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Minecraft, but all mobs are op (including yourself) / Minecraft, but ??? Entry

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    EpsilonDown avatar EpsilonDown
    Level 34 : Artisan Waffle
    Who hasn't thought 'I want to go seriously overpowered'? Well, here it is, but it's not only you... all mobs are overpowered now!

    Major changes include:

    You permanently have super haste, therefore have no delay between attacks.
    All bows are basically machine guns. Including skeletons' bow.
    Most mobs have twice the health.
    Melee mobs are almost completely immune to knockbacks.

    Full details(Don't read if you want to figure it out on your own):

    Spiders periodically leaps and slows you.
    Husks inflict super hunger.
    Wither skeletons inflict blindness just by getting close.
    Witch periodically casts lightning.
    Enderman periodically breaks all blocks nearby you.
    Pillagers have multishot and piercing bow (I tried to give firework, but they can't aim with it)
    Hoglin periodically rages and gets faster for a short time.
    Creeper will duplicate allies at the brink of explosion.
    Ghast drops meteor on you instead of fireball.
    Blaze periodically traps you in fire for a short time.
    Zombified Piglin calls for allies.

    Ender Dragon:
    When crystals are all destroyed, it will start using unique abilities:
    Launching player up/shielding itself/ striking player with lightning

    Utilizes many skills. Figure out on your own :) Might be a bit buggy though.

    Mobs only become op in their original dimension, to reduce lag. For example you bring blaze to overworld it wouldn't use its ability.
    Also I didn't spend that much time checking for bugs, so please tell me them.
    CompatibilityMinecraft 1.16
    toMinecraft 1.17

    2 Update Logs

    Update #2 : by EpsilonDown 04/10/2021 2:35:28 amApr 10th, 2021

    Boss mobs now have special abilities!

    Figure it out on your own...

    (Wither is little buggy, watch it out)

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    04/10/2021 4:31 amhistory
    Level 67 : High Grandmaster Stack
    Bertiecrafter avatar
    Apologies for not realizing you updated the data pack. A few DPC errors remain:
    • You should start opcraft:mcb/mobs/skill_charge with an "#As/At: <some entity>" comment or "#As: <some entity> <new line> #At: <some position>" comments. That rule ensures you know what @s and ~ ~ ~ mean if you open up the function later and helps debugging.
    • In opcraft:mcb/mobs/wither on line 5, the added tag should start with op_ (just like the objectives)
    • Move the title times command from the load function to the start function.
    Leave a comment when you've updated it =)
    03/28/2021 10:19 amhistory
    Level 67 : High Grandmaster Stack
    Bertiecrafter avatar
    I reviewed the data pack and here's my feedback:
    • The data pack checker is flagging you on a bunch of stuff which all has to be fixed. On the wiki page you can find instructions and a video (click the windows link at the top). The required config file is in the framework download. It shouldn't be too hard, but feel free to ask questions if you can't get it working.
    • Optional: Slimes are impossible to kill because they multiply into equally big slimes when killed. I don't think there's a solution besides removing this feature.
    Besides the DPC issues, this data pack is a cool and exciting data pack! =)

    Let me know when you've changes something and what you've changed!
    Planet Minecraft


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