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Make Your Very Own Texture Pack!

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avatar Bluecolty
Level 49 : Master Architect
132
Make Your Own Texture Pack!

Are you a beginner texturist and have a great idea for a texture pack, but you don't know how to make the file? Do you not want to spend hours scanning through YouTube videos to see how to make the texture pack base file? Are you tired of using those complicated texture pack making websites? Do you want a simple download that gives you the base file? If you answered "yes" to any of those questions, then I have the solution for you! You can either use the link below to download the file, or you can follow the simple instructions below. This file will fit any resolution you desire, along as any Minecraft version that allows the use of a texture pack.

Link to base file download-
Download the file here

Instructions-
These instructions will provide you the complete texture pack base file. You will have to add the textures and sounds.

1. First, make a normal folder and title it whatever you desire
2. Right click the file and scroll down until you find the "Compress" option
3. Choose the .zip compress option.
4. You should now have two(2) files, one a normal folder, and one that is a .zip file titled exactly like the normal folder.
5. You can delete the normal files in the .zip and on your desktop, you no longer need them.
6. Once you are done, you should have one .zip file with nothing in it
- If you want to make the texture pack compatible to 1.9 and above, then simply open the pack.mcmeta file, and where there is a 1, change that to a 2. Then save the file and it will now be compatible with 1.9 and above.

Now we begin the complicated stuff.

1. Open the .zip file and make create a new folder titled "assets"
1b. Make a new document, name it "pack.mcmeta" and add the following into the document
{
"pack": {
"pack_format": 1,
"description": "By ___________"
}
}

In the blank, you put your Minecraft name, or whatever message you desire.
1c. Open your image maker (I reccomend GIMP Image Maker) and make an image that is 100x100 pixels, this .png will be the texture pack icon that appears in Minecraft. You should title this picture "pack.png"
2. Open the "assets" folder and make a new one titled "minecraft". You will need to drop this in the "assets" folder
3. In that "minecraft" folder, you will need to create some more sub-folders
3a. You will be making 7(seven) folders titled as follows-
"textures"
"texts"
"sound"
"records"
"music"
"lang"
"icons"

Choose the "spoiler" for more detailed instructions on a certain sub-folder
The textures folder
Inside this folder are yet more sub-folders. They are named as followed-
"particles"
"painting"
"models"
"misc"
"map"
"items"
"gui"
"font"
"enviroment"
"entity"
"colormap"
"blocks"
The sound folder
Inside this folder are yet more sub-folders. They are named as followed-
"tile"
"step"
"random"
"portal"
"note"
"mob"
"minecart"
"liquid"
"fireworks"
"fire"
"dig"
"damage"
"ambient"

Not all of the sub-folders have folders in them, only the ones I have listed are folders that have more folders inside them.

Inside the "assets/minecraft/records" folder, music that is played on records should be placed. These files must be (name).ogg , or else they will not work

Inside the "assets/minecraft/texts" folder, 1 (one) document should be in there as well. It is titled splashes.txt . In this document goes the messages that will appear on your splash screen when your texture pack is loaded.

Inside the "assets/minecraft/music" folder, goes the music that you will hear in game. These files, like the "records" folder sounds, must be in (name.ogg) or they will not load as well.

Inside the "assets/minecraft/lang" folder goes the documents for the languages for your texture pack.

Open the spoiler below if your interested in including 3D models in your texture pack. These folders are not included in the base file download I've included.
3D Modeling Instructions

How to add 3D models to your game
1. First, navigate to the "minecraft" folder
2. Create a new folder titled "models" and add this to the "minecraft" folder. You should now have 8 files located there instead of 7 (seven)
3. Open that folder and create yet another one titled "block" or if you wish to add 3D items, create a "item" folder as well.
4. The "block" folder is where you add the 3D block textures. These files must be in .json form, no .png's! Use a 3D model maker to make these instead of writing the .json document by hand. I recommend Mr. Crayfish's 3D Model Maker. It is very easy to use and is free.





To make your textures, open your image maker, select "New" and make an image that is the resolution you desire. Example- you are making a 32x32 texture pack, and you would make an image that is 32x32 pixels. You will put the block textures in the "block" folder inside the "textures" folder. That is all I have for you, I hope you found this tutorial very helpful! If you have any questions, please don't hesitate to contact me through Planet Minecraft, or by posting it in the comments. Thanks, and don't forget to diamond and subscribe!
Tags

1 Update Logs

1.9 Update : 07/21/2016 1:36:23 pmJul 21st, 2016

This tutorial has now been updated to accommodate 1.9 Minecraft versions and up.

Comments : 13

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  • HWR04
  • Level 22
  • Expert Architect
  • January 8, 2017, 1:52 pm
Man, if I ever make a texturepack for my Minecraft city, I will definitely use this! Thanks! :)

Lol you also inspired me to write some tutorial blogs.
  • Bluecolty
  • Level 49
  • Master Architect
  • January 8, 2017, 3:33 pm
Ey thanks glad it helped (even doe it's pretty outdated xD)

Yea you should write tutorial blogs dere phun
  • Bluecolty
  • Level 49
  • Master Architect
  • August 31, 2016, 11:34 am
Thanks everyone, just hit 500 views today! I know this blog isn't an original idea, i just wanted to try it, and you liked it!
So helpful
  • tobbestark
  • Level 40
  • Master Architect
  • February 23, 2016, 8:39 am
Resourcepack* :P
  • Bluecolty
  • Level 49
  • Master Architect
  • February 23, 2016, 10:21 am
I know their supposed to be called Resource Packs, but the look of a block is called a texture, not a resource. In my opinion, they should be called texture packs.
  • McHorse
  • Level 59
  • Grandmaster Unicorn
  • September 26, 2016, 10:11 am
They have been renamed to resource packs because now they can include not only textures, but also different sounds, textures and JSON models (basically resources) AFAIK. I think resource packs can replace even language and text files, but I'm not sure.
  • Bluecolty
  • Level 49
  • Master Architect
  • September 26, 2016, 10:46 am
Yea that's very true. but I still call them texture packs because they mostly focus on changing the textures of blocks in the game. Just my stance tho, it's not gonna change mojang. But I didn't think about the text files and stuff, that's probably why they changed it to resource packs
  • TheGuy12345
  • Level 6
  • Apprentice Modder
  • July 22, 2016, 4:46 pm
they used to be called texture packs in old versions
  • tobbestark
  • Level 40
  • Master Architect
  • February 23, 2016, 11:49 am
Yeah, I think it only should be called resourcepack when it actually has resources in it, eg. sounds and langs
  • WhtvrYaSay
  • Level 13
  • Journeyman Artist
  • September 23, 2016, 9:47 am
Definitely agree with you Blue, texture packs should have never been renamed.
  • Bluecolty
  • Level 49
  • Master Architect
  • September 26, 2016, 10:49 am
Yea sane, oh well though, can't change mojang stuff
  • WhtvrYaSay
  • Level 13
  • Journeyman Artist
  • September 27, 2016, 2:17 am
Yea... that's a bumber.

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