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Insights: The importance of: Stones, Rocks and Bushes for McMeddons Maps

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McMeddon avatar McMeddon
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Welcome back to a little weekly insight, something I will try to do more often in the future, to keep you up to date, with what's going on, what is changing and how I come to my decisions.

Today: Rocky bois and leavy beans

The implementation of these are for 2 points
- Style
- Purpose

The style is self-explanatory, but purpose?
Yep, they serve now a resource function. Getting you started no matter where you are!
While the bushes are implementation to solve the sapling issue. With custom maps the distances between biomes are often huge, technically not much bigger now than 1.18+ but still noticeable, and im comparison to 1.17 and prior.. just woah.

So now in basically in every biome you will find a diverse bush variety. Oak, spruce, dark oak, acacia, etc. so now you can travel to your most beloved place, chop these down and start right away.

What about the rocks?
They serve a purpose too: Iron and coal and stones!
While in, it's easy just to strip mine, for people with little time to play, this might be a positive starter, getting you more easily started in the vast landscape!

Not every stone type will have resources but, certainly, plenty will!
So even tho not many will think about survival stuff like that, i certainly do and i hope you will find these helpful along the way.

Im open to recommendations and suggestions, drop them below or throw them into the discord!

Insights: The importance of: Stones, Rocks and Bushes for McMeddons Maps

Insights: The importance of: Stones, Rocks and Bushes for McMeddons Maps

Insights: The importance of: Stones, Rocks and Bushes for McMeddons Maps



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