Minecraft Data Packs / Mob

Automatic Concrete - Better Husks and Silverfish! | TRUE SURVIVAL mini module

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Devons_Desk avatar Devons_Desk
Level 57 : Grandmaster Architect
Producing large amounts of concrete is massively difficult. Silverfish have no use. and there's no reward or incentive that makes players want to fight husks over zombies. This fixes all those problem!
CompatibilityMinecraft 1.13
toMinecraft 1.16

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06/07/2020 7:49 pm
Level 53 : Grandmaster Miner
WandererReece avatar
I always saw players protect silverfish spawners, and to this day, I don't know why. They are super annoying and don't drop anything.

I love this idea. The drops actually make sense! Why wouldn't a zombie living in the very sandy desert drop sand? Why wouldn't a fish literally living inside stone drop gravel?
06/27/2020 3:51 pm
Level 9 : Apprentice Miner
scribbler957 avatar
There are at most 3 silverfish spawners in a world. It's a non-renewable resource. On the other hand, the proximity to the end portal makes it a poor choice for a farm.
07/14/2020 4:19 amhistory
Level 1 : New Miner
WanderingWolfe avatar
Strongholds spawn in circles about the world origin. There are three within about 2k blocks, but then more further out. There are up to 128 strongholds per world.

Even with just the three, there is access to multiple spawners, and an extra end gate can simple be removed with mushrooms.

That said, Gravel is already renewable with the addition of Piglin trading, so this isn't particularly necessary. It does, however, give options.
06/04/2020 10:26 am
Level 1 : New Explorer
Halfer avatar
Yes, gravel and sand are not diamonds. But have you seen what you can do with them with a few pistons and a stack of redstone?
06/04/2020 11:06 am
Level 57 : Grandmaster Architect
Devons_Desk avatar
Sand/Gravel piston doors?
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