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If Servers Can Have Purchasable Content

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Foxy Max avatar Foxy Max
Level 46 : Master Miner
Imagine if you join a survival no-cheating superflat world, and a GUI popped up on your screen saying: "Chest full of gold ingots! Only $4.99!" The money you give to get it would go to the owner of the server. When the content is bought, you would get a chest that had all the slots have a stack of gold ingots. Would you want to get a deal like that on this kind of server?
I got the idea of a chest full of gold ingots from this video > 5:00 - 5:38

1 Update Logs

Update #1 : by Foxy Max 01/31/2022 3:15:09 pmJan 31st

Now has image to show the example.

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02/02/2022 3:40 am
Level 15 : Journeyman Zombie
Supa_Michael AKA Frost Bite
Supa_Michael AKA Frost Bite avatar
I will never pay for something that I can find on a superflate world with villages.
01/31/2022 1:21 am
Level 23 : Expert Artist
AutoGear avatar
Absolutely not.
Many of the players that exist within the game, are children.
And (At least where I live), getting a legal job requires the age of at minimum 14.
Meaning that a large quantity of the playerbase of the game don't have a disposable income, and thus aren't exactly able to purchase such an commodity.
This gives the advantage to the more older, and more practiced players that also have that disposable income.
Thus enabling them to have an even higher advantage over the younger players that would already of had the disadvantage.
That my friend is what we call "Pay to Win" and it is not acceptable.
On top of my argument there, it also is in violation of the Mojang Eula (End User License Agreement) and should not be used in practice.
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