- check_circle Functions
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Here's a quick datapack I put together to essentially increase the amount of mob spawns to 2x or more. (Default 1 shadow per mob)
It gives each mob a shadow, which is a duplicate of itself. If the shadow is not within 25 blocks of the player, it will despawn with a cool animation of it receding into the ground.
Do note that this pack may impact performance at high numbers.
To increase the amount of shadows per monster, use the command "/scoreboard players set shadow_amount sotv 1" and change the 1 to the amount of shadows per monster you want.
As of 1.0.1, monsters only spawn their shadows when a player is nearby, to improve performance, and enable higher numbers of shadows practically.
It gives each mob a shadow, which is a duplicate of itself. If the shadow is not within 25 blocks of the player, it will despawn with a cool animation of it receding into the ground.
Do note that this pack may impact performance at high numbers.
To increase the amount of shadows per monster, use the command "/scoreboard players set shadow_amount sotv 1" and change the 1 to the amount of shadows per monster you want.
As of 1.0.1, monsters only spawn their shadows when a player is nearby, to improve performance, and enable higher numbers of shadows practically.
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
Tags |
2 Update Logs
v1.0.2 (hotfix) : by IrresoluteArkia 05/22/2021 2:07:29 pmMay 22nd, 2021
- Fixed bug causing new worlds with the datapack to spawn infinite shadows from mobs
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