Minecraft Data Packs / World Generation

Fairy Trees & Cemeteries 3.0

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GatKong avatar GatKong
Level 68 : High Grandmaster Technomancer
173
Entirely a vanilla Minecraft Data Pack for Minecraft 1.19+

Adds Fairy Trees and Cemeteries to your world's Dark Forest and Dark Forest Hills biomes.

Special thanks to skunkmunkee for suggesting the Fairy Trees. This datapack was made to fulfill his wish-list :)

Fairy Trees generate, well, fairies of course, which are flying pixies that defend the dark forests against the intrusion of outsiders like yourself. Their trees can be identified by the unusual abundance of lilies of the valley growing around them, and sometimes by evidence of fairy activity, such as cauldrons or chains. If you chop down their tree, you'll find chests with otherwise impossible to obtain loot, such as enchanted carved pumpkins and more.

Cemeteries generate in the dark forests as well, half of which will house within their Mausoleum stairs that decend to a dark and spooky crypt. Legend has it that if you rob that crypt of its treasures, the Liche will come to claim you for the dead, but if you succeed and survive, you may walk away with an End Portal block. Find twelve of those precious items and you've got the makings of a working portal.

If you want to test it out, consider a single-biome dark forest world, and use /locate village to find the fairy trees and cemeteries.

If you enjoy this datapack, please give it some love with diamonds and favorites >^_^<

Be sure to check out some of my other fun packs and things found here.
  • Apocalypse Datapack- adding new mobs, structures, and mechanics.
  • Auto-Farming DataPack.
  • Auto-Torch DataPack.
  • Better End Battle- improves and varies-up the dragon battle.
  • CoolTools- adds a plethora of useful and new tool improvements
  • CTM Generator DataPack, makes any world into a Complete The Monument world.
  • GatPack DataPack, packed full of all kinds of fun enhancements to the vanilla experience.
  • GatPack Texture Pack, makes vanilla Minecraft 3D, animated, and algebraic.
  • Holiday texture packs for Christmas and Easter
  • Kitchen Pack- tons of new food and food mechanics.
  • Lilyboat- no more boats picking up stacks of unwanted lilypads.
  • Magic Wells- desert wells have magic potion water.
  • More Villages- adds six new fun village types.
  • Rubycraft- adds indestructible Ruby tools and items.
  • Telebeacon Datapack- adds teleport functions to beacons.
  • Many many more!
CompatibilityMinecraft 1.19
Tags

2 Update Logs

Update #2 : by GatKong 06/15/2022 12:09:29 amJun 15th, 2022

V3.0
-updated to 1.19 format
LOAD MORE LOGS

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1
08/01/2022 7:57 pm
Level 30 : Artisan Dragonborn
ZachTwistedDragonLord
ZachTwistedDragonLord avatar
So when i /locate it the text never comes up even in spectator mode i don't see the text
1
08/02/2022 1:05 am
Level 68 : High Grandmaster Technomancer
GatKong
GatKong avatar
Try /gamerule sendcommandfeedback true
1
08/03/2022 5:54 pm
Level 30 : Artisan Dragonborn
ZachTwistedDragonLord
ZachTwistedDragonLord avatar
And it works it was the wrong spelling it is spelled /gamerule sendCommandFeedBack true
1
08/03/2022 5:50 pm
Level 30 : Artisan Dragonborn
ZachTwistedDragonLord
ZachTwistedDragonLord avatar
Ok i will try thanks
1
03/07/2022 7:56 pm
Level 10 : Journeyman Explorer
MechaKillerRichMC
MechaKillerRichMC avatar
Now will it work for WOO in its next update of the 1.18.2 format, that is, to generate custom structures without errors?
1
03/08/2022 9:36 am
Level 68 : High Grandmaster Technomancer
GatKong
GatKong avatar
It should be. They used to both redefine Dark Forest biome, but the new method of adding structures as of 1.18.2 doesn’t redefine biomes anymore.
1
03/08/2022 10:11 am
Level 10 : Journeyman Explorer
MechaKillerRichMC
MechaKillerRichMC avatar
Do you mean that now the structure will be generated correctly even if you add the WWOO as soon as its version for 1.18.2 comes out?
1
03/05/2022 1:19 am
Level 1 : New Miner
ClaudeYones
ClaudeYones avatar
Would this pack work with the newest Terralith? I saw 1.18.2 changing quite a few things with structure generation, so I'm not sure if it would still work or not.
1
06/17/2021 10:39 pm
Level 1 : New Miner
paladin_3
paladin_3 avatar
this is compatible with WWOO?
1
06/17/2021 11:05 pm
Level 68 : High Grandmaster Technomancer
GatKong
GatKong avatar
They both redefine data/minecraft/worldgen/biome/dark_forest.json and dark_forest_hills.json. It won't be "incompatible" in the sense of breaking something, but when the datapacks are being loaded... depending on the order they are loaded, the last one to load is the one that will ultimately prevail in redefining the biomes in question. You can ensure the fairy trees will be the one by deleting the dark_forest.json and dark_forest_hills.json from the wwoo datapack.

If you feel up to it... it's easy enough to add the fairy trees to the wwoo. In this case... delete the two files in question from the fairy datapack, and keep them in the wwoo datapack... then open the files in question in the wwoo datapack, and look for the section called
"starts": [for the dark_forest file add the following line of code in there as the first in the list of starts...
"gatkong:cemetery_dark_forest",
for the dark_forest_hills file add the following line of code in there as the first in the list of starts...
"gatkong:fairy_tree",Modify worldgen files at your own risk. Any errors in there could be catastrophic for your world. Make back-ups before attempting anything in any worldgen file.
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