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How to Survive in Factions. The Pocket Guide.

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Ahsoka's Avatar Ahsoka
Level 32 : Artisan Magical Girl
49
Hey I'm not dead!

Hello Minecraftians!

I have compiled Surviving Factions, the POCKET GUIDE. I hope you find it useful.

    This guide consists of four (4) Sections:

     I.  Establish Your Base

    II.  Managing Your Faction

    III. Raiding and War 

 

I. Establish Your Base


Your first 10 Minutes...

You spawn in a world you've never seen before (unless you came to visit the spawn).

To begin, type '/kit starter' or '/kit basic' at the prompt. 


This "starter kit" provides a basic set of gear, generally some stone tools and leather armour.

Next, look around your spawn point. Note that
 some Factions servers have a currency, used to buy stuff at spawn. To check your currency balance type '/money'
 or '/bal' to see how much money you start out with.

If it says $0 it's ok, you'll just have to do without. But still, around spawn look for a market to buy blocks. If you have the money, buy at least a stack of obsidian, the only block that is fully resistant to TNT. If there is no economy, you will have to raid , or dig up diamonds for a diamond pickaxe which can destroy obsidian. Another alternitive is cobblestone, which you can just mine and it does have some blast resistance.

 Also look around for a PVP arena at spawn. You problably have some gear from kit starter but it's nothing compared to the Diamond Armour Protection IV people who fight there. Wait for two very powerful people to jump in and one to kill the other. Then jump in and try to get anything they may have dropped and type '/spawn'. It may have a warm up time so get in a corner or a spot where no one will find you. 

 Then, you may have have some pretty good gear on you, or you may not. Either way, type '/f create (Your Faction Name Here)' it may cost some money so don't spend it ALL on obsidian. Then look around for a random warp sign or portal. This will warp you to a random place around the map. If there is none, you'll have to walk. Press F3 (fn with F3 for macs) and look at your XYZ coordinates. The first one is your X, the second one is Y, and the third one is Z. Make the first one and the third one say at least 5000. You will be 5000 blocks away from spawn.  Then you can start making your base.


II. Planning Your Base 

You don't have to draw up some fancy blueprints with exact measurements to plan. I know some tutorials make it like that, or they tell you not to plan at all. But at least some planning is very important so you don't just go and build some noob base. 

  The Walls

 No matter what kind of base you will have, it's going to have wall of some kind. Here are a few wall ideas that can get you started. 

 Cobblestone or Obsidian?

 Water or Lava?

 Blocking Traps or Lethal Traps?

 So many descions when creating a faction! 

 The ideal base is made with obsidian walls on the outside, water because TNT can't explode in it, and then any material on the inside. If you don't have obsidian, always use water under the outer wall. Always. I don't care if you don't have a bucket, go mine for it. No, it's not that urgent but it is very good and did I say very good to have water under your outer wall? If you have Obsidian, you don't have to use water but it still is good for extra, extra, protection. 
 
 Also never make a mine inside or near your base. A wandering miner could come across it and tell their whole faction to teleport come and raid it. You don't want that to happen. And don't make a nether portal in your base. 

 Now, it is time to choose what type of base you will have, there are four 
different kinds I listed here. There may be more types but I will only list these four. 



  Above Ground Castle.

 
  Materials 

  10 Stacks to an Inventory full of cobblestone.

  A Stack or Two Redstone for Traps 

  Some wool for a flag on your base (Optional)

  5-7 Stacks of Obsidian. (Optional)

  3-5 Stacks of Wood for Chests and all that stuff.

  Lots of Water Buckets

  Seeds for Farming
    
 
The standard base you see most of the time. It be good because of its ease to build but it's also very easy to find because it's can be very tall and when people roam across where you built it, they'll see it as a raiding opportunity. But, that can be good if you are very powerful. 
 
  
 Pros and Cons:

 Pros:

 Easy to Build

 Easy to make traps around it
 
 You'll have lots of raids on your base which equals lots of loot

 Very easy to resize

 Cons: 

 
Easy to Spot

 Lots of Raiders which can be overwelming for new players.
 
 It costs a lot to build 

 Hard to hide your treasure





 Underground Base


 Materials: 

 Lots of Pickaxes

 A Stack or Two of Obsidian
 
 Water Buckets

 A Stack or Two of Wood for Chests 

 A Stronghold (Optional, gives you an almost already built base though)

 Seeds for Farming

  A Great base if you want to have a mysterious faction that is very hard to raid. If you build with the bedrock as your floor, and obsidian for your roof and walls, you are basically unraidable from the outside. The downside is it will cost a lot of pickaxes if you want it make it any bigger than two chunks. 

 Pros and Cons:

 Pros:

 
Hard to find 

 Can be almost unraidable

 Endless supply of stone

 Not much resource cost because the walls are built for you

 Cons:

 
A wandering miner may come across it

 Hard to make big unless you want to spend a lot of pickaxes

 If someone is walking on the surface and sees your faction has claimed that area they will know what is going on

 Difficult to get wood unless you buy it or go on a wood mission. (You could grow trees in your base though)


 
 Under Water Base

 Materials

 4-6 Stacks of gravel, sand, or glass.

 4-6 Stacks of Cobbestone (Optional) 

 1-3 Stacks of Wood

 Lots of Seeds for Farming
 
 Lots of Sponages or One or Two Sponages with a furnace

 
A very uncommon type of base. It is best built in a deep ocean with gravel or sand for camouflage. You could use glass for looking out at enemies, but that is a poor choice because they will easily see your base. It can be very easy or very hard to find depending on how you build it. It will be hard to clean out all of the water from the inside though. Also, it is nearly impossible to make traps as redstone disappears in water. Overall, I think this base is more trouble than it's worth.


 Pros and Cons:

 Pros:

 
Can be hard to find

 Farming is easy with all the water around

 Free Protection from TNT


 Hard for raiders to get in without drowning 

 Cons:

 
Hard to clear out all of the water

 Very Hard to build without drowning

 Almost Impossible to make traps

 Raiders can easily see your nametag when swimming over


 
 Skybase

 Materials:

 About the same as the castle base just more cannons than traps.

 Light Grey Wool, to make it look like a cloud.

 
My favorite kind of base. It's very good for defense because if someone pillars up, you can just shoot them off to their death. It's also very expandable like the castle. The only thing is, it casts a big shadow which can give you away easily and they look up and see a giant looming base above. I have two solutions: Use the light grey wool on the bottom of your base, and on the ground you can build a mock base with a lot of light to hide the shadow.


 Pros: 

 
Can be hard to find

 Great Defense

 Expanable

 Minecrafters don't look up very often unless it's to check the time

 Cons:

 Casts a Shadow

 Hard to make a mine

 If your /f home spawn floor is destroyed and your base is over land, you cannot get back to your base.

 Your members may fall off

 




 Managing Your Faction



 
Members and Promotions:

 Your base is built, your traps are made, what to do! Well, you can start recruiting members of course. Your factions can be either:

 An Army of Newbies

 You recruit all the new players that everyone refuses to have in their factions because they are "n00bs." Be kind to a Newbie and they will be forever loyal to you. Very good strategy

 
3 Best Friends
 
You have a small little faction with just you and your best friends. You won't get anywhere if you do this. Moving on.

 Selective

 You only invite the very best, most trustworthy people you can find. This is a good strategy except, you problably won't have many members. 

 
"My faction is open! I promote everyone to officer join my faction!"

 Never do this. Ever.

 Normal

 You invite the people you think are good and trustworthy, but you're not too selective. This is a good strategy, except you may get the occasional betrayer.
 


 Promotions


  You have invited people to your faction, but who can you trust and promote to a higher level? You should you kick? That's up to you but you may need help from the command "/f perm show" . This command shows you all of the permissions you can set. I am too lazy to list them all out. Go find out for yourself. Yes, I am that evil. Also, be strict with your members but not mean. Be a good leader that people admire.


 Recruit

 
This is the starting rank, they can only warp home and open doors and chests. That's it. You can change their permissions but this is the default setting. This rank is for the people you don't trust quite yet.

 Member

 Put people at this rank when you feel they are pretty trustworthy. This rank has the same permissions as the recruit except they can place and destroy blocks. Most people in your factions should be at this rank.

 Officer

 Be very careful with this rank and only give it to your real life friends or people you have known for a long time who have proved they can be trustworthy. They have almost the same permissions as leader, but they can't disband the factions. (Correct me if I'm wrong)

 Leader

 This rank is especially for you! You get to decide what is wrong and right, what the permissions are, how the base should look. It's all on you. But it can get stressful so it is good to have some Officers to help. 




 Allies and Enemies

  This is all your choice. But, make sure to ally one large faction so you aren't all alone. If you don't want to, it will be hard. I generally don't enemy people unless they enemy me, or they are a small faction you are attacking. Not much to say here because it's mostly your choice.


 

 Raiding And WAR!!!!!!!!!!!

  Yes, the funnest section of this guide. War!

  Battle Plan

 Have at least some knowlege of your opponent like what is their average gear, who is the best figher, what does the leader have, what kind of base is their base, traps, where their base is, their power, level all that stuff you should know. If you don't it can be very hard. You earn power by staying online for a while without dying, it comes from your members too. Make sure to check a member's power before inviting them. If you have less power than your claimed land, people can claim over your land. 

 Getting In

 With TNT and Redstone in hand, you sneak up to their base and set up your TNT cannon. There are a lot of good designs online and on youtube that people have made, some are simple, and some fire 10 TNT at once in all different directions. Hehe. Break a Hole in their base with the TNT. Some members will problaly be dead and this is when you strike. Run into the hole you made in the base but be prepared to fight. Don't just sit and watch your members do it for you, go in and fight along side them.

 Fighting

 Some Members may have headed down to a bunker if they have one. Kill as many people as possible to get their power low then claim over their land, loot their chests, unclaim (or keep it), and leave. You have done well. If you retreated, it's likely they had better gear than you, or you got caught in a trap. It could be anything, raids are very hard.

 You have passed the limits of this guide and are ready to be on your own. Good Luck, my friend. The world is a hard place.

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1
12/19/2015 12:48 pm
Level 64 : High Grandmaster Musician
hobo joe
hobo joe's Avatar
Very good informational blog, just that next time I'd suggest not making all the text in light blue becuase it was pretty hard to read

Try this:

Bold the Title of the Section and make it a larger font so it can be easliy recognized
Then have the body paragraphs be a different font 

Again, good job on nailing all the info bits, just don't be affraid to add creative ellements like pictures or descriptive drawings.
1
12/19/2015 1:14 pm
Level 32 : Artisan Magical Girl
Ahsoka
Ahsoka's Avatar
thank you hobo joe :) A lot of people told me about the light blue font. In the editor, it was a lot easier to read. But thank you :)
1
12/18/2015 6:15 pm
Level 32 : Artisan Magical Girl
Ahsoka
Ahsoka's Avatar
Thank you for making this into a finalist all of the people who diamonded this. :)
1
12/18/2015 3:21 pm
Level 8 : Apprentice Goblin
LunarWerewolf
LunarWerewolf's Avatar
Like the idea about choosing a different color... but the blue is hard to impossible to read without straining your eyes... next time try Navy and Black to highlight, high contrast is the key to read, and of course : good luck!
1
12/15/2015 5:28 pm
Level 43 : Master Dragon
Bard Bard
Bard Bard's Avatar
very nice!
in 1.9 the sky base will be of much more use.
the underground base; a train tunnel was being drilled through a mountain. the workers were joined by some soldiers. the drill drilled into an alien facility and pandemonium broke out. some aliens died and a worker lost his finger. - true according to UFOlogists.
1
12/12/2015 12:09 am
Level 24 : Expert Botanist
HAL1216
HAL1216's Avatar
The light blue is somewhat hard to read, other than that I like it. :)
1
12/12/2015 3:06 pm
Level 32 : Artisan Magical Girl
Ahsoka
Ahsoka's Avatar
thanks!
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