Minecraft Data Packs / Mob

"Forever" Babies - 1.19+ Release | Now With Added Frogs!

  • check_circle Advancements
  • check_circle Functions
  • check_circle Predicates
  • 23,378 views, 19 today
  • 3,528 downloads, 2 today
The8BitMonkey avatar The8BitMonkey
Level 54 : Grandmaster Procrastinator
95
Have you ever wished that you could keep that pet dog, pig, cat or any other mob as a baby forever?

Well, thanks to the "Forever" Babies datapack now you can!

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- How to use

To use the pack rename a name_tag baby (all lowercase) and use it on the mob you want to make into a baby version of itself, this will convert that mob into a child and it will remain that way "forever" (mobs with an age tag will remain babies for 3.1 real world years unless fed)

If you wish to make a baby mob into an adult again then you can by taking a name_tag and renaming it adult (all lowercase), use it on a baby mob to turn it back into an adult, simple!

When you use either a baby name_tag or an adult name_tag on a mob that can be converted it will drop new name_tag at its feet so you can make more at only the cost of experience when you name the name_tag again, so it's pretty darn cheap to make a whole world of babies!

List Of Mobs With Baby Forms
- mooshroom
- cow
- sheep
- pig
- chicken
- rabbit
- wolf
- ocelot
- cat
- llama
- trader_llama
- polar_bear
- horse
- donkey
- mule
- skeleton_horse
- zombie_horse
- panda
- fox
- bee
- turtle
- hoglin
- zoglin
- strider
- zombie
- husk
- villager
- zombie_villager
- piglin
- zombified_piglin
- drowned
- goat
- axolotl
- frog
- tadpole

- Advancements
There are 2 visible advancements and 1 hidden advancement in this data pack.
The hidden Advancement for this pack is called "Too Many!!", this will be unlocked when you have created enough baby mobs in your world at which point you will receive a trophy!

> How to unlock the hidden Advancement if you're too curious, or don't look and leave it as a surprise!
To unlock the Hidden Advancement you need to turn 20 mobs into cute baby versions of themselves, at which point you'll get the rewards.

- Disable Advancements Command
If you wish to remove the advancements that my packs add, just simply run the command and they will be disabled for all players:
/function 8bm:advancements_off

If you want to turn them back on in the future use the following command
/function 8bm:advancements_on

- Uninstall Command
You can uninstall 1 of 2 ways
1: During install (or world reload) if you're in Creative you will get a "pack installed" message, if you click [​INFO] there is an uninstall button at the bottom
2: type /function 8bm:uninstall.forever_babies and press enter

- Reset "Advancement Triggers"
If for some reason a mob won't convert into an adult or a baby when you click it with the name_tag or something else stops working as you feel it's meant to, you can try resetting the "triggers" that are used to do the action in the pack by type /function 8bm:reset this will reset the triggers for players currently in the world and should NOT affect any of your advancements


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1.17.0 - 1.18.2 NOTE:
1.19.X versions of this DataPack will not work in older version of Minecraft, however you can still download the 1.17 - 1.18.2 Version of the pack from this link: Forever Babies Version 1.4.0 - DropBox

1.16.5
NOTE:

1.17.X versions of this DataPack will not work correctly in older versions of Minecraft, however you can still download the 1.16.5 version of the pack from this link: Forever Babies Version 1.3.7 - DropBox
CompatibilityMinecraft 1.16
toMinecraft 1.19
Tags

8 Update Logs

Version 1.6.1 : by The8BitMonkey 11/30/2022 4:52:57 pmNov 30th, 2022

- Rewrote the install code due to a recursive advancement bug
LOAD MORE LOGS

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4
07/08/2023 1:10 pm
Level 1 : New Miner
Hazaliah
Hazaliah avatar
1.20 update ?
3
08/29/2023 9:42 am
Level 4 : Apprentice Miner
Korowko
Korowko avatar
I'm also waiting
1
12/09/2022 10:50 pm
Level 2 : Apprentice Miner
Juleea
Juleea avatar
cool, thank you!
1
12/18/2022 12:28 pm
Level 54 : Grandmaster Procrastinator
The8BitMonkey
The8BitMonkey avatar
You're welcome, hope you have a great time making your world full of forever babies
1
12/01/2022 9:04 am
Level 1 : New Collective
torithecorgi
torithecorgi avatar
omg so cute
1
12/01/2022 1:01 pm
Level 54 : Grandmaster Procrastinator
The8BitMonkey
The8BitMonkey avatar
Thanks, glad you think so, it's a really nice way to add a baby animal farm to your world or just have baby pets running around :)
2
07/03/2022 12:14 am
Level 2 : Apprentice Miner
MrOxideYT
MrOxideYT avatar
Круто
2
06/23/2022 5:49 pm
Level 4 : Apprentice Miner
Korowko
Korowko avatar
And you can make it so that the tag does not fall out when you call the mob. In survival, each time you use it, you will need to look for a new tag, and this will add interest to its search - whether to explore dungeons or dungeons or buy from a resident while interacting with the game or changing with other players, which will also increase the interest of survival. Or at least tell me how to remove this function, I will edit your work for myself.
And the package is just super, especially for girls who like to breed babies like at home!
2
06/23/2022 6:38 pmhistory
Level 54 : Grandmaster Procrastinator
The8BitMonkey
The8BitMonkey avatar
I have the tag drop as I didn't want there to be a cost to making the babies and name tags are hard to come by for most players, it's not a game mechanic and it doesn't break anything it just something fun to add cute babies to your world.

however if you would like to make it so that they don't drop for yourself then you can by going into the pack and go to..

packname/data/8bm/functions/forever_babies/convert/make_adult.mcfunction and also
packname/data/8bm/functions/forever_babies/convert/make_child.mcfunction
In those two files you just need to delete the 9th line that says:
execute at @s run summon item ~ ~ ~ {Item:{id:"minecraft:name_tag",Count:1b}}

This will stop the name_tag from dropping from the mob when you convert it
1
06/23/2022 7:55 pm
Level 4 : Apprentice Miner
Korowko
Korowko avatar
Thank you so much for responding so quickly and for being so helpful. I'll try to fix this tomorrow. It's just that server survival requires incentives to survive so that it does not become boring (this will complicate the task of survival in some part, and it may also add an incentive to interact with each other and change things between players).
Thank you, I'm now testing your package by flying around the world in creative mode and turning everyone into babies)). Very entertaining package
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