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I think we all hate having to place down our bee nests and beehives and simply wait for a bee to pop out in order to determine if it even has any bees in the first place. I always wished there was a way to know how many bees are in a bee nest or beehive at any given time.
I made this datapack to solve that problem. Now, someone else already made a datapack that does this. However, their datapack, while useful, only tells you how many bees there are when you're holding the item in your hand. If it's anywhere else in your inventory, there's no way to tell.
As you can see from the screenshots above, my datapack instead adds Lore text to the item so that you can see how many bees are currently in the nest or hive just by mousing over it. On top of that, it also shows how much honey is in the hive.
Now, I've seen a few people who think that you should be able to see how many bees are in a player-made beehive, but not how many bees are in a naturally generated bee nest, for balance. If you want that, you can open up "data/hmb/functions/main.mcfunction" in a text editor and delete this line:
Anyway, that's about it. Once again, it's a very simple datapack, but it adds a feature that I consider essential.
I made this datapack to solve that problem. Now, someone else already made a datapack that does this. However, their datapack, while useful, only tells you how many bees there are when you're holding the item in your hand. If it's anywhere else in your inventory, there's no way to tell.
As you can see from the screenshots above, my datapack instead adds Lore text to the item so that you can see how many bees are currently in the nest or hive just by mousing over it. On top of that, it also shows how much honey is in the hive.
Now, I've seen a few people who think that you should be able to see how many bees are in a player-made beehive, but not how many bees are in a naturally generated bee nest, for balance. If you want that, you can open up "data/hmb/functions/main.mcfunction" in a text editor and delete this line:
execute as @e[type=minecraft:item, tag=!counted, nbt={Item:{id:"minecraft:bee_nest"}}] store result score @s beeCount run data get entity @s Item.tag.BlockEntityTag.Bees
Anyway, that's about it. Once again, it's a very simple datapack, but it adds a feature that I consider essential.
Compatibility | Minecraft 1.15 |
to | Minecraft 1.18 |
Tags |
6 Update Logs
Update #6 : by NinjaSnail1080 09/26/2021 7:54:17 pmSep 26th, 2021
- pack_format has been changed to 7 for 1.17+
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so sad
Also try typing /function and checking the autofill list. Does it contain "hmb:main"?
No I didn't?