Minecraft Data Packs / Game Mechanic

Intricate Survival - A Realistic Hardcore Experience

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Required Resource Pack
Whurp avatar Whurp
Level 56 : Grandmaster Mountaineer
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Have you internalized minecraft's gameplay to the point where it's no longer challenging?

Look no further.


Intricate Survival - A Realistic Hardcore Experience Minecraft Data Pack

Progression Overhaul
Stone Age
Wooden tools are replaced with flint tools, craftable from the inventory.
Intricate Survival - A Realistic Hardcore Experience Minecraft Data Pack
Plant fiber now drops from ferns, and is needed for flint tools and torches.
Intricate Survival - A Realistic Hardcore Experience Minecraft Data Pack
Torches require charcoal, and coal is purely for fuel.
Clay is now used to make terracotta jars, pots, and furnaces.




Bronze Age
Cassiterite and Chalcocite is introduced for tin and copper respectively.
Smithing tables now have a use for the early- and mid-game.
Bronze tools and armor replaces stone tools and gold armor.
New extensive casting system introduced for all metals.




Iron Age
Iron ore smelts into an iron bloom, which must be further refined.
Iron and diamond ore is replaced with hematite and magnetite respectively.

Steel replaces diamond.




Reworked Game Mechanics
Resource Gathering
  • Wooden logs don't drop without an axe.
  • Wooden planks drop from stripped logs, and are no longer craftable.
  • Most ores drop nuggets, which must be further crafted into ores.
  • All Crops grow slower.
  • Potatoes, carrots, and onions (beets) now require a hoe to get all their drops.
  • Wheat now requires a sword to drop wheat.
  • Animals spawn less frequently.
  • Animal loot is more useful.

Sleeping and Health System
  • Health no longer regenerates. Golden Apples and potions now have a use for the late game.
  • Not sleeping gives you heavy drawbacks, and will eventually kill you. (toggleable)
  • Sleeping now regenerates 1 heart. (toggleable)
  • Rum, which gives regeneration but immobilizes the user for 1 minute, can now be found in the world.
Blocks Have Worth
  • Campfires are useful, and are needed to light 'Unlit Torches' the rest of the game.
  • Crafting tables require leather.
  • Bricks are needed for furnaces, giving clay a use.
  • Barrels require iron.
  • Chests require steel.
  • Beds now require a layer of wheat.
  • The Furnace, Smoker, and Blast Furnace now have longer cooktimes, and heavier restrictions.
  • TNT is now made with 'Trotyl', made by Sulphur and Saltpeter.
  • Jukeboxes are now made with a copper block.
  • Stonecutters can now be used to get 4 planks from a log without stripping it.
  • Enchanting tables require a lapiz block and crying obsidian.
Mob Spawning
  • Sheep spawn more frequently in higher altitudes, and less further down.
  • Pigs mainly spawn in forests and swamps.
  • Cows spawn more frequently on plains and on the savanna.
  • Wolves spawn in more biomes.


Custom World Generation
Global Changes
Sea and Ground Level raised to Y=96
Caves and ravines are now bigger and deeper than ever.


Mountains Plateau at Y=160 and Peak at Y=230.
Mountains are now a hindrance, and nothing to take lightly.




Wide, Traversable, Interconnected Rivers
Rivers are now a viable way to get around the landscape, especially around mountains.


Ore Veins are Larger and Rarer
Ore veins now more closely mimics real life veins.


More Grass and Foliage.
All Biomes feature more grass, and some biomes are more tightly packed with trees and leaves.



More Stone and Ore Types
Cassiterite (tin) and Chalcocite (copper)


Limestone for Lime Flux


Nitratite for Saltpeter to make TNT



Biome Changes
Plains
  • Color change, slightly more yellow.
  • No trees, and less trees in sunflower plain.


Savanna
  • Color change, slightly more yellow.
  • More tall grass.
  • Sparser, taller trees.


Swamp
  • Bushes now cover most ground area.
  • Trees are leaning.
  • More water pockets.


Badlands
  • Trees are leaning, and less frequent.
  • Mesas are taller.
  • Patches of course dirt and tall grass dot the landscape.
  • More and taller cacti.
  • Boulders of granite are now present.


Desert
  • Patches of course dirt and tall grass dot the landscape.
  • More and taller cacti.
  • Boulders of granite are now present.


Dark Oak Forest
  • Taller trees
  • No more big muhsrooms.


Birch Forest
  • Taller trees
  • Taller altitude compared to regular forest.


Taiga
  • Large spruce (2x2) among regular spruce.
  • Taller altitude.

Mountains:
  • Twice the altitude of vanilla mountains.
  • Wooded mountains now create valleys among the regular mountains.
  • Mountains now plateau at Y=160 and peak and Y=230






Revamped Structures
Pillager Outpost










Requirements
1. Optifine
2. Both the datapack and the required resourcepack.
3. US english as language.
Installation
1. Download "Intricate Survival Datapacks (UNZIP)" and "Intricate Survival Resources (UNZIP)" above.

2. Make sure you install this datapack in a clean, new world to get the best experience. Exit to menu before following the next steps.

3. Click "Create New World", then click "Data Packs" to open the new world's datapack folder. Copy and paste "Intricate Survival Datapacks (UNZIP)" into the opened folder. Right click the file and choose "extract all". Click "Done" and "Create New World".

4. Oped the menu by pressing "ESC" and choose: Options -> Resource Packs -> Open resource packs folder. Copy and paste "Intricate Survival Resources (UNZIP)" into the opened folder. Right click the file and choose "extract all".

6. Choose the resources and click "Done"

7. You can now enter the world and start a new grand adventure.
Changelog
  • 01/06/2020 - Initial upload.
  • 02/06/2020 - Added Rum and skeleton skulls as a loot in shipwreck chests. Rum serves as early game golden apples, with heavy drawback, discouraging in combat use. Designed to make hardcore survival feasible. Skeleton skulls serve no purpose yet, but might give them custom enchantments with a catch in the future.
  • 06/06/2020 - Nerfed Rum, added Cursed Skulls as a random loot in dungeons and shipwrecks. Added bones to drop from every mob. Reduces randomticks from 3 to 1, making crops grow slower to accommodate all the bones. Gold no longer even starts to smelt in a regular furnace. Added ability to smelt iron and gold armor back into ingots. Pigs now drop 'Pig Tail' a retextured fermented spider eye, giving a reason to breed every animal.
  • 07/06/2020 - fixed Sunflowers giving you Trotyl, fixed some broken recipes.
  • 09/06/2020 - Added sleeping mechanics.
  • 12/06/2020 - SUPPORT FOR 1.16 - Netherwart blocks in the nether now drop sticks, Quartz now drops flint. Gold can be cooked on the campfire by creating "gold quartz". Nerfed Cursed Skulls, added Cursed Wither Skulls
  • 27/06/2020 - fixed sleeping not healing you, changed the recipe for beds.
  • 12/07/2020 - Added custom Pillager Outpost structures, changed supply chests in shipwrecks to barrels/crates and made them spawn in clusters of 3. Torches now drop unlit torches upon breaking.
  • 11/08/2020 - Updated pillager settlement roofs, added world generation files, ground and sea level changed to 96, iron and coal ore spawn in large and rarer veins, changes to savanna and swamp biome, updated pictures and descriptions of all data- and resourcepacks.
  • 30/08/2020 - Removed diamonds, added a metallurgy system, changed ores textures, changed how wooden planks are acquired. Made changes to datapack structure to more closely follow the datapack conventions.
  • 31/08/2020 - Fixed recipe advanements for the custom recipes, updated the torch texture when held. Added descriptive pictures to explain new metallurgy system.
  • 01/09/2020 - Updated the world generation. Badlands and desert got more vegetation, updated cactus height, cactus and dead bush textures. Fixed enchanting table recipe advancement.
  • 06/09/2020 - Fixed trotyl recipe, tied the recipe to an advancement.
  • 07/09/2020 - Made better netherite textures, updated connected textures for nether, added emissive texture to the nether, and added custom textures for river vegetation.
CompatibilityMinecraft 1.16
toMinecraft 1.17 Snapshot
Tags

14 Update Logs

Update #14 : 10/24/2020 5:30:52 pmOct 24th, 2020

Fixed gamebreaking slime loot tables and a gold nugget recipe. Saplings now drop the correct branch.
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1
05/03/2021 5:43 pm
Level 1 : New Miner
FlavC
FlavC avatar
You should really make a way for rum to be craftable
1
05/03/2021 5:26 pm
Level 21 : Expert Miner
Bwingfighter12
Bwingfighter12 avatar
How do i get the coal coke?
1
05/02/2021 7:41 pm
Level 1 : New Miner
elleche
elleche avatar
Why does the world not generate beyond a certain point on realms? Do you have a suggestion to fix this, any and all welcome
1
05/03/2021 5:43 pm
Level 1 : New Miner
FlavC
FlavC avatar
Custom generation from datapacks doesnt work in Realms at all. I had the same problem, need to use a server
1
04/14/2021 9:40 am
Level 1 : New Miner
kevinator1221
kevinator1221 avatar
hmm do i hear rlcraft
1
04/21/2021 10:07 am
Level 1 : New Miner
GaleStorm
GaleStorm avatar
No. Terrafirmacraft, the better one.
1
03/13/2021 7:55 pm
Level 1 : New Miner
FlavC
FlavC avatar
Are you going to update this more for 1.17? when it comes out
1
03/14/2021 12:41 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
Yeah, definitely.
1
03/13/2021 4:21 pmhistory
Level 1 : New Miner
TheGiftedGeek
TheGiftedGeek avatar
How do you refine an iron ingot?
1
03/14/2021 12:20 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
In a smithing table
3
03/08/2021 3:31 am
Level 37 : Artisan Architect
Hidyk
Hidyk avatar
Man, you did a great job! It's obvious that you were inspired by Terra Firma Craft, recognized familiar textures) Good luck to you!
2
02/18/2021 1:28 pm
Level 1 : New Miner
Kettchup
Kettchup avatar
okay this is driving me insane, how do you get planks??
2
02/19/2021 12:47 am
Level 1 : New Miner
Waffles22-Screaming
Waffles22-Screaming avatar
Strip a log with your axe, then break it.
1
02/17/2021 5:07 pm
Level 1 : New Miner
MrSansOfficial
MrSansOfficial avatar
tumbnail sharders name???
1
02/14/2021 5:03 pm
Level 33 : Artisan Lemon
MGSuco
MGSuco avatar
Are ferns supposed to drop plant fiber/bones? because that doesn't work for me
Also I can get logs by breaking them without an axe but the rest of things work fine
It might be because Im using 12 datapacks at the same time though lol

Also I don't really understand how the casting system works, is there a guide or something?
1
01/19/2021 2:00 amhistory
Level 1 : New Miner
FlavC
FlavC avatar
Is there any way to disable the no health regeneration?
or make it just much slower?
1
04/14/2021 11:49 am
Level 23 : Expert Architect
BravoLima2k4
BravoLima2k4 avatar
You can turn 'Regenerate Health' off in game rules, before you create a world. Hope this helps :)
1
01/19/2021 7:18 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
No, sorry. Not in this pack.
1
01/18/2021 4:55 pm
Level 1 : New System
Xeth
Xeth avatar
This is insane. Took a look at this pack just now and am instantly super interested! gonna be trying this out with a friend



also, would it be okay if I used parts of the code here and some textures in a modpack I'm making? I will give full credit to you and whoever else I should in its release page.
1
01/18/2021 8:09 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
Thanks, and yeah sure; use what ever you like.
1
01/18/2021 9:19 pm
Level 1 : New System
Xeth
Xeth avatar
tysm
1
01/06/2021 10:03 am
Level 1 : New Miner
GaleStorm
GaleStorm avatar
Ok sorry to bother you...I have copper and tin but I don't know how to get bronze. I understand that bronze consists of copper and tin in real life but how to I mix them together?
1
01/06/2021 12:17 pmhistory
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
Hey, you need to fill a crucible with a flux, and tin and copper ingots. The recipe should be in your recipe book. Pictures in the metalcasting tab.
1
01/04/2021 9:47 am
Level 10 : Journeyman Artist
JigsawDaemon
JigsawDaemon avatar
How can i find all recipes?
1
01/05/2021 11:29 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
They appear in the crafting book when you progress through the game. The advancements should guide you. You can also find a lot of recipes in the description on this page.
1
12/30/2020 6:46 am
Level 1 : New Miner
GaleStorm
GaleStorm avatar
Now...question HOW ON EARTH DOES THE METAL WORKING SYSTEM WORK??????????
2
01/01/2021 1:18 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
It should be explained in the bronze age tab
1
01/05/2021 12:02 pm
Level 1 : New Miner
GaleStorm
GaleStorm avatar
Also stone, wooden, gold and diamond tools are still called their original names and even look like stone, wooden, gold and diamond tools. And all the other names are the same like scutes, dispensers and popped chorus fruit.
2
01/05/2021 12:10 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
I accidently removed that you need to use US english. If you use US english it should work.
1
01/05/2021 4:26 pm
Level 1 : New Miner
GaleStorm
GaleStorm avatar
Ah thanks a lot man!
1
12/17/2020 12:22 pm
Level 1 : New Miner
User3285822G
User3285822G avatar
If you like this sort of thing, I suggest playing the sevtech ages modpack.
1
12/16/2020 7:55 pm
Level 1 : New Miner
Sahadara
Sahadara avatar
Are the plants that drop plant fiber a renewable resource? Can they be bonemealed from grass? If not, how do we get more plant fiber for torches once we've broken all the ferns in the surrounding area? Thanks.
1
12/16/2020 8:00 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
They're renewable with shears.
1
12/16/2020 11:45 pm
Level 1 : New Miner
Sahadara
Sahadara avatar
Perfect! Thanks.
1
12/12/2020 11:43 pm
Level 1 : New Miner
Sahadara
Sahadara avatar
Do animals spawn less frequently than they normally would if I'm in the correct biome? Been in a plains for a while and aside from the cows that were there when I showed up, no more have spawned. Do they not naturally spawn anymore after world creation or something? Thanks.
1
12/13/2020 5:37 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
The respawn rate isn't changed, so they should respawn.
1
12/13/2020 10:07 pm
Level 1 : New Miner
Sahadara
Sahadara avatar
Hmmmm. Could it be an issue that only occurs on servers? I've been located in a plains biome for at least 20 days now and no new animals have spawned since we killed the cows that were there. There's just been the same two horses that have been there since the beginning. Thanks for any help.
1
12/14/2020 8:51 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
Cows should spawn in all biomes, so you should be able to re-introduce them.
1
12/14/2020 10:36 am
Level 1 : New Miner
Sahadara
Sahadara avatar
As we've been exploring the area we've been finding very few animals at all.
Also you said reintroduce. Does the presence of cows make more cows spawn or something?
2
12/14/2020 1:40 pm
Level 1 : New Miner
Sahadara
Sahadara avatar
Okay nevermind you can ignore what I've been saying. I believe I just misunderstood how the vanilla game's passive mob spawning mechanics worked. I believe now that it's working as intended, I just expected spawn rates were much higher.
1
12/12/2020 10:07 am
Level 1 : New Miner
AHHHHHHHHHHHHH
AHHHHHHHHHHHHH avatar
how do you unzip the pack thing?
1
12/08/2020 2:11 amhistory
Level 1 : New Miner
Sahadara
Sahadara avatar
Is there a way to use the resource pack with fabric and sodium instead of optifine? I noticed some of the blocks don't render properly without optifine, but I prefer sodium because it gives me far better performance.

Loving the datapck by the way. It is fantastic.
1
12/07/2020 1:30 am
Level 1 : New Miner
Sahadara
Sahadara avatar
How do we go about sleeping in the early game. Wheat seems to be harder to acquire given that it grows slower. Do we just wait out the night for the first few days until we have wheat to make a bed?
3
12/07/2020 5:14 am
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
Yeah, basically. I usually grow wheat with bonemeal acquired from food collecting, as bones now drop from animals.
1
12/02/2020 2:00 pm
Level 30 : Artisan Engineer
iNkoR_the_2nd
iNkoR_the_2nd avatar
So um... How do I get sticks???
1
12/02/2020 3:15 pm
Level 56 : Grandmaster Mountaineer
Whurp
Whurp avatar
They drop from leaves just like in vanilla.
1
12/02/2020 4:12 pm
Level 30 : Artisan Engineer
iNkoR_the_2nd
iNkoR_the_2nd avatar
Really? I've only gotten acorns so far.
1
11/29/2020 7:10 am
Level 1 : New Miner
EmperorAlucard
EmperorAlucard avatar
2. Why are bones used as "combat" item (golden sword) while plant fibers are having the function of bone ? How can u use plant fiber to tame wolves, is this an update for this dp that I didnt know or is it a bug like the first one.
1
11/29/2020 7:04 pm
Level 1 : New Miner
Waffles22-Screaming
Waffles22-Screaming avatar
I would assume that bones are like that so you don't need to get Flint, String, and Sticks to defend yourself. The Plant Fiber thing is just an unfortunate consequence.
1
11/28/2020 10:04 pmhistory
Level 1 : New Miner
EmperorAlucard
EmperorAlucard avatar
1.
It causes bugs in Server (1.16.4), its like the dp creates a "world wall" in square arround my standing point. the wall is high and all the thing on the edge of the wall is desperated from my point, like water is floating like blocks without pouring down.
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