Minecraft Data Packs / Minecraft, but

Minecraft but damage gives you random effects

  • check_circle Functions
  • 4,930 views, 7 today
  • 1,155 downloads, 2 today
_Neon_Creeper_'s Avatar _Neon_Creeper_
Level 54 : Grandmaster Creeper
81
This datapack was the longest I have ever made it took me over 3 hours (':
this datapack will give you random effects if you take damage (you wan't need to extrakt the zip-folder)

here my channels If you want to support me (:
https://www.youtube.com/channel/UCtbhIRdOf_t92pJVKh-vw7Q
Tutorail for using datapacks
https://www.youtube.com/watch?v=KNxcgGpnn8Q

Tips for a gameplay:
1. try to avoid damage as much as possible because if you get poison or wither and you will die
2. you will get any effects (except instent -health and -damage) from 1 to 5 levels
3. !the effects will remain permanent!
4. to cheat use the command: /effect clear OR /effect give (the effect you want) (duration) (level)
5. if you get levitation start a new world
6. cheat if you think it's fun
CompatibilityMinecraft 1.13
toMinecraft 1.18
Tags

Create an account or sign in to comment.

2
12/08/2021 12:20 amhistory
Level 6 : Apprentice Crafter
SIRSYP
SIRSYP's Avatar
HI . i have a question

i wanna make datapacks like you for example doing somthing give effect

and i don know how should i set the effect and as i see in datapack folder is somethings like this

execute at @a if score @p kills matches 150 run scoreboard players set @a kills 1
effect give @a[​scores={kills=5}] jump_boost 1000000 3

my question is that what is the kills=5 (kills)

and if i wanna set for example mining for example coal give effect or kil mobs what should i do

i will be thankful to help me :)
1
12/08/2021 8:08 amhistory
Level 54 : Grandmaster Creeper
_Neon_Creeper_
_Neon_Creeper_'s Avatar
so the maim idea of the datapack was actually that killing mobs gives random effects so I titled the scoreboard kill
(here a toutorial of scoreboard that helped me making datapacks: https://www.youtube.com/watch?v=-5EmWJguggA)
here is a toutorial for making datapacks datapacks: https://www.youtube.com/watch?v=ac6V5-KT6Rg

so you if make scoreboards there will be different coohises and you can set it to whatever you want like taking damage
after you choose your scoreboard you can just make a command and use it as an entity like this:
@a[​scores={ #NAME OF YOUR SCOREBOARD# = #NUMBER#} ]
this will work ONLY if the entity @a (all players) has the score #YOUR SCOREBOARD NAME# of
#NUBER THAT IT NEEDS TO WORK#
In my datapack it will work like this: if the score kills of @a is 5 than give to @a the effect jump boost

and if you make a datapack with scoreboard use this command:
execute at @a if score @p kills matches #NUMBER YOU WANT TO RESET#.. run scoreboard players set @a kills 0
it will reset the scoreboard if it reaches your number(in my datapack it was 150) (the .. after your number will reset if it reaches your number or more)

and to make for example the scoreboard mining coal:
scoreboard objectives add hi minecraft.broken:minecraft.coal_ore
to test it just use the command:
scoreboard objectives setdisplay sidebar
and start mining coal

I reccomand to start datapack with easy and later on you will make more difficult stuff I also started with easy commands (you can already tell from my first datapack I posted)
after you know how to make datapacks you will have fun doing new projects

HAVE FUN ( :
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome