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What A Slime Block Doesn’t Stick To

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avatar exsilit
Level 63 : High Grandmaster Caveman
214


Here’s a list of all blocks that don’t stick to slime blocks (click to reveal block ID)

1. Anvil
2. Beacon
3. Bed
4. Bedrock
5. Brewing Stand
6. Chests (3 types)
7. Command Blocks (3 types)
8. Daylight Sensor
9. Dispenser
10. Dropper
11. Enchanting Table
12. End Portal
13. Furnace
14. Heads (6 types)
15. Hopper
16. Jack o’Lantern
17. Jukebox
18. Leaves (6 tree types)
19. Melon
20. Note Block
21. Obsidian
22. Pumpkin
23. Shulker Box (16 colors)
24. Spawner
25. Structure Block

My test was conducted in version 1.11.2.
You can place any of these blocks right where you are standing using this command: /setblock ~ ~ ~ ID
To place a dispenser for example you’d type this: /setblock ~ ~ ~ minecraft:dispenser

My tips
Other blocks’ special behavior
Most likely future additions (regarding 1.12+)



Old text – you may ignore this
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7 Update Logs

Update #7 : 03/31/2017 7:24:25 pmMar 31st, 2017

I rewrote the entire blog. Hopefully, it's clearer now.
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1
10/17/2019 10:34 pm
Level 1 : New Miner
0BLIVI0Nx
Nlstag: As of 1.14, Pistons can push all cinds of Glazed Terracotta but they do not stick to Slime blocks or Sticky pistons.
1
05/05/2019 4:21 pm
Level 1 : New Miner
OddMetal2
Just wanted to let you know that this list has changed dramatically on the recent update
1
01/30/2019 11:10 am
Level 1 : New Miner
nlstag
Ah, good to know.
I did some research but there is definetly no block that only pistos can move, that a slime block cant.
Sorry about that dumb question of mine.
Sincerely, Nlstag (on mc Thomas_Hoekstra.)
1
02/06/2019 1:56 pm
Level 63 : High Grandmaster Caveman
exsilit
All right, thanks for letting me know. The question wasn't dumb. ;)
1
01/08/2019 10:43 am
Level 1 : New Miner
nlstag
Just a quick thing, is there anything a piston can move that a slime block cant? Im willing to make a rocket launch bay to launch a Redstone rocket, But there isnt a 5x5 trapdoor tutorial, and the trapdoor im using is a 3x3 one, and the rocket has slime blocks outside, Sticking to the door itself even if i have unmovable blocks above, Do you know anything, or does this also matter with normal pistons / sticky pistons?
Sincerely, Nlstag (on mc Thomas_Hoekstra.)
1
01/23/2019 7:12 am
Level 63 : High Grandmaster Caveman
exsilit
Hi! I'm sorry but I can't really help you with that. I haven't even launched the game in the last months. The last time I tested slimeblocks was probably years and many game updates ago. I don't remember which block would fit your needs and there have been a lot of changes to the game. I was thinking about updating this post with 1.14. So that might happen.
However, thank you for nice comment. :)
1
02/28/2016 4:41 am
Level 36 : Artisan Engineer
Hive_Mind
Very useful, thanks!
I've been using something similar to the Carpet popping off to make a "Blast shield" which falls behind Slime Block Missiles when I fire them into my Explosive Test Chamber.

You put a line of string at the same height as the Missile's maximum height. Then put carpet on that string. Then, put Sand, Red Sand, or Gravel on top of those carpets. Put torches on the side of the Gravel or whatever, then more blocks on top of the torches, until finally you reach a width which completely covers the Explosive Test Chamber. Then, put Anvils on top of that Gravel, of the same height as the Explosive Test Chamber.

The end result is, you fire your missile into the chamber. It breaks the string, and when it breaks the string, the carpet also breaks. That triggers all the blocks to fall. The gravel (or sand, etc) blocks will be destroyed easily by any explosion, but the Anvils will survive just about any explosion. So, it will be a Blast Shield which falls down behind your Missile and contains the explosives to (almost) only within the Explosive Test Chamber.

It will still sometimes blast through 1 or 2 blocks, but before I started using it, it was blowing up 6-7 blocks outside of the chamber.
1
02/28/2016 4:43 am
Level 36 : Artisan Engineer
Hive_Mind
Oh and I forgot to mention - moving Slime Block machines appear to act like torches, daylight sensors, carpet, etc. in that they break (or just sort of...evaporate) falling blocks. None of my missiles have stopped moving or broken, even though the Blast Shield falls in the center of the missile.

But I play on Console Edition so a lag-free PC might have different issues.
1
02/28/2016 5:21 am
Level 63 : High Grandmaster Caveman
exsilit
I was just going, it sounds like all these falling entities would cause quite a bit of frame rate issues. Nevertheless, that's a great tip for all who build moving (and expoding) structures with slime blocks. ;) Thank you very much for your nice comments!
1
02/02/2016 11:09 am
Level 16 : Journeyman Pokemon
blazeman1337
You forgot Cake :)
1
02/02/2016 2:13 pm
Level 63 : High Grandmaster Caveman
exsilit
Thanks for the tip! :)
1
03/07/2015 10:24 am
Level 1 : New Miner
Lachsesser
That's so helpful! You might have heard of Xisumavoid. He does those testings, but I think he never tested this. It's useful. Thanks
1
03/08/2015 2:37 pm
Level 63 : High Grandmaster Caveman
exsilit
Yes, I know him in deed. I thought about asking him to test this, but I wasn't sure if he would see my command. So, I tested it myself. ;)
1
02/17/2015 12:48 pm
Level 1 : New Miner
Vangtang
Hello! :3
1
02/17/2015 1:08 pm
Level 63 : High Grandmaster Caveman
exsilit
Hellö :3
1
02/18/2015 9:35 am
Level 1 : New Miner
Vangtang
Yeahello! 3:
1
02/18/2015 9:39 am
Level 1 : New Miner
MacDiddyXxX
Yoohooo!! ^-^
1
02/18/2015 12:30 pm
Level 1 : New Miner
Kranichstein
Hey hey! :D
1
02/18/2015 12:39 pm
Level 63 : High Grandmaster Caveman
exsilit
Haha, guys :)
1
01/08/2015 8:37 am
Level 24 : Expert Geek
rjp1089
Thank you! I had been looking for something like this!
1
01/08/2015 2:28 pm
Level 63 : High Grandmaster Caveman
exsilit
My pleasure! I appreciate it. :)
1
01/05/2015 1:41 pm
Level 1 : New Miner
Antromorph
Also this one! Well done!
1
01/06/2015 5:33 pm
Level 63 : High Grandmaster Caveman
exsilit
Thank you for checking out my stuff. I'm really appreciating that. Thanks!
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