Minecraft Data Packs / World Generation

Rainbeau's Undersea Villages

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Rainbeau_Flambe avatar Rainbeau_Flambe
Level 47 : Master Wizard
69
Rainbeau's Undersea Villages

Glass-Domed NPC Towns Nestled on the Ocean Floor

(A Data Pack for Minecraft 1.19)


This data pack adds villages to ocean floors. Specifically, you can now find villages on the floors of deep ocean biomes, their residents contendedly living their lives within glass-domed enclosures that protect them from the crushing weight of the sea. The domed villages, as you'd probably expect, have a bit more of a "high-tech" look than do regular villages. At the same time, though, some of the interiors aren't as "polished" as I'd like, as I had to design the domes' interiors without stairs, slabs, or fences. (The game's developers, for more than four years, have steadfastly refused to fix a bug that causes waterloggable items that spawn underwater to become waterlogged, even when they clearly shouldn't be.) For that same reason, while you'll find barrels in the domes containing the sorts of things you'd normally find in village chests, you won't see any actual chests.

Villagers in underseas villages can appear with any of the various villager skins, including the unused jungle and swamp villager skins. (Undersea research stations have international crews, I guess?)

You'll also occasionally come across a domed village that's been invaded by illagers, so be appropriately wary.

I took great pains to try to ensure that the villages' terrain would always seem natural, or at least deliberate, with the domed villages sitting within shallow "craters" on the seabed. However, it's simply not possible to allow for everything that might happen in world generation, so I can't guarantee that you won't occasionally find odd-looking terrain. But, well, this *is* Minecraft, after all....

"Undersea Villages" is probably compatible with other data packs that alter vanilla biomes or add new structures, but I can't make any guarantees. For the record, this pack does directly alter ocean biome files, and so technically won't be compatible with other data packs that alter those same files. However, the changes this pack makes are pretty much just cosmetic, so if you really want to use it in conjunction with another pack which also alters ocean biomes in ways that are more important, just make sure that that pack loads after this one.

If you have cheats enabled, you can type "/locate structure seavil:undersea_village" to locate the nearest domed village.

-- Rainbeau Flambe (Darryl Burgdorf)
CompatibilityMinecraft 1.19
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3 Update Logs

Update #3 : by Rainbeau_Flambe 08/02/2022 8:45:51 pmAug 2nd

Made domed villages a bit less common
Made a minor improvement to the code that "cleans up" crater walls
LOAD MORE LOGS

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1
08/17/2022 2:26 am
Level 1 : New Miner
ardissaps
ardissaps avatar
Do you have plan to make underground village / cave village? That would be awesome addition to the collection
1
08/17/2022 1:10 amhistory
Level 1 : New Miner
ardissaps
ardissaps avatar
My suggestion would, reduce the door, only place door on spesific room entrance, not in the path intersection. Great Works!
1
08/07/2022 4:52 am
Level 1 : New Miner
katame no shi
katame no shi avatar
i have a world that is about 2 days old, it basically just islands and water in all directions until 2500 blocks to reach any solid land, you think i could just put this data pack in my world? or would you recommend restarting the world/seed?



i only have like 5-8 chunks loaded from spawn and only a straight line going south-west of about 15-25 chunks loaded
1
08/07/2022 9:49 am
Level 47 : Master Wizard
Rainbeau_Flambe
Rainbeau_Flambe avatar
Since this data pack doesn't alter actual world generation, but simply adds new *structures* to the world gen process, there shouldn't be any issues with adding it to an existing world. Obviously, the data pack's structures wouldn't be added to chunks already generated, but otherwise, everything should be just fine.
1
08/07/2022 6:55 am
Level 1 : New Miner
katame no shi
katame no shi avatar
so i found out about McaSelector and i just deleted all the chunks i generated (i did a BackUp) and just kept the spawn chunks (where my base and hut/house is and farm) so i should be able to generate all of your custom datapacks structures (i got them all, floating villages, underwater, sky villages, pirates, lighthoeses,etc.) i opened a singleplayer with the same seed to check out where they might spawn (i have the original in a server that i host on my pc) and i'll investigate if they generate on the copy where i deleted the chunks
1
08/07/2022 7:06 am
Level 1 : New Miner
katame no shi
katame no shi avatar
YESSS!!!! it worked and my world isn't bugged or anything. everything works fine. i'll update after a few days to see if i find anything off or if something went wrong.
1
08/02/2022 10:42 pmhistory
Level 11 : Journeyman Warrior
ZachTwsitdragon
ZachTwsitdragon avatar
Can you /locate them
2
08/02/2022 11:04 pm
Level 47 : Master Wizard
Rainbeau_Flambe
Rainbeau_Flambe avatar
That's literally the last line of the data pack's description. :)
1
07/17/2022 5:37 pm
Level 47 : Master Wizard
Rainbeau_Flambe
Rainbeau_Flambe avatar
Well, 1.17 and 1.18 got skipped. Sorry about that. But 1.19 custom structure creation is amazing. :)
2
06/25/2021 8:53 amhistory
Level 1 : New Miner
RJBM18MC
RJBM18MC avatar
Please can you update to 1.17? your datapack its so cool
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