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This datapack adds over 11 partly unique natural disasters to the game, which can occur randomly in the world. These natural disasters occur in the world with an interval of 1 to 4 Minecraft weeks, but they can also be started immediately with an easy to use in-game gui. It can be opened with the command:
/function #2mal3:nadi/menu
This can also be used to perform various other actions and configure many parts of the datapack. In addition, there is also a wiki for all other questions, which is currently being worked on.📖 Features:
- 11 different and unique natural disasters
- Easy in-game gui with many settings and options
- Own wiki for help (Currently being reworked)
- Good compatibility with other datapacks
- Also works in multiplayer mode
- Easy bug help
- Own API (More about this in the wiki)
To generate volcanoes in the world, the datapack library Datapack Utils by ImCoolYeah105 is required, which must also be installed in the world.
💥 Natural disasters:
- Acid rain
- Blizzard (snowstorm)
- Doline
- Drought
- Firestorm
- Hail
- Hurricane
- Meteorite impact
- Sandstorm
- Thunderstorm
- Randomly generated volcanoes with eruptions
- Zombie Apocalypse
📊 Bug reports:
If you find a bug in the datapack, it would be very helpful to report it to me. You can do this either on the Planet Minecraft website as a comment or on the GitHub website as an issue. To help me better, it would also be handy if you debug the datapack. You can do this by simply clicking on Debug datapack in the datapack menu and write the displayed message into the bug report.
💾 Versions:
✅ | 1.17+ |
✅ | Singleplayer |
✅ | Multiplayer |
✅ | Vanilla |
✅ | Fabric |
❔ | Forge |
❔ | Realms |
❔ | Bukkit |
❔ | Spigot |
❔ | PaperSpigot |
⚡ Performance
During the development we tried to make the datapack as performant as possible.
If no natural disaster is active, the datapack consumes almost no resurses, regardless of the number of players. The natural disasters can, because of the nature, unfortunately lead to server and graphics lag. Nevertheless, the game should still be playable on single-player worlds and smaller servers, as long as you don't use completely outdated hardware.
If no natural disaster is active, the datapack consumes almost no resurses, regardless of the number of players. The natural disasters can, because of the nature, unfortunately lead to server and graphics lag. Nevertheless, the game should still be playable on single-player worlds and smaller servers, as long as you don't use completely outdated hardware.
✅ Compatibility with other datapacks
The datapack should be compatible with other datapacks. However, the datapack is not compatible with the following thing:
- Custom structure generation that is not based on misode's ChunkScan library.
🧪 Beta
The datapack is under continuous development, but it takes time before a new version is released. That's why there is this beta version, which contains the newest but still unfinished and maybe buggy function. So use it at your own risk.
Installation:
- Go to [url=(Link removed)]this
- [/url] webiste[/*]
- Click on Code and then on Download ZIP
- Extract the folder in the .zip file from it
- Continue with the folder like the normal datapack
🔄 Updating
Just replace the old datapack file with the new one and reload the world. The rest is done by the datapack.
♻ Uninstallation
- Click in the datapack menu on Uninstall this datapack
- Delete the datapack file from the datapack folder of the world
- Reload the world
Compatibility | Minecraft 1.17 |
Tags |
15 Update Logs
Update v2.1.0 : by 2mal3 08/09/2021 1:28:13 pmAug 9th, 2021
Sorry for the delay, but here is the new version for 1.17. I decided in this update to add only a new natural disaster (the Zombie Apocalypse), but to improve and balance the existing ones.I have also completely reworked the API so that others (or otherwise only I) can more easily add new natural disasters and modify existing ones.I will update the wiki in the next days.
Added:
Changed:
Bug fixes:
Added:
- Error message if command blocks are not enabled on a server
- Zombie apocalypse (more infos in the wiki)
Changed:
- Updated the datapack to 1.17
- The hurricane does more damage
- Acid rain:
- Damage has been changed to wither damage, so that you can now also die from the rain
- The rain now gives damage to all entities
- Etching effect slightly increased - Explosion radius from meteorites reduced
- Radius from sandstorms increased
- Lightning strikes from thunderstorm made more random
- Better pack description
- Improved natural Disasters start menu
- Better performance
- Improved compatibility with other datapacks
- Completely new API (more infos in the wiki)
- [Internal] Datapack libraries updated
- [Internal] Improved debug messages
- [Internal] Better variable names
- [Internal] Code cleanup
Bug fixes:
- [Internal] For some natural disasters the sky detection was not yet updated
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so... does it work in 1.18.2?