Minecraft Data Packs / World Generation

JDawgtor's Structure Generator for 1.16

  • check_circle Functions
  • check_circle Loot Tables
  • check_circle Structures
  • 9,318 views, 18 today
  • 988 downloads, 4 today
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JDawgtor avatar JDawgtor
Level 38 : Artisan Unicorn
It's here! The new and improved Structure Generator Data Pack for 1.16. It's got it all. Multi-dimensional generation, biome specific structures, underwater structures, floating structures, and even a new website that will generate the code for you.

(KEEP IN MIND this is just the generator Data Pack. There are no structures included. You can generate your own on jdawgtor.com/structure)

Data Pack Features

  • New Website to Generate Data Pack for you
  • Infinite Structures
  • Customize Structure Rarity
  • Spawn in Specific Biomes
  • Spawn in Seperate Dimensions
  • Generate in Custom Biomes or Dimensions
  • New generation methods such as: Underwater, in lava, in the sky and more.
  • Random Structure Rotation
  • In-Game Commands for Options
  • Multi-player Friendly
  • And more!
To Generate your own Structure Pack for this Data Pack, go to

To see how this Data Pack works, watch this video: https://www.youtube.com/watch?v=ut0Gsm94tzI

Learn how the In-Game Commands control the settings: https://www.youtube.com/watch?v=Bukb4dl2JZc
CompatibilityMinecraft 1.16

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05/20/2021 5:23 pm
Level 1 : New Miner
Planetminecrafter_ avatar
I really enjoy this datapack, it is fantasitc. However the rare setting doesn't seem very rare at all. I've tested it a few times with one and multiple structures in the datapack. but even on rare I am getting structures spawning very commonly like even right next to each other. Flew in one direction for maybe 30 seconds and about 7 structures spawned with the rare setting enabled. In your videos rare is described as being about as common as villages, which this is not.
05/18/2021 12:45 am
Level 1 : New Miner
ErnestReynolds46 avatar
Hi man
I tried to lern from your codes but I could'nt .
So basically my idea for custom strucyures is that you randomly generate a tagged armorstand in chunks and some of them have the chance of filling their position with a structure block that have custom nbt and a redstone block on top .
Actually my only problem is that how to summon an armor stand in every chunk and how to randomize between them to generate the structures .
I will be glad if you answer.
(And sorry for bad English)
05/18/2021 12:11 pm
Level 38 : Artisan Unicorn
JDawgtor avatar
Hi, I think what you are asking is how I randomized the generation? If that's the case then the answer is I am using loot tables to generate a random number. I use the command /execute store result score @s s_structure run loot spawn ~ -2000 ~ loot "loottablenamehere" to spawn items (that have a random count) in the void and give the armorstand that number. Which the rest of the datapack detects the number as a structure id and spawns the structure that matches the ID. TLDR: Whenever I need a random number, I use loot tables to get one, and place the amount of items into a scoreboard.
04/12/2021 7:28 am
Level 1 : New Miner
SheepyStranger avatar
Does this still work in the latest version, 1.16.5?
04/23/2021 10:51 pmhistory
Level 1 : New Miner
Castavaan avatar
Yes. It runs on 1.16.5. There is a 10 structure limit to every datapack generated through the website though, whether that's 1.16.5 exclusive or not, keep that in mind. Also, another note. If you want structures to be more rare than the rarest setting the datapack has, you may benefit from adding in single air block structures.
04/20/2021 3:48 pm
Level 1 : New Miner
MegaBubfish avatar
I am also curious about this- or if it's functional for the latest snapshots.
03/19/2021 7:49 pm
Level 1 : New Miner
TheGiftedGeek avatar
Hey this is awesome does anyone have a test pack with custom structures?
03/14/2021 6:42 pm
Level 1 : New Miner
Castavaan avatar
This is a great tool, however, I'm troubled about the possibilities of the structures overwriting vanilla structures. I did some simple ruins and they spawn inside villages enough to make making larger structures seem daunting. Something I also seemed to have an issue with is after so many structures added to the datapack generator, it seems to just generate a near or completely empty datapack.
02/13/2021 8:17 pm
Level 17 : Journeyman Miner
Stantoncomet avatar
when ever i try to drag my small_house.nbt file into the area where it says to do so, nothing happens
02/04/2021 10:39 am
Level 38 : Artisan Creeper
CREEPERx365 avatar
I love this datapack but I think that structures spawn to common in rare option. Can you put a new option called "super rare", chance 10%?
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