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How To: Make a Texture Pack in 1.16.5!

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prr628 avatar prr628
Level 25 : Expert Pokemon

How to make a texture pack!

A written tutorial on how to make a resource pack! This is for Windows 10, so it would be a bit different on Mac, I think. This is my first tutorial, and I hope it helps you, and that you enjoy it! Let's Start!

(Sorry, the tutorial doesn't have pictures, so I will be as detailed as possible!)

Start Below!

Start Here! Step 1

Step 1. Get to your ".minecraft" folder.

There are multiple ways to do it. The best is run, but you can do any.

You can open run by using Windows + R shortcut, or type run in the "Search for anything" bar, and click open. Search "%appdata%", and then continue. Click ".minecraft". Go to Step 2!
More Ways
"Search for anything" Bar
Search "%appdata%", and click "open file location." Click ".minecraft". You did it! Move on to step 2.
Search in File Explorer
Open file explorer. at the top, there is a text bar showing your "path". Type, "%appdata%", then click ".minecraft". Go to step 2 now.

Step 2 below:
Come here! Step 2
Step 2. Getting your files set up.

When you are in your ".minecraft" folder, find the "versions" folder. Find your game version. It should be 1.16.5, since that is the version this tutorial is using, but if you are using a different version, select it. But some things might not work in other versions. If it doesn't show up, make sure you have played in that version before. If not, go to the launcher, add a new installation (make sure you selected the correct version), and load it. Quit game, go back to versions, and it should be there. Anyway, when you get in your folder, copy the ".jar" file. If you don't know how to do it, look here: (You should check it out even if you already know to do it. 😊)

How to Copy/Paste
There are different methods. Remember: You don't want to cut. You need to copy. Select the text (in this case file), and do one of these.

Keyboard Shortcut
CRTL + C to copy, and CRTL + V to paste.
Right-Click Option
Right click the file or text, and select copy or paste.

These two are extras, and cannot be used on files, but can be used on some text or image editing programs.

Edit on Menu
Some text or image editing programs have an options bar at the top. Click "Edit", then copy or paste.
Some programs have a special copy or paste button. You can use that.

After you copy your file, go to the "resourcepack" and paste it there. Step 3 below.

Step 3
Step 3. Starting your Texture Pack.

The next thing you want to do is take a look at your file. It should be called "1.16.5.jar" or something like that. then you need to extract the files within the "jar". I use 7-zip, so this is how to do it with 7-zip. Right-click the file, then hover over the button "7-zip". Click "extract files...". It should give you a file called 1.16.5, or whatever version you're using.

When you open the file you will probably be overwhelmed by the millions of text files thinking something like, "What am I going to do with all these files? Am I going to be editing all of that?!" The answer is no. You actually have to delete all the other files other than assets. The data file is used for data packs, and the others are other things used for minecraft. If you were making a mod, you would need the other files, but we're working with resource packs, not data packs or mods. The quickest way to get rid of the other files, is taking the assets file out of 1.16.5, and deleting 1.16.5. Then create a new folder. Here is how to do it.

Making a new Folder
Right-click an empty place, hover over create new, then click "new folder."

Then you should rename your new folder the name of your texture pack you want to make. You can call it "My Texture Pack" if you don't have a name yet. Go into your file, make sure to put the assets file in, and create a new text editor. You should open with Word Pad. Then, type in the text in the next spoiler.

"pack": {
"pack_format": ?,
"description": "Type your description here..."
In the "?" mark after pack format, you need to put a number to make it compatible with the version you're using. You can google the numbers for all the versions. If you are on 1.16.5 like me, then put a 6. 1024

Then you can make a pack image. This however is not required. If you want, make sure your image is a square, and that it is named pack.png. I used 1024 by 1024 pixels for the image in the Prr628's Awesome Texture Pack. If you don't want to, just know it will put the default grass block corner. Either way, once you have that set up, go to step 4.

Step 4
Step 4. Texturing your blocks!!!!!!

The fun part is here. You get to actually edit textures!!! This is one of the hardest, most important parts. Right now, you can delete any files you ARE CERTAIN you will never edit. If you make a mistake, you can always extract the files again from the ".jar" and paste them into your pack. Though, I keep all the vanilla assets just incase. But deleting unwanted files can improve loading time. Open the next spoiler for more info on what each folder does.

Folder Info
Here is a list of all the important folders. You will go through all the spoilers the same way you go through the files. Go into assets.

The minecraft folder contains the "textures" folder and other folders with more info.

This folder inside minecraft contains all vanilla assets.

This has all the blocks in the game.
This contains all the entities in the game, which are all the mobs, but also includes block entities.
This contains all the in-game GUI's, and the other stuff, like logos, backgrounds, and more.
there are more folders, but you can see exactly what they do when you go in. Those files are environments, misc, paintings, maps and mob effects. Also, the fonts folder contains all the fonts for the fonts text files in the minecraft folder.

This folder should contain a text file called en-us. That means English-United States. I might be different if you are somewhere else. Anyway, that folder contains all the text in minecraft. From the text on the Main Menu to command syntax. You can edit it here.
This is like Lang, but it contains even more text info. Here you can edit splashes (the funny yellow text on the main menu), the end poem that shows after you finish the game, and the credits.
Models and Blockstates
Blockstates contains info for blocks, and how they show up. It is very complicated, I've been having trouble myself.
Anyway, models contains the models for blocks and items.
This contains details on how and which font to show in-game.

This contains a GUI folder with some GUI textures for realm users.

So that is all the folders the texture pack contains. No go editing textures! You can check out the Texture Editor Tips, and then go to step 5.

Editor Tips
1. Have Minecraft Running

I recommend having Minecraft open, and that you have you're texture pack running in the game. This makes it easier to see if your edits work, because you can just reload the pack with F3 + T, and your recent edits will appear.

2. Do not use some Programs

Do not use programs like Microsoft Paint on textures that need transparent pixels. Paint does not support transparent pixels, and all GUI's, some blocks, and all items need see-through pixels. I did this when starting the Prr628's Awesome Texture Pack, and it did not go well. It is OK for blocks, as most do not need transparent pixels. But I recommend Paint 3D, or GIMP. I use these two both for editing textures, and for editing images for my texture pack. If you started your texture pack with paint, don't panic. Download a program like GIMP, and delete these white pixels. You can use the rope-like tool, and select the item you want to keep, then click edit, then invert, then clear. Use Paint 3D to fix some pixels, because some pixels do not get deleted, so Paint 3D can finish it off.
Last Step! Step 5
Step 5. Enjoying your Pack

First of all, thank you for choosing my tutorial and reading till the end. Second, I will tell you how to use your texture pack!!! First, make sure it is in your resourcepack folder. Ok, now go into minecraft, and in options, select resource packs. Select from the available ones. You should recognize yours from the name, picture, and description. If it does not show up, get out, and get back in, or retry Step 3.

If it worked, congratulations! You made your first texture pack!

Also, thank you for reading my first tutorial. I hoped it has helped you.

Till next time!

I will be coming back often, to add more details, or fix some mistakes.

Some Helpful Links
My Own Texture Pack
More Tutorials
Coming Soon!


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07/02/2021 3:46 pm
Level 31 : Artisan Herobrine
_xform5 avatar
could you make a video version of this so it can be easier to understand?
Planet Minecraft


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