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My ideas to improve Minecraft

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HorizonLine's Avatar HorizonLine
Level 25 : Expert Artist
11
1. Enchanting
I think Enchanting system is too simple and plain. You can only enchant tools, armors and books without Command Blocks. I think enchants to the inventory should be added. Inventory should be enchanted when you open the Enchantment Table and switch from Item Enchant Mode to Inventory Enchant Mode. (That means new tabs in the table.) My inventory enchantment ideas (Inventory tab):
- Stacking enchantment: for the items, which can be stacked in Vanilla Minecraft without mods, can be stacked more items into a slot, for example a stack of blocks and slabs is 64 normally, but after enchanting can be 72, 80, 88, and 96. And Ender Pearls stacking can be enchanted from 16 to 24, 32, 40, and 48.
- Stacking 1: Able to stack +8 item into a slot than usual.
- Stacking 2: Able to stack +16 item into a slot than usual.
- Stacking 3: Able to stack +24 item into a slot than usual.
- Stacking 4: Able to stack +32 item into a slot than usual.
- Backpack enchantment: adds more slots to the inventory.
- Backpack 1: Adds +9 slot (a line) to the inventory.
- Backpack 2: Adds +18 slot (2 lines) to the inventory.
- Backpack 3: Adds +27 slot (3 lines) to the inventory.
I think the crafting tables (the smaller 2x2 in the inventory too) and furnaces could have an enchantment, the Advanced Producing. This enchantment adds a chance to produce more end products. This enchantment can be reached through the Producing tab.
- Advanced Producing 1: 50% chance to produce +1 end product.
- Advanced Producing 2: 60% chance to produce +1 end product.
- Advanced Producing 3: 70% chance to produce +1 end product.
- Advanced Producing 4: 50% chance to produce +2 end products.
- Advanced Producing 5: 60% chance to produce +2 end products.
New tool enchantments:
- Freezer enchantment: freezes the mob/player which the player hit with a tool with this enchantment for a short period of time. Fire effect clears Freeze effect.
- Freezer 1: freezes the mob for 1 second.
- Freezer 2: freezes the mob for 2 seconds.
- Freezer 3: freezes the mob for 3 seconds.
- Lifter enchantment: lifts the mob/player into the air which the player hit with a tool with this enchantment. Mobs will take fall damage.
- Lifter 1: lifts the mob into the air by 2 blocks.
- Lifter 2: lifts the mob into the air by 4 blocks.
- Lifter 3: lifts the mob into the air by 6 blocks.
Placeable items enchanting possibility:
If the player puts a placeable item into the enchanting table's Item Enchant tab, there will be only 1 enchantment: Glowing. This enchant adds enchantment glint/glow to the placeable item's texture. The item will also have the glint/glow effect when placed. When placed, produce light. This will be beautiful, I think.
- Glowing 1: the placed item will produce light, but won't have the enchantment glint.
- Glowing 2: the placed item will produce light and its texture will be modified with the enchantment glint (directly on the texture, not over it because if blocks placed next to each other has this glint ove the texture by 0,01 blocks too, the glint will be in the next block. So, I mean, the glint effect should modify the texture itself, not just create an overlay such as the armor does with the player when put on.).
2. Better Anvil
The default anvil is quite useless. Its only good functions are the repairing and the enchanting items with books. So, my idea is very useful: you can transfer enchantments between two tools. So, if you put two tools in the anvil, their enchantments are going to be displayed under the tools. The enchantments should look like in the Enchantment table.
After that, players can drag & drop the enchantments between the tools. This will cost a small amount of XP points. There should be a limit: I think maximum 10 enchantment in one item.
This means new tabs in the Anvil: Repair and Enchantment Transfer. In the Repair tab there are nothing to change in the default Minecraft Anvil GUI.
3. More Villager functions
Normally, the Villagers in Vanilla Minecraft only offer trades. But, I think new functions should be added. If players not just trade with them, there will be more fun.
Villagers should get a name and gender (yes, female Villagers should be added) naturally according to the Villager's Profession.
I think when players meet a Villager, firstly, the Villager wants something, according to his/her Profession. If the player gifted the Villager whatever he/she wanted, the Villager offers a friendship. If player accepts it, a new GUI appears whenever the player right-clicks the Villager. Villagers should also have their own Houses (bigger houses can be owned by 2-3 Villagers). A sign displays the name of the Owner Villager(s). Villagers, whos names are not in the Sign cannot enter the House.
After the friendship created, the new GUI should be look like as a new Pause menu, with buttons, item pictures, and effects. And also 5 tabs: Armory, Trade, Friendship, Kindness, and Missions.
Armory: here, you can see the Villagers armor and weapon slots, such as in the normal player's inventory. It means 7 slots: 4 slots for the armor (normal armor in Minecraft can be equipped here), 1 slot for the Weapon (main hand), 1 slot for arrows (automatically used when you equips a bow into the Villagers main hand), and 1 slot for the secondary hand (another weapon, or arrows, or Shield). Every equipped item means +5 Friendship points, but if you remove items, it means -5 point for each. Armors means an overlay, such as on the player, so the Armor is displayed over the Villagers textue.
- Armorer Villager has an iron Chestplate naturally in random condition.
- Weapon Smith Villager has a random weapon (if bow, some arrows are attached naturally) equipped naturally in random condition.
- Tool Smith Villager has a random tool equipped naturally in random condition.
- Fletcher has a bow (in random condition) and 32 arrows equipped.
Trade: the default trade system, but every successful trade gives friendship points to the Villager. 1 successful trade means 5 Friendship points. But Villagers should have unlimited trades. So, at one time, there are 5 trades, and when you complete one, a new will appear. So, Villlagers will always have 5 trades. And sometimes, Big Deals should appear, that means Villagers offer rare resources for a few (5-6) Emeralds.
Friendship: in this tab, the friendship points are being counted. It displays everything: how many friendship points the Villager has, how many friendship points are needed for the next Friendship Level, what Kindnesses are available at the moment, and what Kindnesses will be available in the next level. Here, if you reach an exact level, you can command the Villager.
- 0-10 points: Friendship Level 1
Spoiler - Lvl 1 Friendship functions for each Profession:
No Kindness available.
You can't command the Villager.

- 10-25 points: Friendship Level 2
Spoiler - Lvl 2 Friendship functions for each Profession:
I leave it blank. A think Mojang will complete it if they decides to develop this. They can do this feature better.
Farmer:
- Kindness: gives you 2 loaves of bread each in-game day. (Resets at 0:00 in-game time.)
- Command: Follow me! (Follows you in a maximum 10 blocks range from his/her house.)
Fisherman:
Shepherd:
Fletcher:
Librarian:
Cartographer:
Cleric:
Armorer:
Weapon Smith:
Tool Smith:
Butcher:
Leatherworker:
Nitwit:
- Kindness: gives you 2 snowballs each in-game day. (Resets at 0:00 in-game time.)
- Command:

- 25-50 points: Friendship Level 3
Spoiler - Lvl 3 Friendship functions for each Profession:
I leave it blank. A think Mojang will complete it if they decides to develop this. They can do this feature better.
Farmer:
Fisherman:
Shepherd:
Fletcher:
Librarian:
Cartographer:
Cleric:
Armorer:
Weapon Smith:
Tool Smith:
Butcher:
Leatherworker:
Nitwit:

- 50-75 points: Friendship Level 4
Spoiler - Lvl 4 Friendship functions for each Profession:
I leave it blank. A think Mojang will complete it if they decides to develop this. They can do this feature better.
Farmer:
Fisherman:
Shepherd:
Fletcher:
Librarian:
Cartographer:
Cleric:
Armorer:
Weapon Smith:
Tool Smith:
Butcher:
Leatherworker:
Nitwit:

- 75-100 points: Friendship Level 5
Spoiler - Lvl 5 Friendship functions for each Profession:
Farmer:
- Kindness: Gives you 32 loaves of bread and 16 seeds each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
- Plant another crops! (This brings a new GUI, where you can choose a new type of crops to be planted by the Villager.)
Fisherman:
- Kindness: Gives you 32 (random) raw fish and 16 (random) roasted fish each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Shepherd:
- Kindness: Gives you 32 raw mutton and 16 cooked mutton each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
- Gather animals! (The Villager will go out, and before night, he/she arrrives with a few Sheep/Cow.)
Fletcher:
- Kindness: Gives you 64 arrow and 1 bow each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Librarian:
- Kindness: Gives you 1 book with random enchantment each in-game day. (Resets at 0:00 in-game time.)
- Can enchant tools, armors and books for you twice per in-game day for free.
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Cartographer:
- Kindness: Gives you 4 Empty Map and 1 Compass each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
- Make me a map! (Gives you the Village's and the surrounding areas' map once per in-game day.)
Cleric:
- Kindness: Gives you 1 emerald each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Armorer:
- Kindness: Gives you a random piece of iron armor (Helmet, Chestplate, Leggings, or Boots) each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Weapon Smith:
- Kindness: Gives you an iron sword each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Tool Smith:
- Kindness: Gives you a random iron tool (not sword) each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Butcher:
- Kindness: Gives you 32 random type of raw meat and 16 random type cooked meat (not fishes) each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Leatherworker:
- Kindness: Gives you 16 leather each in-game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)
Nitwit:
- Kindness: Tells you a random joke anytime. Unlimited uses. This means a lot of joke collected into the game, such as the splashes. Gives you 16 snowball each in.game day. (Resets at 0:00 in-game time.)
- Commands:
- Fight by my side! (Follows you and attacks every monster and dangerous mobs.)
- Follow me! (Follows you in a maximum 20 blocks range from his/her house. Attacks mobs if they are near him/her.)

The "mobs" word marked with Italic letter style in the "Follow me!" lines means "every monster and dangerous mobs".
Naturally only the Cleric will have personal Iron Golem, but players can summon one, and right.clicking the golem, the player could choose the golem's owner by name. After that, the golem will follow his/her owner. It is useful, when you give the golem to a Weaponsmith Villager with full armor and tools, and command him "Fight by my side!".
I think if a Villager or its golem gets hurt, player should have the possibility to heal them by Right-clicking them with food or Healing Potion. And if a player right-clicks the Villager with a Golden Apple, the apple's effects should be applied to them. And this should work with every potion (except negative effect potions).
Butcher will automatically kill the first animal you hit leaving the loots there if you command him to "Follow me!". It's rather a realistic function instead of a useful function.
Tags

2 Update Logs

Update v3.0 : by HorizonLine 08/16/2017 8:46:14 amAug 16th, 2017

Final Update
Added more enchantments.
Completed Villagers Friendship.
Corrected (I think all) word mistakes.
LOAD MORE LOGS

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2
01/03/2019 2:30 pm
Level 1 : New Miner
Dancebooks453
Dancebooks453's Avatar
They need to add sloths to Minecraft. And more dragons. I am a Wings of Fire fan and I am reconstructing the continent where the dragons live, Pyhrria, villages, palaces, everything. More dragons! And sloths! And there should be frogs too.
1
08/23/2017 4:09 am
Level 42 : Master Dragon
Wyvern
Wyvern's Avatar
I like it, a bit like the heroes plugin
1
08/26/2017 2:08 pm
Level 25 : Expert Artist
HorizonLine
HorizonLine's Avatar
Thank you very much. :) I'm glad you like it.
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