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Check out my new mod for Beta 1.7.3 - "Better than Adventure!" Links: Forums - Planet Minecraft
ONLY COMPATIBLE WITH 1.16.4 and above!
Check my Github page for future releases, updates and issue tracking!
Other Similar packs
Neo-Beta Plus: Beta 1.7.3 terrain with modern blocks, structures and mobs! The sister-pack to Neo-Beta.
b3spectacled_'s Modern Beta pack: Modern biomes with classic noise generation!
Overview
This datapack utilises the new biome and dimension settings in the latest snapshot to recreate classic minecraft terrain generation as accurately as possible, featuring every original biome including the shrublands and the seasonal forest/rainforest, classic sand and gravel beaches and almost 1:1 accurate terrain generation to pre-beta 1.8 world.
Note: due to changes in the way terrain is handled in later versions, terrain is not 1:1 how it was in beta.1.7.3 and below, however I tried to get it as close as I could so it should hopefully be similarly nostalgic :)
Download updates either by redownloading from this page, or check my github for an entire version history.
Features
Old biomes return
Classic biomes have been accurately reimplemented. The biomes included are forests, seasonal forests, rainforests, plains, shrublands, savannahs, deserts, taigas and tundras. Each one made to generate accurately to their original counterpart.
Gravel and sand beaches
The clean looking original beaches have been re-implemented and work almost exactly like they did in the original versions.
Full height variation across all biomes
One of the best aspects of classic terrain generation was biome could spawn at any height, leading to crazy cliff faces and mountain ranges that spanned hundreds of blocks and transitioned seamlessly without ugly borders or rivers between them. This has been reimplemented and each biome can now generate at anywhere between sea level and 128 blocks high.
To install/use
Notes
Pack is currently unfinished as are Minecraft's custom dimension settings so expect things to change come later versions and snapshots. Feedback and suggestions for new features are welcome as well as bug reports. Thanks and enjoy! :)
ONLY COMPATIBLE WITH 1.16.4 and above!
Check my Github page for future releases, updates and issue tracking!
Other Similar packs
Neo-Beta Plus: Beta 1.7.3 terrain with modern blocks, structures and mobs! The sister-pack to Neo-Beta.
b3spectacled_'s Modern Beta pack: Modern biomes with classic noise generation!
Overview
This datapack utilises the new biome and dimension settings in the latest snapshot to recreate classic minecraft terrain generation as accurately as possible, featuring every original biome including the shrublands and the seasonal forest/rainforest, classic sand and gravel beaches and almost 1:1 accurate terrain generation to pre-beta 1.8 world.
Note: due to changes in the way terrain is handled in later versions, terrain is not 1:1 how it was in beta.1.7.3 and below, however I tried to get it as close as I could so it should hopefully be similarly nostalgic :)
Download updates either by redownloading from this page, or check my github for an entire version history.
Features
Old biomes return
Classic biomes have been accurately reimplemented. The biomes included are forests, seasonal forests, rainforests, plains, shrublands, savannahs, deserts, taigas and tundras. Each one made to generate accurately to their original counterpart.
Gravel and sand beaches
The clean looking original beaches have been re-implemented and work almost exactly like they did in the original versions.
Full height variation across all biomes
One of the best aspects of classic terrain generation was biome could spawn at any height, leading to crazy cliff faces and mountain ranges that spanned hundreds of blocks and transitioned seamlessly without ugly borders or rivers between them. This has been reimplemented and each biome can now generate at anywhere between sea level and 128 blocks high.
To install/use
- Download the attached .zip file and extract it (IMPORTANT).
- In Minecraft, click 'create new world' and click on 'datapacks' in the world creation screen
- Drag the 'neo-beta-pack' folder contained inside the folder you extracted into Minecraft.
- Click on the datapack icon to move it over to the 'selected' tab
Click done then click create new world.
Notes
Pack is currently unfinished as are Minecraft's custom dimension settings so expect things to change come later versions and snapshots. Feedback and suggestions for new features are welcome as well as bug reports. Thanks and enjoy! :)
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
Tags |
4 Update Logs
Minor update : by SkyDeckAGoGo 01/25/2021 1:18:54 pmJan 25th, 2021
+ Returned noise generation to its original values to keep terrain generation faithful to classic beta seeds. New noise generation is now its own dimension under new_noise. To access, type into the command box /execute in new_noise run teleport ~ ~ ~ to teleport there
+ Also implemented experimental sky dimension. To access, type into the command box /execute in sky_islands run teleport ~ ~ ~ to teleport there.
+ Removed ravines
+ Added big trees from neo-beta plus as they are more accurate to original beta big trees
+ Also implemented experimental sky dimension. To access, type into the command box /execute in sky_islands run teleport ~ ~ ~ to teleport there.
+ Removed ravines
+ Added big trees from neo-beta plus as they are more accurate to original beta big trees
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Please update!! <3
i Salute to your Vast effort and wish for this pack to thrive and expand as time goes on, thank you for bringing back my childhood <3
Also, I noticed that ravines generate in the beta terrain, I don't think that's too good either but it's just a minor issue compared to the noise thing.
Either way, I'm glad you're going to work on this great data pack again, thank you very much for creating it!
Truth be told, the seeds are never going to be *exactly* the same due to how the modern game handles generation at a fundemental level. If you want 100% accurate beta terrain, mods do a better job of that than a datapack ever will. I more wanted to get the feeling of beta in vanilla than having it look exact so i guess that was my mindset with the noise changes.
What I may do is bring back the old noise generation and include the new one as a seperate dimension for those who want more even terrain. (Neo-Beta Plus has the new noise generation too so I guess there's that. Also ravines spawning is a bug lol, I'll fix it today. Cheers again!