- check_circle Functions
- check_circle Loot Tables
- check_circle Recipes
Published Jun 9th, 2024, 6/9/24 3:59 pm
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Required Resource Pack
4
This datapack adds two security features, security cameras and keycards. The recipes for that stuff is in the image gallery.
Some may say this is actually better than SecurityCraft, because of the way keycards work. When you craft a keycard, that keycard is now your keycard, meaning that if someone else crafts a keycard, it won't work the same way yours does. In what way, you may ask? Well, keycard readers only work for specific keycards. Specifically, the first keycard that gets inputted into it. So basically, that means that someone else's keycard won't work for your keycard reader, unlike in SecurityCraft, where keycards are essentially useless because any player can make one and open up your supposedly secure door or whatever.
The other thing that this datapack adds is security cameras. Cameras and monitors automatically link up to each other, so you don't have to do any extra stuff to get them to work. Essentially, when you place either a camera or a monitor, it links up to the one you last placed. For example, if I placed a camera, and then another camera, and then a monitor, and then another monitor, then the first camera links up to the second monitor, and the second camera links up to the first monitor. But if I placed a camera, then a monitor, then another camera, and then another monitor, then the first camera and the first monitor would link, and then the second camera and the second monitor would link. That probably made no sense, but I tried my best. Also, yes, this does work in multiplayer, you don't have to worry about someone else accidentally stealing your security system.
By the way, this is actually an old datapack, but I updated it to the latest version because I liked it a lot. If there's anything that seems a bit weird, then that's probably why. I did change the recipes from the original, though. Anyway, enjoy!
Some may say this is actually better than SecurityCraft, because of the way keycards work. When you craft a keycard, that keycard is now your keycard, meaning that if someone else crafts a keycard, it won't work the same way yours does. In what way, you may ask? Well, keycard readers only work for specific keycards. Specifically, the first keycard that gets inputted into it. So basically, that means that someone else's keycard won't work for your keycard reader, unlike in SecurityCraft, where keycards are essentially useless because any player can make one and open up your supposedly secure door or whatever.
The other thing that this datapack adds is security cameras. Cameras and monitors automatically link up to each other, so you don't have to do any extra stuff to get them to work. Essentially, when you place either a camera or a monitor, it links up to the one you last placed. For example, if I placed a camera, and then another camera, and then a monitor, and then another monitor, then the first camera links up to the second monitor, and the second camera links up to the first monitor. But if I placed a camera, then a monitor, then another camera, and then another monitor, then the first camera and the first monitor would link, and then the second camera and the second monitor would link. That probably made no sense, but I tried my best. Also, yes, this does work in multiplayer, you don't have to worry about someone else accidentally stealing your security system.
By the way, this is actually an old datapack, but I updated it to the latest version because I liked it a lot. If there's anything that seems a bit weird, then that's probably why. I did change the recipes from the original, though. Anyway, enjoy!
Compatibility | Minecraft 1.21 |
Tags |
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