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Mineways - Full railroads to minecraft world. [Contest Entry]

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Cpt_Toof's Avatar Cpt_Toof
Level 40 : Master Dragon
88
So much time Steve have worked in the mine, so many pickaxes and showels was created and destroyed in this hard job. So much distance was passed with the minecart. But times changed, new industrial age is coming. Cities grew up, progress isn't standing still. And those minecarts are not only things, riding on the steel roads.
Time for big railroads, it needed for developing industries, and just in few moments it will be of interest for companies as transport.

So, Steve concluding, that his lands needs new rails, big enought for locomotives and cars, that will deliver stuff from pits directly to factories.
And he have few ideas:

Create wider rails, for new bogie standard, it will consume approx. 2 blocks width, but will remain on center of the block. Since traincars is not a fridges on wheels, they can not turn in range of meter. Steve think, that needs much more smooth shape, maybe 12-15 meters at lowest, but better adapt shape to few directions, with 10 degrees step. I.e. not only NSWE directed rails, but also directed in needed route. Turn radius may be presetted as 12, 20 and 35 meters for all directions (or some other values, more suitable for trains).
"Yes, we need new forks" - he thinks. Because old switches for narrow rails was too simply, as this railways itself. And new ones needs to be normal mechanism, that will allow train to move on left or right way. Better create it as oriented tile-entity, where it can be linked to any-directed railroad. And in this case it will manage active way switching by itself, like his old cousin.

One moment good idea came to Steve's mind. Make even better rails with other type of placing, it means markers, that will manage already described above thoughs. Just not presetted parts with fixed angles and shape, but free(calculated) curves between end-points. It means 0deg entrance and 70deg exit for example, and it can be placed with our choice. Then fork, linked to parent's 70deg, with 2 exits, on 60degrees and on 110deg. About markers, there's already similar behavior for placeable heads, but not so much angles available there; also heads are multidirectional.

Mineways - Full railroads to minecraft world. [Contest Entry]
It should looks like that.

"Uhm, in addition to it better orient also new platform's blocks. Oh, it needs to be adapted to common blocks too." - ponders Steve, sitting on the wooden box in the camp. How to implement it - the question.

Why it's special? Because normal railways in minecraft is a dream now.
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1
08/23/2017 4:14 am
Level 42 : Master Dragon
Wyvern
Wyvern's Avatar
I like your points and ideas, you put them simply and they're easy to understand, good job.
1
08/13/2017 5:18 am
Level 1 : New Miner
TakiBabe
TakiBabe's Avatar
more rails ways .that is a good point !
1
08/07/2017 3:07 am
Level 40 : Master Dragon
Cpt_Toof
Cpt_Toof's Avatar
Or maybe set step for markers to 15 degrees...
It will allow old 45deg-oriented ways.
1
08/07/2017 2:45 am
Level 6 : Apprentice Architect
TheWarProfessor
TheWarProfessor's Avatar
where did you get the picture of the railway?
1
08/07/2017 2:51 am
Level 40 : Master Dragon
Cpt_Toof
Cpt_Toof's Avatar
It's Real Train Mod
But 1st - this is mod with all the features(needs framework and developer team supply), and 2nd - it can be difficult to use, if you want simplified management of new rails.
1
08/06/2017 5:02 pm
Level 40 : Master Dragon
Cpt_Toof
Cpt_Toof's Avatar
Of course, trains needed for this railways, aaaand also city-styled blocks are good here too. Minecraft was in medieval stage too long.
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