Minecraft Data Packs / Tool

SimpleHome - /sethome and /home Datapack in Minecraft 1.14!

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    NickTonj avatar NickTonj
    Level 61 : High Grandmaster Modder
    83
    This DataPack re-creates Essentials' infamous /sethome and /home system.
    - Multiplayer Friendly too!

    Commands:
    /trigger sethome
    /trigger home






    CompatibilityMinecraft 1.13
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    1
    03/23/2020 9:04 pm
    Level 18 : Journeyman Explorer
    GhostIsBeHere
    GhostIsBeHere avatar
    Many good datapacks, including a working sethome, are here: https://vanillatweaks.net/picker/datapacks/
    1
    08/20/2019 5:54 am
    Level 1 : New Miner
    bram4746
    bram4746 avatar
    My minecarft says it is made for an older version. Help
    1
    07/18/2019 10:56 pm
    Level 1 : New Miner
    Hqwkmoon
    Hqwkmoon avatar
    Is there a way to remove a marker? me and my friends have a server and we have a /home from our old world
    1
    05/03/2019 7:29 pm
    Level 1 : New Miner
    Birdie_boy03
    Birdie_boy03 avatar
    and or use multiple homes if im just stupid
    1
    05/03/2019 7:28 pm
    Level 1 : New Miner
    Birdie_boy03
    Birdie_boy03 avatar
    how do you add multiple homes?
    1
    04/08/2019 5:25 am
    Level 1 : New Miner
    MilaDesign
    MilaDesign avatar
    its not work when your home in overworld and you are in nether :(
    1
    03/03/2019 4:14 pm
    Level 1 : New Miner
    megaDestroyer52
    megaDestroyer52 avatar
    it works, but not very well. it only works out to a short distance from where you set your home. any further out than that, and it says that it teleported you, but it doesn't actually teleport you. please fix this,
    1
    03/16/2019 5:19 pm
    Level 61 : High Grandmaster Modder
    NickTonj
    NickTonj avatar
    Fixed!
    1
    07/28/2019 6:08 pm
    Level 1 : New Crafter
    Zensiert_Gamer
    Zensiert_Gamer avatar
    adding execute as @a[scores={sethome=1..}] at @s run forceload add ~ ~
    in the tick function would fix the problem of the decent distance but it would also make the chunk where the home is loaded forever even if the home chnges the place
    1
    07/28/2019 8:58 pm
    Level 61 : High Grandmaster Modder
    NickTonj
    NickTonj avatar
    I don't think that functions can forceload chunks. Only players can manually, for now.
    1
    04/06/2019 2:33 pm
    Level 1 : New Miner
    fever308
    fever308 avatar
    This still seems to be an issue.
    1
    02/10/2019 8:07 pm
    Level 72 : Legendary Programmer
    TheDiamondPlayables
    TheDiamondPlayables avatar
    you know, there is a more compact way to make this one, But still, good executing.
    1
    02/10/2019 8:16 pm
    Level 72 : Legendary Programmer
    TheDiamondPlayables
    TheDiamondPlayables avatar
    I'm just pinpointing this so that we can be better as datapack creators. Hope you understand.
    1
    02/10/2019 8:14 pm
    Level 72 : Legendary Programmer
    TheDiamondPlayables
    TheDiamondPlayables avatar
    Also, using a raw minecraft:tick command tag brings in some problems. If you were to, say, install a bunch of your datapacks then combine them together, then 1 #minecraft:tick (which is 1/20 of a second - insanely fast) has to run a buckload of commands which may cause immensive lag. The solution? If you're stuck on finding a solution to that then you can always contact me for tips.
    1
    02/10/2019 8:11 pm
    Level 72 : Legendary Programmer
    TheDiamondPlayables
    TheDiamondPlayables avatar
    There are a few problems tho:
    If you use the playername "latestid" in your codes then it might get really buggy when there is an actual player named "latestid" comes to the server.
    I suggest adding a # (hashtag) in front of the playername. That makes it a global scoreboard. No one can edit this, Nothing can affect this. (unless you use /scoreboard to edit this value)
    1
    02/11/2019 11:58 am
    Level 61 : High Grandmaster Modder
    NickTonj
    NickTonj avatar
    Thanks for all the tips and feedbacks! This was really just testing the abilities of VaultDPN.

    Much Appreciated!
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