Minecraft Data Packs / World Generation

KoalAid's Overhauled Overworld

  • check_circle Functions
  • check_circle Loot Tables
  • check_circle Predicates
  • check_circle Structures
  • 2,632 views, 32 today
  • 224 downloads, 4 today
KoalAidGotGeico avatar KoalAidGotGeico
Level 37 : Artisan Procrastinator
Revamped desert temples.

  • Revamped jungle temples.

  • Updated villages and villagers.

  • Phantoms spawn naturally in mountain/extreme hills, and in dripstone caves.

  • Drowned and cod can spawn in aquafirs.

  • Ocelots can spawn during day.

  • Wolves rarely spawn in tundras.

    • Enderman can rarely spawn endermites.

    • Rarest mob from MC bedrock edition can now rarely spawn in Java Minecraft with this datapack... You'll know it when you see it...

    • Villagers can spawn wearing biome-dependent banners.

    • Sand replaces gravel in ocean biomes (not deep oceans).

    • Tropical fish spawn in jungles.
    • Mountains are revamped, tend to look more like 1.18's mountains.
    • Modified jungles have spikes.
    • Ice spikes have ice-ier ice spikes.
    • Savanna plateaus look different with tuff and deepslate in them.
    • Ore veins of copper can generate.
    • Dark forests have cobwebs.
    • Roots can spawn in certain biomes.
    • Pufferfish spawn in dripstone caves and rarely in lakes in the desert lakes biome.

    Known Bugs:
    • Datapack doesn't work :(
    • Custom swamp trees don't generate.
    • Custom mob spawns are temporarily disabled.

    • Phantoms spawn during day time above ground.
    I'm free to them.

    I will have to update in the future. So far this is incomplete.

    This datapack also doesn't work for some reason? You can still play with it but not all of the biomes generate right so far.
    CompatibilityMinecraft 1.17
    toMinecraft 1.18 Snapshot

    1 Update Logs

    Update #1 : Lowlands and highlands : 09/02/2021 10:18:13 pmSep 2nd


    Mountains are just overall better.
    Ice spikes have some bigger and better ice spikes.
    Savanna plateaus look vastly different.
    Modified jungles have dripstone and granite spikes in them.

    Palm trees generate near oceans and rivers.

    The bigger custom mob spawns are currently disabled. (Giants, phantoms, illusioners, rarest mob on MC Bedrock, zombigets, and endermites no longer spawn naturally.)

    Create an account or sign in to comment.

    08/20/2021 5:29 pmhistory
    Level 3 : Apprentice Crafter
    MechaKillerRichMC avatar
    I can't see any big changes in the villages except for the utility poles.
    09/02/2021 6:10 pm
    Level 37 : Artisan Procrastinator
    KoalAidGotGeico avatar
    Hmmm, I'm starting to think that I didn't make any big changes in villages except for utility poles...
    08/20/2021 12:29 am
    Level 70 : Legendary Terraformer
    Starmute avatar
    Hello! From one overworld worldgen dev to another-- cool pack.

    Some feedback:

    - Your village changes are pretty nice.

    - Cod should be spawned under water_ambient, NOT underground_water_ambient. You should not attempt to spawn them in aquifers because they will build up and cause insane lag.

    - There is no reason to override most of biomes in this pack and it breaks compat with other packs.
    09/02/2021 6:10 pm
    Level 37 : Artisan Procrastinator
    KoalAidGotGeico avatar
    Hey, thanks for the suggestion, this helped out a bunch!
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