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Players now drop all of their experience
You can change if the amount of experience they lost is announced in chat by changing the scoreboard objective astn for #announceXpLost
/scoreboard players set #announceXpLost astn 1 - on
/scoreboard players set #announceXpLost astn 0 - off
You can change if the amount of experience they lost is announced in chat by changing the scoreboard objective astn for #announceXpLost
/scoreboard players set #announceXpLost astn 1 - on
/scoreboard players set #announceXpLost astn 0 - off
Compatibility | Minecraft 1.18 |
Tags |
3 Update Logs
Update #3 : by Astrune 02/18/2022 6:02:24 pmFeb 18th, 2022
November 14th, 2021
THIS IS NOW AN ALTERNATIVE TO THE FULL XP DROP DATAPACK
This datapack is now a much simpler version of the full xp data pack
Removed requirement for Astrune Library to function.
Removed command to check xp since it was mostly redundant.
Removed option to customize the percentage of xp that would drop because default xp dropping interferes with the calculation and a percentage other than 100% is unpopular.
Changed method of disabling xp death message to changing the scoreboard objective 'astn' for #announceXpLost
/scoreboard players set #announceXpLost astn 1 - creates message saying how much xp and levels a player lost when they die
/scoreboard players set #announceXpLost astn 0 - does not show any additional message about xp when a player dies
XP death message now only shows if the player had at least 1 xp
XP calculation system is now HIGHLY OPTIMIZED at the expense of not being able to work if xp is changed through commands or prior versions.
This means it will work perfectly in a normal vanilla world, but anything that changes xp (other than death and picking up orbs) through other data packs or plugins may cause issues.
THE DATA PACK WORKS BEST IN NEW WORLDS CREATED IN VERSIONS CLOSE TO 1.18 ISSUES MAY OCCUR IN OLDER WORLDS OR IF A PLAYER HAS XP BEFORE THE DATA PACK IS INSTALLED
XP scoreboard value (xp.txpd) now has a colored display name, so it can be put under player names and look good if desired
THIS IS NOW AN ALTERNATIVE TO THE FULL XP DROP DATAPACK
This datapack is now a much simpler version of the full xp data pack
Removed requirement for Astrune Library to function.
Removed command to check xp since it was mostly redundant.
Removed option to customize the percentage of xp that would drop because default xp dropping interferes with the calculation and a percentage other than 100% is unpopular.
Changed method of disabling xp death message to changing the scoreboard objective 'astn' for #announceXpLost
/scoreboard players set #announceXpLost astn 1 - creates message saying how much xp and levels a player lost when they die
/scoreboard players set #announceXpLost astn 0 - does not show any additional message about xp when a player dies
XP death message now only shows if the player had at least 1 xp
XP calculation system is now HIGHLY OPTIMIZED at the expense of not being able to work if xp is changed through commands or prior versions.
This means it will work perfectly in a normal vanilla world, but anything that changes xp (other than death and picking up orbs) through other data packs or plugins may cause issues.
THE DATA PACK WORKS BEST IN NEW WORLDS CREATED IN VERSIONS CLOSE TO 1.18 ISSUES MAY OCCUR IN OLDER WORLDS OR IF A PLAYER HAS XP BEFORE THE DATA PACK IS INSTALLED
XP scoreboard value (xp.txpd) now has a colored display name, so it can be put under player names and look good if desired
LOAD MORE LOGS
tools/tracking
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100-xp-drop
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drive.google.com/file/d/1_FLwGs7PqcifwB4qVWDO0BedCGjWZVPl/view?usp=drivesdk
EDIT: I fixed the level issue, the creator of the Graves data pack plans to release their own full xp drop data pack that is compatible
But the guys on my server think it is OP, is there a way to set it to 50% exp return???