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True Survival Mode | Version 4.1.0 CHANGELOG

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Devons_Desk avatar Devons_Desk
Level 63 : High Grandmaster Architect
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True Survival Mode's Version 4.1.0 update. Contains lots of optimizations, fixes, and a few gameplay changes. Click [​here] to download.

True Survival Mode | Version 4.1.0 CHANGELOG
  1. Spider queens now check for valid blocks from "#tsurv.queenvalid" tag before placing cobwebs.
  2. Added "tsurv.queenvalid" tag. Contains most natural ground blocks like stone, grass, dirt, etc.
  3. Spelunker code optimized.
  4. Voyager code optimized.
  5. Strider Jockey spawning no longer uses magma cubes as a possible replacement.
  6. Fixed Strider Jockey code typo leaving behind leftover replacement mobs.
  7. Cravings icons last 10 seconds instead of 8 seconds.
  8. Guidebook fixed to no longer revert setting changes.
  9. "Loaded" function split into Loaded and Initiate to allow for running commands on first run only.
  10. Bats can no longer drop multiple types of seeds in one kill.
  11. Bat drops only happen upon player kill.
  12. Ghast buff code optimized.
  13. Deepmobs code optimized.
  14. Spelunker moved from tick to 1-time/second schedule.
  15. Voyager moved from tick to 1-time/second schedule.
  16. Strider Jockey moved from tick to 1-time/second schedule.
  17. Soul Well moved from tick to 2-times/second schedule.
  18. Torch stomp moved from tick to 2-times/second schedule.
  19. Alpha creepers moved from tick to 2-times/second schedule.
  20. Vikings moved from tick to 2-times/second schedule.
  21. Ghast buffs moved from tick to 2-times/second schedule.
  22. Deepmobs rework moved from tick to 2-times/second schedule.
  23. Gilded bartering moved from tick to 2-times/second schedule.
  24. Removed useless "endchanted" function.
  25. Removed useless "metalchest" item tag.
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