Minecraft Data Packs / Challenge

Hostile passive mobs

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Gerben0007's Avatar Gerben0007
Level 36 : Artisan Miner
19
This data pack makes mobs that weren't aggresive enough try their best to kill you.
List of changes:
Axolots act like phantoms, but under water.
Bats poison you when you get too close.
Bees, Cave spiders, Iron golems, Llamas, Polar bears, Spiders, Trader llamas and Wolves are now always angry at the player.
Cats, Chickens and Ocelots carry a baby zombie with an iron helmet on their back.
Cod turn into missles: They'll swim towards you and explode.
Cows and Mooshrooms have poisonous milk.
Dolphins shoot more cod missles when you get too close.
Donkeys, Horses and Mules leave a trail of fire behind.
Drowned now always have tridents. (they weren't trying hard enough before)
Enderman will teleport in front of you every 20 seconds.
Fireballs follow players.
Foxes shoot fireballs.
Glow squid and Squid will blind you using their ink when you get too close.
Goats don't have a cooldown on ramming anymore.
Pandas will be aggressive every time.
Parrots burn and will set you on fire if you get too close.
Pigs turn into hoglins if you get too close.
Rabbits are always killer bunnies.
Salmon shoot lasers.
Sheep have very sharp wool. (thorns)
Snow golems melt.
Striders will sometimes throw you off their back when above lava.
Turtles freeze nearby players.
Villagers and Wandering trades will summon a lightning bolt above the player that trades with them.

Update:
Zombified piglins are always angry
Tropical fish swim around you and pull you downwards.
CompatibilityMinecraft 1.17
toMinecraft 1.18
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EEEEEEEEEE4
06/23/2022 3:20 pm
Level 1 : New Miner
EEEEEEEEEE4's Avatar
is it possible to play this in 1.19 i downloaded this and it seems nothing works
1
Gerben0007
06/24/2022 5:37 am
Level 36 : Artisan Miner
Gerben0007's Avatar
I don't think anything in this datapack would be affected by 1.19 command changes so if you change "pack_format" in the pack.mcmeta file to 10 it should work again.
1
ErreGamer
04/12/2022 12:54 pm
Level 1 : New Miner
ErreGamer's Avatar
It's possible to make all mobs hostile to everything? like a polar bear hostile to a parrot? or zombie or whatever?
1
Eratak
09/06/2021 12:29 am
Level 10 : Journeyman Warrior
Eratak's Avatar
This is so underrated. Most people would think just to make it so the passive mobs just chase you around and deal some damage but you made it so instead they had different twists/abilities. Love it!
1
-I Exist-
07/30/2021 9:20 pm
Level 1 : New Miner
-I Exist-'s Avatar
My complaints/ Ideas


- Zombies and skeletons always have helmets
- Skeleton arrows can give you a bad effect
- All meats should give you nasha
- Enderman could target player placed blocks
- There can be random Infested blocks
- Husks can have lava buckets and pour it on you
- Shulkers can spawn in the over would riding the rabbits
- Tropical fish attack you in hordes
- Creepers can ride vexes
- Evokers summon sheep to defend them selves
- All horses are trapped horse
- I was going to say something about phantoms but ran out of ideas
1
ArturoDG
07/28/2021 3:26 pm
Level 24 : Expert Miner
ArturoDG's Avatar
sounds interesting
1

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