Minecraft Data Packs / Tool

[1.14.X] Tinkery v0.5 (Datapack) - 1.16 beta links added!

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    ReLapis avatar ReLapis
    Level 47 : Master Technomancer
    26
    Yes this is inspired by Tinkers' Construct, and I really couldn't think of a better name than Tinkery.
    Please support that mod here: https://minecraft.curseforge.com/projects/tinkers-construct



    1.16 beta releases can be downloaded from here:
    https://github.com/ekul6547/lapiscore-2/releases/
    You need to grab the latest Lapiscore, Lapis Resources and Tinkery versions.



    Improve your tools by adding materials onto them!

    Customise durability, modifiers and enchantments!

    Extra added effects such as Force feeding and step-incline.

    Custom durability mending.

    29 Attributes so far, more to come!

    New ways to create Elytras and Trident!

    Use /trigger TinkeryBook to get started!


    Found a bug, want help, or just to chat?
    Join the discord at: discord.gg/rPr2euY
    Want to quickly test the datapacks?
    Join my server: mc.relapis.uk



    Requires LapisCore, which can be found here:

    https://minecraft.curseforge.com/projects/lapiscore



    The ResourcePack can be found here:

    https://minecraft.curseforge.com/projects/lapis-resources




    Addons:

    Tinkery Hammers: https://minecraft.curseforge.com/projects/hammers-tinkery-datapack-addon



    If you want your addon put here, simply ask me, and I shall add it.

    It's easy to add your own addon datapack!
    Download example addon here: Link
    The example addon adds a new type "charm", and allows "charm" and "shield" types to be given a new modifier "Speed Effect".
    Tutorial to come soon

    Note: Likely to be re-named soon: Tweakery is best suggestion

    Upgrading tools is meant to be expensive, but not overly expensive. Please comment if you think any of the upgrades are overly costly, as I do need to balance the modifier costs.
    CreditmDiyo, progwml6, boni and KnightMiner for the original Tinkers' Construct mod
    CompatibilityMinecraft 1.14
    toMinecraft 1.16
    Tags

    5 Update Logs

    Update 1.16 Beta : by ReLapis 06/01/2021 5:06:20 pmJun 1st, 2021

    I have added a link to the 1.16 beta versions, found on my github.
    Link here: github.com/ekul6547/lapiscore-2/releases/
    LOAD MORE LOGS

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    1
    06/02/2021 3:48 am
    Level 9 : Apprentice Goblin
    MASTRIO
    MASTRIO avatar
    I have been waiting for this moment my whole life...

    y e s
    1
    03/29/2020 4:57 pm
    Level 1 : New Explorer
    kingdaavid
    kingdaavid avatar
    in 1.16 add invisible frames








    thanks google translator Glory to Ukraine
    2
    03/13/2020 6:12 pm
    Level 9 : Apprentice Goblin
    MASTRIO
    MASTRIO avatar
    This datapack is amazing !! :)
    Can you Please update for 1.15!
    1
    01/25/2020 9:45 pm
    Level 1 : New Miner
    Larston_Marston
    Larston_Marston avatar
    Maybe add a feature similar to Tinker's where you have to smelt down metals to make metal tools and armor?
    1
    02/16/2020 8:22 am
    Level 47 : Master Technomancer
    ReLapis
    ReLapis avatar
    I think you mean casting the liquids straight into separate tool parts? I did try that system, but it doubled the lag caused by the datapack. I thought of a different way to do it, but would require a complete re-write of the entire datapack.
    I'm now working on Lapis Core V2, and other datapacks which will probably be released for the 1.16 update. I'm going to have to re-write tinkery entirely for this anyway, so I'll see about putting it in when I do that then.
    2
    09/15/2019 11:34 am
    Level 2 : Apprentice Miner
    acki02
    acki02 avatar
    Have you thought about adding option to make custom alloys? (Like colors of leather armor, but with custom stats instead of colors)
    1
    09/15/2019 4:12 pm
    Level 47 : Master Technomancer
    ReLapis
    ReLapis avatar
    I have thought about it, and although it would be possible to make the alloys themselves, it would be incredible difficult to turn those into tools.

    There is no way to currently do modular textures, so having custom textured tools is almost impossible. But the more problematic thing is that the more dynamically made things are (as in not preset items, so made over time) the more difficult it is to manage, balance and debug everything.
    1
    09/15/2019 4:41 pm
    Level 2 : Apprentice Miner
    acki02
    acki02 avatar
    The colors might be hardcoded, so you could have a function that for a certain range of color values will give a specified texture to a tool. And the variable things might be weight (reduces speed and/or hitspeed) , durability, damage, max amout of modifiers etc.
    1
    09/16/2019 3:20 pm
    Level 47 : Master Technomancer
    ReLapis
    ReLapis avatar
    Yes, it certainty is possible, but it requires an overhaul of the entire Tinkery system

    It is an idea I will be looking into in the future, but not right now.
    1
    07/06/2019 9:15 pm
    Level 1 : New Miner
    PiefaceGaming
    PiefaceGaming avatar
    can you add in other items like gloves
    also can you please enable and make now tweaking or even arrow tweaking
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