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PMC Popularity Theory and The Formula for PMC Success

May add something more interesting, maybe.

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avatar Zatharel
Level 44 : Master Sweetheart
373
Are you still at level 2 even after 20 submissions? Wondering why nothing you make is getting noticed enough? I’ve got the answer for you and I’m going to give it for you for absolutely nothing in return. That previous sentence was a lie.


No, this blog is not sarcastic, and no I’m not joking. You’re free to try all of the methods I’m going to explain to you here. Whether or not you’ll be satisfied afterward with the results is not my concern.


That said, before I get into the actual methods, I want to give you a small explanation of what the basic theory of this blog is. Read on.


Zath’s PMC Popularity Theory

The basic concept for this came to me while I was reading a blog. Some of my thoughts are already covered in the comment I made on that blog, but this is a more detailed explanation. The most important thing you need to grasp is that every blog you’ve read about being original and not using the same ideas, every single tip you’ve been given to upload something you like is completely and utterly wrong. Still with me? Great.


If you look closely enough, a lot of the most popular submissions ever created on PMC are just an overused idea. Don’t believe me? The top 3 story blogs on the entirety of PMC are about Herobrine. Go check for yourself. It isn’t just limited to blogs. Try searching the Most Popular projects. Look at the top 10. Two of them are projects based off a film or book. Two of them are sequels to previously popular maps with the exact same concept. Look at the Most Popular skins as well and you’ll see what I mean. There are a lot of them based off fictional characters and I’m too lazy to count for specifics.


You don’t have to take these examples. Remember when the first few Five Nights at Freddy’s games came out? There was a mod, project, texture pack, skin or blog on the popular reel based on that every day. Most of you probably think that this is ridiculous and just overshadows the “good” submissions. I’m going to tell you that is very wrong.


Popularity on PMC essentially means creating things that people want, regardless of if these things are “quality” or not. I’m not telling you that every popular submission is bad quality, far from it, but I’m telling you that it doesn’t matter because it is popular either way. Similar to how the music industry, film industry or pretty much every industry works, something popular doesn’t always mean something good. The Twilight Saga wasn’t exactly a favorite for the critics, but it earned quite a lot of money either way. So anyway, now that we’ve got the basics down, we’re free to go on to the actual formula.



General Formula
e=mc²
I mean, what.


At this point some of you already understand what the general directive is but for those who don’t, I’ll explain it to you.


Very often, people prefer old things to new things. Their nostalgia for these old things kicks in and there’s generally little room left for anything new. A good content creator knows how to use this to his or her advantage.


Equally often people relate submissions to themselves, or an experience they’ve had in the past. The reason that blogs with (for example) a message that relates to depression are popular is because those who enjoy those blogs aren’t having a great time right now themselves. They can relate to the submission, they can feel the submission. Again, this can be used by a content creator to gain more attention.


To back what I’m saying up, I’m going to use an example. Ever read my most popular blog? No? That’s alright, it isn’t really worth reading. But as of the moment I’m writing this it has 1.7 thousand views and 46 diamonds. The title is “5 Reasons Why People Leave PMC/Minecraft”. It was written during a time when a lot of people kept going away from PMC or just going away from Minecraft in general. There were quite a few threads of people asking for help tracking down lost friends that have left these communities. This is a perfect example of how you can use the current situation to your advantage. Remember, what you say in the blog does not have to be 100% accurate, but people should be able to relate to it. I can’t guarantee the person they were looking for left because of one of those 5 reasons, but it gives them somewhere to start.


If you plan on making a blog, skin, or project and want it to be noticed, fan theories, fan creations about an over-hyped game, movie or book is the single best thing you can do. People enjoy the game, and usually when they’ve finished it they want more. Fan theories and fan creations provide just that - more.


As my closing paragraph has come, I want to remind you that this blog is about PMC success, not uploading “quality” content. Quality itself is very relative, and the only goal of this blog is to teach you what you need to do to be popular, not what you need to do to be “good”. Thank you for reading this blog and go become popular.
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Comments : 53

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1 - 50 of 53

  • Bluecolty
  • Level 49
  • Master Architect
  • September 15, 2016, 4:57 pm
Yes, finally someone else gets it. It doesn't matter if it's an original idea, or the time put into it. It's about the timing and content. Sorry not to advertise, but a classic example was a project I saw recently. It was a single sponge block, rendered to have flames and whatnot. And it got really popular. Perfect example of not much time put into it, but hey, people loved it. Great blog, and it's so true!
  • Zatharel
  • Level 44
  • Master Sweetheart
  • September 15, 2016, 9:54 pm
glad you agree / glad you liked it (:
  • Burabura13
  • Level 13
  • Journeyman Pokemon
  • May 29, 2016, 7:44 am
Better in 3D !
  • maximeman445
  • Level 23
  • Expert Engineer
  • February 17, 2016, 2:50 am
I think this blog perfectly highlights the problem with PMC and the popularity system. My advice is that people should encourage builds that have original concepts to them and try to make something out of them.
However, I also think the social system on PMC is slightly unbalanced: If a person uploads a nice tank - for example, he could get 10 - 20 diamonds if it is a good build and it's advertised well. This is because the tank is a nice tank; it has nothing to do with how much time the person has spent on it. 
I realised this after I spent months making a custom map a few years ago, which turned out very mediocre and it had trouble gaining any popularity. However, overnight, a friend and I build a pig-racing map that racked up 2000 views with a single post and no updates. This shocked me and made me notice how diamonds have nothing to do with the time put into the work; rather it reflects the quality of the work compared to the standard of the work. 
If you mix this with the fact that less people make larger/time-consuming projects, it simply predicts that skins and small projects will become the most popular on PMC. I say it is not an unfair system, but PMC could improve on it by making categories that have to do with the time spent on the build more obvious (maybe a large build, medium build or small build category? Just an idea.)

Anyways, very nice blog post, it got me thinking quite a bit.
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 17, 2016, 3:00 am
There's definitely a lot of problems around here that we may have some trouble fixing, but I guess optimism is good. That's what people keep telling me at least. My worry is that there are things so flawed around here that haven't been touched for years and they've basically grown into an everyday thing which no one minds.

Thanks.
  • maximeman445
  • Level 23
  • Expert Engineer
  • February 17, 2016, 3:18 am
I definitely agree :P It's too bad, but I guess we can all make individual efforts to make it better! That's how change comes :)
  • RenegadeRad
  • Level 9
  • Apprentice Explorer
  • February 14, 2016, 11:46 pm
dat sarcasm do
  • papertazer
  • Level 76
  • Legendary Creator
  • February 14, 2016, 8:19 pm
My "forumla" = quality work and be nice.

This blog is spot on. Keep up the good work.
  • Gladrian
  • Level 23
  • Expert Button Pusher
  • February 14, 2016, 5:16 pm
I have a dream...
That one day all the boys and girls on PMC will see the truth,
yes, the truth my brothers and sisters! That quality
is better than quantity, that uniqueness
is better than commonality!
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:33 pm
Go back to reality please. :P
  • Gladrian
  • Level 23
  • Expert Button Pusher
  • February 14, 2016, 9:00 pm
Alright :'c
  • RenegadeRad
  • Level 9
  • Apprentice Explorer
  • February 14, 2016, 11:46 pm
huehuehuehue
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 14, 2016, 1:44 pm
My theory on Popularity:
  • post often
  • compliment/diamond/sub a lot of people
  • post impressive content
  • be active in chat/forums/contests
  • be humble/never act like a jerk

  • papertazer
  • Level 76
  • Legendary Creator
  • February 14, 2016, 8:23 pm
I'm with crayfish on this one. Although being active in the forums and in chat is probably a good thing to do, I don't do that. I'm also only subbed to maybe 10 people. Its all about the quality of your work. Being kind is also a huge part of it.
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 14, 2016, 8:31 pm
I think being high level doesn't always equate to being popular though, Popularity comes from knowing a lot of members and lot of members knowing you like subscribers. No offence but I would not consider you popular lol
  • papertazer
  • Level 76
  • Legendary Creator
  • February 15, 2016, 5:05 am
I dont consider myself to be poprlar either, nor do I consider you to be popular. I dont think anybody under 1000 subscribers is really popular at all. What I'm saying is nothing matters too much aside from quality work and being nice. As long as you have quality work and youre a nice person, people eventually come.
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 15, 2016, 6:01 am
You see that if you post super impressive content, that can easily override having to do much else like Megabuilds/Packs/Mods , but I know that if you engage with the community, it does help and people will actually know you.

I'm not popular in the general sense of the whole PMC community, but in the area I specialize in: Military + vehicles people do recognize me on building servers and I actually was surprised to see I have some people who know who I am and say they enjoy my work. I also actively engage with other people like me and that's how they get to know me.
  • papertazer
  • Level 76
  • Legendary Creator
  • February 15, 2016, 6:18 am
of course, and I don't mean to come off as rude by saying I don't find you popular. I'm sure within the vehicle building part of PMC you're up there.  But popularity doesn't go hand in hand with subscribers either. Almost every modded server I join people know who I am. I get between a thousand and two thousand downloads a day between PMC and the MC Forums.
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 15, 2016, 6:58 am
To say you get 1-2k downloads a day is not true, I did the math and that seems like a huge exaggeration else you'd have more in your stats. 

If we are talking about popularity on pmc I think that subscribers do take in account by a lot. Saying a person isn't popular because they have less than 1,000 subs is what you said in your 2nd reply. And now you reject it?
  • papertazer
  • Level 76
  • Legendary Creator
  • February 15, 2016, 7:25 am
It's not an exaggeration in the slightest bit. Your math is just off, or you didn't take in account for other websites.  

Here is my download count on adfly: http://i.imgur.com/3ChYaGU.png 
and here is my download count on filecred: http://i.imgur.com/Q0vtQVv.png

as you can see, I clearly get between 1k and 2k downloads a day. I have no idea where your math comes from.

Also, I said anybody with less than 1000 subs isn't all that "PMC popular". I am also not rejecting anything. I talked about server popularity and people knowing who I am. PMC subscribers and general popularity do not necessarily coincide.
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 15, 2016, 9:44 am
Im just talking about PMC. I thought we are talking about this site's community as this blog was talking about.
  • mr_crayfish
  • Level 94
  • Overlord Modder
  • February 14, 2016, 3:03 pm
  • post often (I post like once a year)

  • compliment/diamond/sub a lot of people (Barely comment/diamond posts, barely subscribed to anyone)

  • post impressive content

  • be active in chat/forums/contests (Never done any of these)

  • be humble/never act like a jerk
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 14, 2016, 3:38 pm
Shows how OP mods and packs are
  • Irish
  • Level 65
  • High Grandmaster Nerd
  • February 14, 2016, 5:01 pm
There's nothing OP about it, this isn't a game, it's life.

I myself am a skinner and pack maker. If I am known for anything, it is my skins. However, my resourcepacks are where my xp comes from, my "money makers" if you will. Without them my level would be measly, yet I would still be somewhat known for my packs. Now for some more known examples:

Drazile and Kefka are for the most part, skinners. They rarely interact with anyone from PMC. But they are two of the biggest names in skinning. 

Bigre is a builder, he does nothing else. He doesn't go on chat, the forums, anything. But you probably know him from his map. The Dropper. Hell, its in the Guinness book of records.

Those are 3 examples that I can actually remember, there are many more non-modders and pack makers, but I just don't remember them.

Moral of the story? Idk really, its 3am. Basically mods and packs aren't OP. There are very few pack makers that are "famous" on PMC. Same for modders. If anything is "OP", its Skinning.

But hey, let's argue over what it is to be "famous" on a Minecraft fan site. That's cool.
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 14, 2016, 5:27 pm
PMC is a game though and it's definitely not life.
  • Irish
  • Level 65
  • High Grandmaster Nerd
  • February 14, 2016, 5:58 pm
Ah yes, the dream state of this game of a website. You must be a badly coded NPC then :)
  • CraftyFoxe
  • Site Moderator
  • Level 72
  • Legendary Fox
  • February 14, 2016, 8:35 pm
I only responded with a sentence to that word block and this is how you repay me? :D
  • Masq
  • Forum Moderator
  • Level 35
  • Artisan Dolphin
  • February 14, 2016, 11:49 am
e = mc² damn you found the secret. ;-;

My theory to popularity:
1. become a chat mod.
2. change name to "Zatharel" (or similar variants to look like Zatharel, such as Zatharal or Zetharel)
3. you win.

Nice blog though man <3
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:26 pm
thanks mate <3
  • BIO
  • Site Moderator
  • Level 46
  • Master Gent
  • February 14, 2016, 10:55 am
So the key to becoming famous is to appease the tasteless?

This is actually an awesome blog
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:26 pm
yes.
you found the key.
  • candle_
  • Retired Moderator
  • Level 36
  • Artisan Botanist
  • February 14, 2016, 10:19 am
I think these things get so popular is because the topics themselves are often widely searched for. Look at all of the top blogs. How many of them, you think, people found with a google search? Same with what you said for FNaF content. People likely searched for maps, texture packs, and skins, and found them here, which may have caused them to make an account and diamond, or sign in and diamond if they already had one. Even if they did not, they still contribute views which does a lot for popularity after enough time. With a constant stream of unregistered members who find it through google or other search engines, they become very popular, regardless of whether or not these people are contributors to the site.

Even your most popular blog could have had a lot of people find it through searching "Why do people leave minecraft" at the time, since PMC wasn't the only place where people left the community. 

Making the same sort of content doesn't mean popularity. Usually, the ones that have already been created will overshadow your own, and, thus, you will have less people finding your submission through search engines. Ergo, all you'll get from that is a bunch of new blogs complaining about unoriginality while indirectly talking about your content instead of directly commenting on your blog with their argument. 

Ultimately, it works in the same manner as just about any similar system does: The first ones to do something generally get the most out of it. That doesn't mean THE FIRST PERSON TO EVER MAKE A BLOG ON ____ GETS 5 MILLION VIEWS, but it does mean that arguably, the first few to make decent content with a large amount of tags that would be commonly searched by an average user, would be the most popular, and new ones would rarely show up. 

As such, if someone genuinely wants to get popular, they need to think about things that people would find useful, and things that are not fairly obvious or blatant. Blogs elaborating on site rules, for example, are not desirable nor are they original, and will rarely get popular. A blog on an overused topic such as player heads would probably have trouble getting popular since there's already several on the "Most popular Blogs" page. A blog on something else entirely, which is fairly original and simultaneously helpful, would probably get quite popular and with good reason, beyond just "NEW THING GOOD. OLD BAAAAD!" 

Essentially, popularity on PMC on a very large scale is driven heavily by unregistered users, and appealing to the community at large with new content is arguably the best way to get popular.
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:32 pm
I can relate to that as well.

Though, it can be argued that say, if someone found a playerhead database and didn't find what they need, they'll be looking for others. Or if they read a FNAF theory and weren't satisfied with it (or just wanted even more), they'd repeat.

I can see what you're saying but in my experience it is the "safer" way to hop on the bandwagon than to submit new content.
  • candle_
  • Retired Moderator
  • Level 36
  • Artisan Botanist
  • February 14, 2016, 9:54 pm
Maybe. I can't really say I agree. If you want "Popularity", that generally entails having a significant amount of subscribers and having your name mean something, which isn't really tied to your level, but is more tied to how well-known you are in the community. That's borderline arguing semantics, however, so I won't continue with that. 

I dunno. I think that if people want "legitimate" popularity/success, in the sense of being respected on the site by most members, they need to do something at least somewhat unique or interesting, or they just end up getting ignored after their 5 seconds of fame on one submission. Just look at the majority of the people who got lucky and landed a blog on the first few pages of most popular. Many are extremely high level, but have few subscribers, and other content is rarely noticed. To try to do the same thing multiple times is fairly difficult, and requires such foresight and knowledge of current events to the point where I'd just consider that ability "quality", hehe.

Even then, I guess it comes down to what you consider success and what most active members reading this sort of thing want. Most don't want empty numbers, they want comments, subscribers, and activity, as far as I can tell.
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:23 am
too many maths, I quit
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:24 am
wow ok
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:27 am
just please
let me go
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:32 am
no I will leave you in an endless circle to keep replying to my comments
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:34 am
what if I don't resp- augh!
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:35 am
rekt
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:36 am
pls
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:39 am
no
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:42 am
*pulls out umbrella* fite me (ง'̀-'́)ง
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:43 am
what are you, mary poppins
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:46 am
ys
fite me or else no sugar with your medicine
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:48 am
ok

Zatharel used BLOGGING POWER!
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 8:52 am
ow

MonorailblueS used UMBRELLA SLAP!
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 9:09 am
I give up
  • Orbiter
  • Level 42
  • Master Fox
  • February 14, 2016, 9:10 am
I break the circle
  • TeamPwnCraft
  • Level 53
  • Grandmaster Cowboy
  • February 14, 2016, 11:09 am
yey
  • RuleNumbaOne
  • Level 18
  • Journeyman Pokemon
  • February 15, 2016, 12:55 pm
A wild n00b approached Monorailblue!
The n00b took his/her weapon and used Question!
It's super effective!
Monorailblue fainted!


Moral of the pokemon battle: Use n00bs and ask your opponent questions until their brains explode.
  • Chron
  • Retired Moderator
  • Level 44
  • Master Cowboy
  • February 14, 2016, 8:16 am
cute
  • Zatharel
  • Level 44
  • Master Sweetheart
  • February 14, 2016, 8:18 am
tanks

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