings again and set the build resolution now to 2048 x 2048 ( always use the number you want as your final world size ) to increase the quality of your map. If you have the basic version skip that again.

so now we can export the terrain. Go to File → export terrain file...
click on “build world” and wait until its finished
and then click “export all”

when its done and a new window say :” successful exported “ you can save the world or just quit the program.



Next time I will show you how you can import this world into world-painter, how to finish the map there and how to finally export it into minecraft. ( i hope i get that done until wendsday but i cant promisse )
Don’t forget to diamond if you like, and comment if you have any feedback or questions. :D



If you want to be messaged when i upload the next tutorial send me a message in skype and i make sure to message you back when i upload the next tutorial. ( skype name : jannekloeffler )
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Comments : 56

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1 - 50 of 56

the way you said to create the mountains is false. i did exactly what you said and the mountains just didn't fucking happen. please update this tutorial so i can make my fucking map already.
  • atmarj
  • Level 25
  • Expert Architect
  • December 26, 2018, 11:42 pm
Hey dude no need to react so angrily. The tutorial is still fine, just used it. Just play with the erosion and Advanced Perlin a bit
maybe just search for some tutorials on youtube. i didnt use this programm in about 2 years.
Hey you said you were ganna add a tutorial for the world painter and i was looking forward to that is there another tutorial I can use and pick up where we left off here?
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • August 13, 2017, 11:56 pm
sorry man i had realy not much time in the last year. but iam sure you will ind some tutorials on youtube
  • Gmvn
  • Level 1
  • New Crafter
  • May 22, 2017, 12:24 pm
How would i be able to put the exported file into a server?
you need to import it in world painter. use it to export as minecraft map. then you can put it on a server as you would with every normal mc map
  • Pooggg
  • Level 1
  • New Miner
  • December 10, 2016, 6:06 am
I really got stuck at step 3, my is flat and snowy and I already went over everythign again to make sure it was right and it was. Not sure if it's because this is old, or because I did something.
this looks like it can create some wild-looking terrain, but it's so complicated-looking at the same time.
  • VenomViper
  • Level 24
  • Expert Dragon
  • January 1, 2016, 6:52 pm
Hello jannek
remember me? I helped you write your blogs and I subbed when you were me level ;)
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • January 4, 2016, 1:28 am
hi yes i still remember you :) i think i still have your skype contacts as well :D
  • VenomViper
  • Level 24
  • Expert Dragon
  • January 8, 2016, 5:44 pm
glad to hear it man :)
  • econsus99
  • Level 1
  • New Miner
  • December 22, 2015, 8:44 pm
The pic won't load help.
  • ColaBoy
  • Level 4
  • Apprentice Miner
  • September 18, 2015, 11:12 am
I have followed the instructions over and over, but I keep getting stuck at 4)  the advanced perlin. No matter what I do, I can never get the two polygons to appear on the same land mass. I either get land, or mountians. Never both in the same screen as it appears in the image. How do you combine the combiner? My links appear exactly as they do in the link image.

EDIT: For some reason my final Combiner keeps resetting back to 'Average'. Frustrating. However, this is the problem.

Secondly, I wish there are higher resolution images, as I can't read a lot of the text on the images. They are just blurry messes. Other than what has been written in the text i can't confirm that the other levels are correct.
  • Decorated
  • Level 19
  • Journeyman Artist
  • August 15, 2015, 1:14 am
Every time i try to export it it doesnt show up were i saved it?
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • August 26, 2015, 3:35 am
hm thats strange i never had that problem. if you still need help on it feel free to contact me in skype ( skype name:  jannekloeffler )
  • Tlatoani
  • Level 24
  • Expert Architect
  • April 28, 2015, 5:53 pm
Can I add terrain like mountains to an existing flat project?
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • April 29, 2015, 10:10 am
sorry but as i know you cant do that with woldmachine. but you can open the world in worldpainter and edit it there
  • Reer123
  • Level 54
  • Grandmaster Terraformer
  • April 19, 2015, 5:43 am
Thanks for the tutorial! I had been experimenting with world machine for a long time but I found my islands always turned out too mountainous. :D Can I post a map from using this tutorial? [will link to this].
yes of course you can :D iam happy that it helped you
  • Reer123
  • Level 54
  • Grandmaster Terraformer
  • April 19, 2015, 8:33 am
I made the map and I'm now using your render tutorial to render it XD, you cover nearly all aspects of making a good map. :D
that was my intention XD
  • Art Dei Tech
  • Level 55
  • Grandmaster Grump
  • April 19, 2015, 5:29 am
Aha! Now we know how those amazing terraformers in PMC do it!
BTW thanks for this epic tutorial, I already know some bits about MC softwares such as MCEdit, WorldPainter, Mine-imator etc etc, and I greatly appreciate someone having time to share a tutorial about another one i never knew about :D
:D
maybe the reason why you didnt know about worldmachine is that its original not made for minecraft. you could also export this terrain into game engines. so you could also improt it to the cri engine 3  and use it as a terrain for a rpg or something like that
  • VenomViper
  • Level 24
  • Expert Dragon
  • April 29, 2015, 10:08 am
10 Days later: CryEngine 3- the rendering tool used to make Crysis 2 and 3. It seems to be the best i've seen so far, coz crysis graphics......
  • Art Dei Tech
  • Level 55
  • Grandmaster Grump
  • April 19, 2015, 5:35 am
Whoever came up with programming that kind of map generation is a genius.
  • ParkVador
  • Level 46
  • Master Mountaineer
  • April 19, 2015, 1:59 am
WHAT THERE IS A LEGAL FREE VERSION OF WM ? :OOO
Instant download.
yeah its free and legal you just have some small limitations for your world with this
  • ParkVador
  • Level 46
  • Master Mountaineer
  • April 19, 2015, 2:52 am
yea but it's perfect man. Thank you so much for the information
  • Redranger
  • Level 38
  • Artisan Architect
  • April 18, 2015, 8:58 am
Thanky you!!!!
I did the world machine thing! Failed a bit... Added it to world painter... failed more: prntscr.com/6v3bt3
  • VenomViper
  • Level 24
  • Expert Dragon
  • April 18, 2015, 4:55 am
Here's a little tip for more realistic mountains:


For making certain parts stone, set the 'Above 45 Degrees' setting and apply stone over the entire map.
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • April 17, 2015, 11:34 pm
i will show you how to use worldpainter right in my next tutorial. if you want fast help please add me in skype. then i can answer your questions and help you.
  • drnicholasb
  • Level 8
  • Apprentice Modder
  • April 17, 2015, 4:21 pm
awesome
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • April 17, 2015, 11:33 pm
thanks
  • OakKodama
  • Level 43
  • Master Dragonborn
  • April 17, 2015, 1:38 pm
I am definetly going to start learning this program. Thanks for great tutorial and explanations :)
  • jannekloeffler
  • Level 53
  • Grandmaster Terraformer
  • April 17, 2015, 11:33 pm
:)
  • PipeER
  • Level 23
  • Expert Dragon
  • April 17, 2015, 8:54 am
I haven't fully read it yet, but I can already see that this is DEFINITELY going to help!! :D THANK YOU THANKOU THANK YOU THANK YOU!!!!! xD
;)
  • PipeER
  • Level 23
  • Expert Dragon
  • April 17, 2015, 9:25 am
-face bottoms-
;o :o ;O :O ;) :0 ;D :D ;P :P ;p :p ;| :| ;/ :/ ;\ :\ ;> :> ;} :} ;] :] ;3 :3 ;s :s ;S ;S ;-; (O_O) (O_o) (0_o) (0-0) (o-o) (•-•)
-face tops-
>; >: |; |: ;- :- }; }:
all the smiley face types i could think of, u r wulcom
  • carl097
  • Level 6
  • Apprentice Architect
  • April 19, 2015, 1:16 am
you for got 1 X3
  • PipeER
  • Level 23
  • Expert Dragon
  • April 20, 2015, 7:54 am
I fergot all duh X x faces... lawl ahh well, whatever...
  • carl097
  • Level 6
  • Apprentice Architect
  • April 21, 2015, 7:59 am
X3 haha i didnt mean to be a jerk tough anyways np :P
  • PipeER
  • Level 23
  • Expert Dragon
  • April 22, 2015, 4:29 am
I wasn't meaning tuh say you weres a jerky... xD
  • VenomViper
  • Level 24
  • Expert Dragon
  • April 17, 2015, 5:58 am
Edited by VenomViper :D
  • ToadieOdie
  • Level 49
  • Master Goblin
  • April 17, 2015, 5:48 am
I've never used World Machine before, but since you wrote this I feel I could start tinkering with it and not feel completely blind like I was when I started using World Painter.

Thank you for taking the time to write this informative blog!
if you want to gett a message when i upload tutorials for more advanced technics in worldmachine add me in skype and i will message you everytime i post a new one ( skype name jannekloeffler )
  • ToadieOdie
  • Level 49
  • Master Goblin
  • April 17, 2015, 6:10 am
Thank you but I hardly ever use Skype anymore. With that said I have subscribed to you awhile back. That's how I knew you posted this blog. I'll check often to watch for your next blog. ^_^
:)
  • DoomArz
  • Level 9
  • Apprentice Dragon
  • April 17, 2015, 5:11 am
I see you put much effort into thia tutorial! Its rare seeing anyone as serious as you! Diamonds fot you!
thanks man and yes that was alot of work it took more then 4 hours to write. and i always give the tutorials to a friend with english as mother language to correct the language bevore i upload it. so iam realy happey that you honoured the work
  • Fighterbear12
  • Level 51
  • Grandmaster Musician
  • April 17, 2015, 5:10 am
I'll read this in future :)
:)
Good Tutorial Man
thanks garrus

1 - 50 of 56

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