- check_circle Functions
- check_circle Recipes
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Update #1
I added the /function magnet:uninstall to remove all the scoreboards used.
Immediatly after having used this command you have to use /datapack disable.
Hi, Thanks to this Datapack, you can obtain an Item who works like the magnets in modded and brings the items near you.
Use the craft in attached pictures (works only in survival)
or the command :
/give @s minecraft:nether_star{magnet:1,display:{Name:"{\"text\":\"Magnet\",\"color\":\"gold\",\"bold\":\"true\"}"}} 1
To obtain the item.
To configure the Datapack, you have firstly to give yourself the permission :
/tag <player Name> add mgn.perm
Then to open the clickable menu :/trigger mgn.options
How to install a datapack : wiki
Enjoy ;)
Compatibility | Minecraft 1.13 |
to | Minecraft 1.16 |
Tags |
2 Update Logs
Update #2 : by Mouleagauffre 10/12/2019 10:34:20 amOct 12th, 2019
Items now glides toward the magnet holder rather than being tp.
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/scoreboard objectives remove <name>
Are you on a server (do you have any tps issues), is there other datapacks that could cause compatibility problems (you should try to desactivate it to see if there's any change).
I don't really understand where it can come from.
/tag <player Name> add mgn.perm
It works fine with Minecraft 1.14.2. I used command lines in description and pictures. I've activated Commands when I created my world.
Thanks.
EDIT: Just checked and Paper has already updated to support 1.14.1. Nice.
edit: upon inspection there is a crafting recipe included (obviously I ignored the images originally thinking that important information would be clearly conveyed in text) that works based on giving a sheep spawn egg so you can just type '/give @p minecraft:sheep_spawn_egg'... should rethink that imo since there are datapacks that make crafting spawn eggs possible and it would break that, though it does seem to ignore creative mode at least (until you return to survival).
Also, considering there's a clickable menu it seems unnecessary to have the radius etc. cluttering the /trigger autocomplete options... There's a sethome datapack from Vanilla Tweaks that manages to have options without having them in /trigger though I'm not sure how it's accomplished.