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- New map file format called Anvil, allowing a new height limit (256 instead of 128).
- However, in the Nether, layers 128 to 256 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
- However, in the Nether, layers 128 to 256 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
- New Jungle biome.
- Added Ocelots.
- Added Cats.
- Added Iron Golems.
- New AI for mobs
- Tame wolves can have puppies.
- Villagers will have children if there is room in their village.
- Zombie sieges will occur occasionally at night.
- Zombies break down doors on hard difficulty.
- New items and blocks.
- Added rare drops for mobs.
- Added the items Fire Charge and Bottle of Enchanting.
- Added Redstone Lamps.
- Added 3 new blocks textures ( ), that aren't yet used in survival (Circle Stone Brick is accessible in creative).
- Changed Dispenser and Oak Sapling textures. ()
- Slabs and Stairs can be placed upside-down by placing them below a block.
- Placing blocks on Grass will replace it.
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
- Very rare Desert Wells can be found in Desert biomes.
- Third person view may now show the sides of the player's head when rotating.
- F3 has some changes and additions:
- lc:
- b: Shows what biome you are in.
- bl: Block brightness.
- sl: Sky brightness.
- rl: Raw brightness.
- Due to popular demand, Seed info is now "0" in SMP to avoid people recreating the world in SSP
- lc:
- Clouds cast very faint shadows onto the terrain and when an undead or enderman mob is in the shadows, they can resist the daylight.
- Many other minor tweaks and fixes.
Bug Fixes:
- Doors have been updated so that double-doors work better with redstone
- Ambience works in Multiplayer
- Mob spawners show the correct mob in SMP (instead of a pig)
Bugs:
- Big trees are very rare in Forest, birches, pines in Taiga, swamp trees in Swamps, giant mushrooms in Mushroom Biomes
- 99% of the big trees are replaced by small trees, so no big trees in biomes like Mountainsthat could generate rare big trees
- 99% of the big trees are replaced by small trees, so no big trees in biomes like Mountainsthat could generate rare big trees
- Snow doesn't appear on maps
- F3 takes more resources than before, making the game unplayable on old computers
- The biome "FrozenRiver" and "DesertHills" does not have a space like other biomes (e.g. "Ice Mountains")
- Mushrooms are generated on bedrock layer in The Nether Bug Fixes:
- "Uploaded Minecraft 1.2.2 because birches and pine trees were missing..."
- Big trees, swamp trees and giant mushrooms generation fixed.
- Big trees, swamp trees and giant mushrooms generation fixed.
- Snow appears on Maps again.
Bugs:- Enchanted Tools and Armor have their labels glitched.
- If a player builds to the height limit, and stands on top of that structure, the game will crash with a false "saving chunks" screen.
- Iron Golems become passive when in water.
- seed:JUNGLEHUNT
- "Uploaded Minecraft 1.2.2 because birches and pine trees were missing..."
Tags |
1 Update Logs
Update #1 : by darkvoid713 03/01/2012 9:36:56 pmMar 1st, 2012
all new features off minecraft 1.2.2
tools/tracking
629016
6
minecraft-122-all-new-features
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