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Village Clans Gamemode (M2 BC)(1st Place)

Contest First Place!
This Blog is in the "Minedeas 2" - Blog Contest #10 contest, now Complete!
See the Final Leaderboard!

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avatar Art Dei Tech
Level 55 : Grandmaster Grump

Jukebox Music (I do not own it!)
From the Fields of Gallia by Antti Martikainen

Village Clans Gamemode
Minedea by Art Dei Tech

Text version: https://docs.google.com/document/d/1x3twBCtuhu6qKs1_qof8FwCEdt3fmuMipKcoXCxVLl8/edit?usp=sharing

Village Clans Alpha - Clan States, Battles, Honour and Loyalty

Welcome to Clans Mode

Clan States and Battles

Interacting with Clans

Battling with Clans

Loyalty: Allied and Hostile Clans

Honour: Friendly and Vengeful Villages

Gamemode Notes

Village Clans Beta - Village Structures, Villager Classes and Fellowships

NPC Buildings

Villager Classes


Village Clans Gamma - Clan Specialisations, Squad Tactics, PvP and more stuff!



Clan Specialisations and More Classes

Squad Tactics and War Banners

PvP and Multiplayer

Village Clans Delta - Optional Features

  • Blender and Mineways for rendering
  • Paint.NET for editing photos and renders

Woot! First place! Thanks a bunch everyone for all of your support :)

If you like this blog, give it a diamond! If you want to see more of my work, subscribe!

CreditInspiration from Mount and Blade, Clash of Clans and Stronghold Crusader

Comments : 11

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1 - 11 of 11

i hop u win
  • Art Dei Tech
  • Level 55
  • Grandmaster Grump
  • December 23, 2017, 9:25 am
but i did tho
  • ViciousPixel
  • Level 18
  • Journeyman Dragonborn
  • November 16, 2017, 12:06 am
  • DurpGamerYT
  • Level 1
  • New Crafter
  • October 10, 2017, 11:18 pm
Is this for pocket edition too? If not I'm fine with it...
  • Art Dei Tech
  • Level 55
  • Grandmaster Grump
  • October 11, 2017, 6:52 am
If the device can handle it, why not xP
  • Sapioit
  • Level 3
  • Apprentice Crafter
  • August 23, 2017, 11:24 am
Make sure the walls and towers have machiculations, covered with trapdoors, so the villagers can be the only ones to use them to shoot down.

Also, villagers should be about 1/10 the speed of the player, when trying to break anything (including food, and wall pieces).
  • eagoy
  • Level 46
  • Master Lava Rider
  • August 17, 2017, 10:51 am
That amount of text about stats and functionality. To put it short I skimmed through it rather than reading. Anyway thank goodness it would be a different game-mode, although I would try it out for a little while.

As for the blog. What can I say? Excellent worked out idea in different levels of implantation. Put into different spoilers to maintain some structure. Presentation is uniform in it's way. Nice touch of the different colors.

*ps, I didn't fire up the jukebox after I saw in the tags which composer you had chosen. So I fired it up for this comment. Nice choice.
  • Art Dei Tech
  • Level 55
  • Grandmaster Grump
  • August 17, 2017, 12:10 pm
Much appreciated for the feedback as always :D
Yeah I figured people would hate to have this as a major change to survival mode, so my guess was just to make it separate from survival altogether.

I discovered the composer just recently, and I'm hoping to feature his music ALOT in my future posts, tbh he is about on par with Two Steps from Hell but in a different style of world music (main difference is he adds metal with orchestra, which is awesome.)
  • eagoy
  • Level 46
  • Master Lava Rider
  • August 18, 2017, 8:58 am
My pleasure.

One thing that popped my mind is the following. Texture/resource-packs changes the textures, but would you go as far to let texture/resource-pack change the structures them-self for a more fitting theme -> oriental textures with oriental buildings?

I came across this composer from a different kind of style but whatever, we both like him.

now onto the other contest entry on which I am procrastinating because of a blog-contest... Have fun judging though!
  • Ultramike7
  • Level 25
  • Expert Caveman
  • August 15, 2017, 9:25 pm
Too lazy to read right now but looks good
very cool =D

1 - 11 of 11

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