Minecraft Data Packs / Game Mechanic

Natural Disasters [1.17]

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2mal3 avatar 2mal3
Level 61 : High Grandmaster Technomancer
natural_disasters.pngNatural Disasters [1.17] Minecraft Data Pack Natural Disasters [1.17] Minecraft Data Pack

This datapack adds over 11 partly unique natural disasters to the game, which can occur randomly in the world. These natural disasters occur in the world with an interval of 1 to 4 Minecraft weeks, but they can also be started immediately with an easy to use in-game gui. It can be opened with the command: /function #2mal3:nadi/menuThis can also be used to perform various other actions and configure many parts of the datapack. In addition, there is also a wiki for all other questions, which is currently being worked on.

📖 Features:
  • 11 different and unique natural disasters
  • Easy in-game gui with many settings and options
  • Own [url=(Link removed)]wiki
  • [/url] for help (Currently being reworked)[/*]
  • Good compatibility with other datapacks
  • Also works in multiplayer mode
  • Easy bug help
  • Own API (More about this in the [url=(Link removed)]wiki
  • [/url])[/*]

To generate volcanoes in the world, the datapack library Datapack Utils by ImCoolYeah105 is required, which must also be installed in the world.

💥 Natural disasters:
  • Acid rain
  • Blizzard (snowstorm)
  • Doline
  • Drought
  • Firestorm
  • Hail
  • Hurricane
  • Meteorite impact
  • Sandstorm
  • Thunderstorm
  • Randomly generated volcanoes with eruptions
  • Zombie Apocalypse

📊 Bug reports:
If you find a bug in the datapack, it would be very helpful to report it to me. You can do this either on the Planet Minecraft website as a comment or on the GitHub website as an issue. To help me better, it would also be handy if you debug the datapack. You can do this by simply clicking on Debug datapack in the datapack menu and write the displayed message into the bug report.

💾 Versions:
⚡ Performance
During the development we tried to make the datapack as performant as possible.
If no natural disaster is active, the datapack consumes almost no resurses, regardless of the number of players. The natural disasters can, because of the nature, unfortunately lead to server and graphics lag. Nevertheless, the game should still be playable on single-player worlds and smaller servers, as long as you don't use completely outdated hardware.
✅ Compatibility with other datapacks
The datapack should be compatible with other datapacks. However, the datapack is not compatible with the following thing:
  • Custom structure generation that is not based on misode's ChunkScan library.
🧪 Beta

The datapack is under continuous development, but it takes time before a new version is released. That's why there is this beta version, which contains the newest but still unfinished and maybe buggy function. So use it at your own risk.
  • Go to [url=(Link removed)]this
  • [/url] webiste[/*]
  • Click on Code and then on Download ZIP
  • Extract the folder in the .zip file from it
  • Continue with the folder like the normal datapack

🔄 Updating
Just replace the old datapack file with the new one and reload the world. The rest is done by the datapack.
♻ Uninstallation
  • Click in the datapack menu on Uninstall this datapack
  • Delete the datapack file from the datapack folder of the world
  • Reload the world
CompatibilityMinecraft 1.17

15 Update Logs

Update v2.1.0 : by 2mal3 08/09/2021 1:28:13 pmAug 9th, 2021

Sorry for the delay, but here is the new version for 1.17. I decided in this update to add only a new natural disaster (the Zombie Apocalypse), but to improve and balance the existing ones.I have also completely reworked the API so that others (or otherwise only I) can more easily add new natural disasters and modify existing ones.I will update the wiki in the next days.

  • Error message if command blocks are not enabled on a server
  • Zombie apocalypse (more infos in the wiki)

  • Updated the datapack to 1.17
  • The hurricane does more damage
  • Acid rain:
    - Damage has been changed to wither damage, so that you can now also die from the rain
    - The rain now gives damage to all entities
    - Etching effect slightly increased
  • Explosion radius from meteorites reduced
  • Radius from sandstorms increased
  • Lightning strikes from thunderstorm made more random
  • Better pack description
  • Improved natural Disasters start menu
  • Better performance
  • Improved compatibility with other datapacks
  • Completely new API (more infos in the wiki)
  • [​Internal] Datapack libraries updated
  • [​Internal] Improved debug messages
  • [​Internal] Better variable names
  • [​Internal] Code cleanup

Bug fixes:
  • [​Internal] For some natural disasters the sky detection was not yet updated

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06/29/2022 7:24 am
Level 1 : New Miner
dome21 avatar
how to start mod
06/03/2022 9:10 pm
Level 1 : New Miner
SimpleCookie avatar
bruh the functions dont work
06/06/2022 11:58 am
Level 61 : High Grandmaster Technomancer
2mal3 avatar
Thank you very much! With this helpful and accurate advice, I now know for sure that the problem lies in the datapack, under which conditions the bug occurs and which part of the datapack it affects. Now I can fix it immediately without extensive testing.
05/19/2022 11:50 am
Level 1 : New Miner
MrMik3yy avatar
is there anyway to disable certain storms?so we dont have to use them all(example, meteor)
05/19/2022 2:25 pm
Level 61 : High Grandmaster Technomancer
2mal3 avatar
Not currently, but maybe in the next update
05/10/2022 12:24 pm
Level 1 : New Miner
DragonMaxLeo avatar
Como la descargo??
04/25/2022 6:18 am
Level 1 : New Miner
championmonk19 avatar
do disasters start automaticly?
04/25/2022 10:04 am
Level 61 : High Grandmaster Technomancer
2mal3 avatar
02/17/2022 2:45 am
Level 1 : New Miner
Vexony2 avatar
how to config that some disasters won't spawn?
02/04/2022 12:38 pm
Level 1 : New Miner
User4025568G avatar
It keeps on picking acid rain It has never been any of the other ones
Planet Minecraft


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