- check_circle Advancements
- check_circle Functions
- check_circle Predicates
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- I made a datapack that reduces the amount of players that needs to sleep!
Introducing: Multiplayer Sleep [1.15x]!
Features:
- Uses my Mechanics Datapack System!
- Reduces the amount of players that needs to sleep to a certain adjustable percentage.
+ Admins can adjust the percentage to anything they want!
- Whenever someone goes to bed, a notification message is sent to players, telling them how many people that can sleep needs to sleep to skip to day.
+ Everyone can change how they receive these notifications within the datapack!
- Can definitely be used in Multiplayer
Credits:
- Special Thanks to all my Patrons for your constant support!
Special Links:
[Contact Me] if you have any problems or concerns, or questions you want to ask.
[Support My Work] so I can keep making awesome datapacks like this for you guys!
Introducing: Multiplayer Sleep [1.15x]!
Features:
- Uses my Mechanics Datapack System!
- Reduces the amount of players that needs to sleep to a certain adjustable percentage.
+ Admins can adjust the percentage to anything they want!
- Whenever someone goes to bed, a notification message is sent to players, telling them how many people that can sleep needs to sleep to skip to day.
+ Everyone can change how they receive these notifications within the datapack!
- Can definitely be used in Multiplayer
Credits:
- Special Thanks to all my Patrons for your constant support!
Special Links:
[Contact Me] if you have any problems or concerns, or questions you want to ask.
[Support My Work] so I can keep making awesome datapacks like this for you guys!
Compatibility | Minecraft 1.15 |
Tags |
3 Update Logs
Version 2.1.1 : by TheDiamondPlayables 04/08/2020 4:18:51 amApr 8th, 2020
- Updated the Uninstallation Message.
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I don't have any intentions of making this compatible with multiple versions of the game, because it isn't optimized for any version apart from the oldest one in the list, which just doesn't feel right to me.
So if you want to try this out on a version it's not designed for, do it at your own risk.
Even though the last one worked just fine, I decided for this particular update, I'll start it again from scratch to find new ways to optimize this thing, and I did. So, have fun using it folks!
Your datapack is amazing and very usefull. I use it on my server, so I would like to send you feedbacks =)
You mention a 100% vanilla weather, but every sleep, a /weather thunder 1 is used, resulting of a random weather pick. This, actually reset the weather timer, so i'ts not vanilla, because you can skip rain !
It might be awsome to use the predicates, which give you a 100% accurate boolean about the weather. It will gives you the opportunity to change the weather ONLY if it's actually thundering !
Example :
## data/ms/predicates/thundering.json
{
"condition": "minecraft:weather_check",
"thundering": true
}
/execute if predicate ms:thundering run weather thunder 1
It would be amazing !!
Weather time will also be automatically be reset when the player's sleeping in vanilla.
I learned this after carefully looking to the codes of the game, which I then use to make this datapack.
Also, I've heard of predicates and I am using them alot (specifically in More Structures [1.15x]) because of its usefulness. But still, great opinion nonetheless.
Oh god you're right ! Sorry for the noise ^^"
Don't hesitate to remove my comment if you want, he is not needed anymore =)
I don't want to release bad datapacks so I always spend alot of time doing planning, coding and testing in multiple environments before releasing it.
If you appreciate the work that's being put into each and every single one of my datapacks, consider supporting my work at patreon.com/thediamondplayables
Thanks for reading this!
Oh, also, Patrons get exclusive Patron-only datapacks (aka Patron gifts),that includes More Structures [1.15x], coming soon!