Minecraft Data Packs / Game Mechanic

Fisherman+ 1 | Improved Fishing

  • check_circle Advancements
  • check_circle Functions
  • check_circle Recipes
  • 42,479 views, 46 today
  • 6,386 downloads, 2 today
  • 182
  • 192
  • 82
Required Resource Pack
lukidon's Avatar lukidon
Level 58 : Grandmaster Fisherman
220
Check my wall for news and information about Fisherman+'s Sequel, Fisherman+: 2!

Fisherman+ 1 |  Improved Fishing Minecraft Data Pack


Fisherman+ 1 |  Improved Fishing Minecraft Data Pack

Fisherman+ 1 |  Improved Fishing Minecraft Data Pack

Fisherman+ is a data pack for 1.17-1.20 that aims to overhaul the fishing mechanic in Minecraft into a new, exciting gameplay element.

Fisherman+ completely changes the base fishing mechanic in Minecraft, introducing new items, mobs, and mechanics to progress through.

What the Data pack adds:
  • New Sea Creatures to randomly fish up
  • Fishable Treasures containing loot
  • A new crafting table used to craft fishing items
  • Brand new fishing rods to craft or obtain by slaying Sea Creatures
  • New armor sets, including a new tier above Netherite
  • An in-game sea encyclopedia to assist in the progression



CreditBased off of DutchCommanderMC's Fishing Datapack, Idea based off of Hypixel Skyblock.
CompatibilityMinecraft 1.17
toMinecraft 1.20
Tags

10 Update Logs

Update 1.4.3 : by lukidon 06/10/2023 8:02:19 pmJun 10th, 2023

  • Fixed Bug causing pack not to work (AKA i uploaded a non functioning version of the pack)
LOAD MORE LOGS

Create an account or sign in to comment.

1
07/08/2023 5:10 pm
Level 58 : Grandmaster Fisherman
lukidon
lukidon's Avatar
This version of Fisherman+ is not being updated further, no matter what. Fisherman+ is being remastered currently, and this version and everything in it will be obsolete. If you encounter glitches, I'm sorry but there's nothing I can do about it.
07/07/2023 8:39 am
This reply was removed by the poster or a moderator.
07/07/2023 8:52 am
This reply was removed by the poster or a moderator.
1
06/27/2023 12:11 pm
Level 50 : Grandmaster Procrastinator
VampanteOfficial
VampanteOfficial's Avatar
wonderful pack, although you should know that giving a player constant absorption makes the absorption hearts pretty much replenish every tick, which makes you almost invincible, i suggest only giving the effect once when the player equips the piece of armor
1
06/15/2023 5:07 am
Level 1 : New Miner
iUeMo
iUeMo's Avatar
Hello, I've been using this datapack for awhile but I noticed that the resource pack had issues with the jaded armor when your wearing the armor is it doesn't show its not showing its texture
1
06/11/2023 11:32 pm
Level 1 : New Miner
evanqp
evanqp's Avatar
is it possible to use this without the resource pack? and if yes, is optifine a must? Im hosting this on 1.20 and can't place a fishing rod into any of the smithing slots to make the netherite rod.

is there a command to give data pack items too? cause if the smithing table crafting system won't work ill just make a villager trade for all the fishing rod crafting recipes
1
06/12/2023 12:07 am
Level 58 : Grandmaster Fisherman
lukidon
lukidon's Avatar
1. You don't have to use the resource pack.



2. I guess the netherite fishing rod recipe outright breaks because of the change in smithing table, at this point I think I'll just remove the netherite fishing rod here soon.
1
06/12/2023 1:15 am
Level 1 : New Miner
evanqp
evanqp's Avatar
maybe add the recipe to the atlantis workbench as a quick work around?

also, whats the command to give the netherite fishing rod? ill just make a villager trade to obtain the custom rods at my world hub then
2
06/14/2023 5:58 amhistory
Level 1 : New Crafter
xViability
xViability's Avatar
This data pack is awesome, I absolutely love having more of a reason to fish than to just gather books - I also love that this pack makes it harder to afk fish.

If you're looking for additional feedback, read on -- if not -- no worries :)

My family plays on a server and we've been working on datapacks together so occasionally I dive into other data packs to see how they work and see if we can improve them.

We removed the "unbreakable" from all the armor.

- If we want the armor to be unbreakable then we will get unbreaking or mending enchanted on the armor later. Having it be unbreakable just makes it so that when you fish up more of them then it feels wasteful and it makes it so that you never have to change that armor again with unbreaking or mending later which are late game progression things.

I modified the effects on all the armor. They previously were giving rank 2 of every effect (potion effects are 0 indexed so they start at rank 0 == 1)

I made an assumption that you were planning on making all the armor into "sets" as right now the chest piece is the only thing that makes the armor get an effect. So if you have the entire set on then you get the effects for Jade and Diver armor.

We wanted the shark armor to have a bit more flavor, so we did the following.

- Shark armor works only if you have the shark head on and each individual piece gives a potion effect. Besides, conduit power is incredibly powerful!

- The boots give dolphins grace
- The chest gives water breathing
- and the legs give... night vision... (this one was admittedly underwhelming because it doesn't fit, but it makes it more like the conduit power)

If you want the commands we ran to do any of these things let me know :D Thanks for working so hard on a great mod/project.
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome