This datapack adds a new challenging boss to the game - an Ancient Evil.
To summon the boss you need to throw a netherite ingot next to a normal zombie
The boss has 1000 lives, 30 damage, does not roll back after your attack, and has 8 unusual abilities.
The first superpower is the summon of 12 wither skeletons and ordinary skeletons in iron armor.
The second ability is a storm of lightning. An eerie sight.
The third ability is self-medication. The boss recovers 10% of his total life reserve.
The second ability-Summon summons elite wither skeletons in diamond armor and casts blindness on all players in a small radius. One of the deadliest abilities is explosion.
The boss also knows how to throw players high up and if you do not know how to do water drops, you will not be happy.
The last two abilities are full protection from all attacks for 30 seconds and mega lightning strike. With a mega hit, all entities are teleported to the boss and it will strike them with lightning.
After defeating the boss, you will get his head. By placing it in the helmet slot, you will receive Resistance 2, Fire Resistance, Strength 2, and a 25% chance to strike with lightning for each hit.
Hey i found after you kill the boss the health bar reappears at the top of the screen like small flashes for a couple of seconds, is there a way to remove it?
I found a bug, when you hit the mob and a lighting hit the mob the armor disappear and you can see only the head and when the mob dies the boss bar still appearing. Please fix it :D
This bug is related to the fact that the body of the boss is an armor stand, which for some reason I do not understand disappears(it should be invulnerable). And the flying head is the boss, whose HP is recorded in the boss bar. So only if the flying head dies does the boss bar disappear.I'll try to fix it
youtu.be/OfwE6Dmx1Ds
Please fix it :D